21 lines
418 B
C++
21 lines
418 B
C++
#ifndef WORLDMAP_H
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#define WORLDMAP_H
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#include "../IDA/types.h"
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#include "../common/LongVector3.h"
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#include <windows.h>
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namespace cube {
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class WorldMap {
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public:
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void *vtable;
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_BYTE gap8[248];
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LongVector3 cursor_position;
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_BYTE gap9[136];
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CRITICAL_SECTION critical_section_0;
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CRITICAL_SECTION critical_section_1;
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};
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}
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#endif // WORLDMAP_H
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