Cube-World-Mod-Launcher/CubeModLauncher/Process.cpp

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#include "Process.h"
#include <windows.h>
using namespace std;
Process::Process(string path)
{
this->path = path;
ZeroMemory(&si, sizeof(si));
ZeroMemory(&pi, sizeof(pi));
}
Process::~Process()
{
//dtor
}
bool Process::InjectDLL(string dllName) {
LPVOID load_library = (LPVOID) GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "LoadLibraryA");
LPVOID remote_string = (LPVOID) VirtualAllocEx(pi.hProcess, NULL, strlen(dllName.c_str()) + 1, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
WriteProcessMemory(pi.hProcess, remote_string, dllName.c_str(), strlen(dllName.c_str()) + 1, NULL);
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HANDLE thread = CreateRemoteThread(pi.hProcess, NULL, 0, (LPTHREAD_START_ROUTINE) load_library, remote_string, CREATE_SUSPENDED, NULL);
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ResumeThread(thread);
return true;
}
bool Process::Create() {
return CreateProcess(NULL,
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(char*)path.c_str(),
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NULL,
NULL,
true,
CREATE_SUSPENDED,
NULL,
NULL,
&si,
&pi);
}
void Process::Run() {
ResumeThread(pi.hThread);
CloseHandle(pi.hProcess);
}