diff --git a/CallbackManager/main.cpp b/CallbackManager/main.cpp deleted file mode 100644 index bdb877a..0000000 --- a/CallbackManager/main.cpp +++ /dev/null @@ -1,416 +0,0 @@ -#include "main.h" -#include -#define no_shenanigans __attribute__((noinline)) __declspec(dllexport) -#define MakeCallback(callbackName, callbackReturnType, registrarFunctionName, vectorName)\ - typedef callbackReturnType (__stdcall *callbackName)( ... );\ - std::vector vectorName;\ - extern "C" void DLL_EXPORT registrarFunctionName(callbackName func){\ - vectorName.push_back(func);\ - } - -UINT_PTR base; - -//Chat Events -MakeCallback(ChatEventCallback, bool, RegisterChatEventCallback, chat_event_callbacks); -bool DLL_EXPORT HandleChatEvent(wchar_t buf[], unsigned int msg_size){ - bool cancelChatDisplay = false; - wchar_t msg[1024] = { 0 }; - memcpy(msg, buf, msg_size * 2); //the message should be null terminated - for (ChatEventCallback func : chat_event_callbacks){ - bool cancel = func(msg, msg_size); - if (cancel){ - cancelChatDisplay = true; - } - } - return cancelChatDisplay; -} -DWORD HandleChatEvent_ptr = (DWORD)&HandleChatEvent; - -_declspec(naked) void DLL_EXPORT ASMHandleMessage(){ - - asm("mov eax, [_base]"); - asm("add eax, 0x36B1C8"); - asm("mov eax, [eax]"); //eax points to gamecontroller - asm("mov eax, dword ptr [eax + 0x800A14]"); //eax points to ChatWidget - asm("mov eax, dword ptr [eax + 0x178]"); //get message size - asm("push eax"); - - asm("lea eax, [ebp - 0x128 + 0x4]"); - asm("mov eax, [eax]"); //get message - asm("push eax"); - - asm("call [_HandleChatEvent_ptr]"); - - asm("cmp eax, 0"); //message ptr - asm("je 0f"); - - asm("1:"); - asm("mov ecx, [_base]"); //jump to end - asm("add ecx, 0x7E6BF"); - asm("jmp ecx"); - - - asm("0:"); //exit normally - asm("mov eax, [_base]"); //jump back - asm("add eax, 0x7E621"); - asm("cmp dword ptr [edi + 0x8006CC], 0"); //original comparison - asm("jmp eax"); -} - -//Zone Loaded -MakeCallback(ZoneLoadedCallback, void, RegisterZoneLoadedCallback, zone_loaded_callbacks); -void __stdcall no_shenanigans HandleZoneLoaded(unsigned int zone_ptr){ - for (ZoneLoadedCallback func : zone_loaded_callbacks){ - func(zone_ptr); - } -} -DWORD HandleZoneLoaded_ptr = (DWORD)&HandleZoneLoaded; - -unsigned int ASMHandleZoneLoaded_JMP_back; -_declspec(naked) void DLL_EXPORT ASMHandleZoneLoaded(){ - asm("pushad"); - - asm("push eax"); - asm("call [_HandleZoneLoaded_ptr]"); - - asm("popad"); - - asm("mov ecx, [ebx]"); //Original code - asm("add ecx, 0x800D44"); - - asm("jmp [_ASMHandleZoneLoaded_JMP_back]"); -} - - -//Zone Destructed -MakeCallback(ZoneDeleteCallback, void, RegisterZoneDeleteCallback, zone_delete_callbacks); -void __stdcall no_shenanigans HandleZoneDelete(unsigned int zone_ptr){ - for (ZoneDeleteCallback func : zone_delete_callbacks){ - func(zone_ptr); - } -} -DWORD HandleZoneDelete_ptr = (DWORD)&HandleZoneDelete; - -unsigned int ASMHandleZoneDelete_JMP_back; -_declspec(naked) void DLL_EXPORT ASMHandleZoneDelete(){ - asm("pushad"); - - asm("push ecx"); //Zone ptr - asm("call [_HandleZoneDelete_ptr]"); - - asm("popad"); - - asm("push ebp"); //Original code - asm("mov ebp, esp"); - asm("push esi"); - asm("mov esi, ecx"); - - asm("jmp [_ASMHandleZoneDelete_JMP_back]"); -} - -//Check M3. returning -1 means force disable. 0 means act as normal. 