Cube-World-Commands-Mod/cwmods/cube/WorldMap.h

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#ifndef WORLDMAP_H
#define WORLDMAP_H
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#include "../IDA/types.h"
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#include "../common/LongVector3.h"
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#include <windows.h>
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namespace cube {
class WorldMap {
public:
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void *vtable;
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_BYTE gap8[248];
LongVector3 cursor_position;
_BYTE gap9[136];
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CRITICAL_SECTION critical_section_0;
CRITICAL_SECTION critical_section_1;
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};
}
#endif // WORLDMAP_H