1 means force enable -MakeCallback(DodgeAttemptCheckCallback, int, RegisterDodgeAttemptCheckCallback, dodge_attempt_check_callbacks); -int __stdcall no_shenanigans HandleDodgeAttemptCheck(unsigned int attempting_to_dodge){ - int need_to_dodge = 0; - for (DodgeAttemptCheckCallback func : dodge_attempt_check_callbacks){ - unsigned int need_to_dodge_2 = func(attempting_to_dodge); - if (need_to_dodge_2 != 0){ - need_to_dodge = need_to_dodge_2; - } - } - return need_to_dodge; -} -DWORD HandleDodgeAttemptCheck_ptr = (DWORD)&HandleDodgeAttemptCheck; - -unsigned int ASMM3Check_JMP_back; -_declspec(naked) void DLL_EXPORT ASMM3Check(){ - asm("movss dword ptr [esp+0x18], xmm6"); //original code - asm("movss dword ptr [esp+0x80], xmm6"); - - asm("push ebx"); - asm("push eax"); - - asm("push ebx"); - asm("call [_HandleDodgeAttemptCheck_ptr]"); - - - asm("mov ebx, eax"); //result - - asm("cmp ebx, -1"); - asm("je 0f"); //Disable - - asm("cmp ebx, 0"); - asm("je 1f"); //Do nothing - - //Enable - asm("pop ebx"); - asm("pop eax"); - asm("mov ebx, 0"); - asm("jmp [_ASMM3Check_JMP_back]"); - - asm("0:"); //Disable - asm("pop ebx"); - asm("pop eax"); - asm("mov ebx, 1"); - asm("jmp [_ASMM3Check_JMP_back]"); - - asm("1:"); //Do nothing - asm("pop eax"); - asm("pop ebx"); - asm("jmp [_ASMM3Check_JMP_back]"); -} - -//Check M1. returning -1 means force disable. 0 means act as normal. 1 means force enable -MakeCallback(PrimaryAttackAttemptCheckCallback, int, RegisterPrimaryAttackAttemptCheckCallback, primary_attack_attempt_callbacks); -int __stdcall no_shenanigans HandlePrimaryAttackAttemptCheck(unsigned int attempting_to_attack){ - int need_to_attack = 0; - for (PrimaryAttackAttemptCheckCallback func : primary_attack_attempt_callbacks){ - unsigned int need_to_attack_2 = func(attempting_to_attack); - if (need_to_attack_2 != 0){ - need_to_attack = need_to_attack_2; - } - } - return need_to_attack; -} -DWORD HandlePrimaryAttackAttemptCheck_ptr = (DWORD)&HandlePrimaryAttackAttemptCheck; - -unsigned int ASMM1Check_JMP_Enable; -unsigned int ASMM1Check_JMP_Disable; -_declspec(naked) void DLL_EXPORT ASMM1Check(){ - asm("push eax"); - - asm("movzx eax, byte ptr [edi+0x4]"); - asm("push eax"); - asm("call [_HandlePrimaryAttackAttemptCheck_ptr]"); - - asm("cmp eax, -1"); - asm("je 0f"); //Disable - - asm("cmp eax, 0"); - asm("je 1f"); //Do nothing - - //Enable - asm("pop eax"); - asm("jmp [_ASMM1Check_JMP_Enable]"); - - asm("0:"); //Disable - asm("pop eax"); - asm("jmp [_ASMM1Check_JMP_Disable]"); - - asm("1:"); //Do nothing - asm("pop eax"); - asm("cmp byte ptr [edi+0x4], 0"); //original code - asm("jz 2f"); - asm("jmp [_ASMM1Check_JMP_Enable]"); - - asm("2:"); //the disable option from original code - asm("jmp [_ASMM1Check_JMP_Disable]"); //Can't do this with jz -} - -//Check abilities. returning -1 means force disable. 0 means act as normal. 1 means force enable -//I don't know why you would want to enable this, but for consistency it will be like this. -MakeCallback(AbilityAttackAttemptCheckCallback, int, RegisterAbilityAttackAttemptCheckCallback, ability_attack_attempt_callbacks); -int __stdcall no_shenanigans HandleAbilityAttackAttemptCheck(unsigned int attempting_to_attack, unsigned int keyNumber){ - int need_to_attack = 0; - for (AbilityAttackAttemptCheckCallback func : ability_attack_attempt_callbacks){ - unsigned int need_to_attack_2 = func(attempting_to_attack, keyNumber); - if (need_to_attack_2 != 0){ - need_to_attack = need_to_attack_2; - } - } - return need_to_attack; -} -DWORD HandleAbilityAttackAttemptCheck_ptr = (DWORD)&HandleAbilityAttackAttemptCheck; - -unsigned int ASMAbilitiesCheck_JMP_Back; -_declspec(naked) void DLL_EXPORT ASMAbilitiesCheck(){ - asm("push eax"); - - - asm("push esi"); //keyNumber - asm("movzx eax, byte ptr [edi+esi+0x4]"); //attempting to attack - asm("push eax"); - asm("call [_HandleAbilityAttackAttemptCheck_ptr]"); - - asm("cmp eax, -1"); - asm("je 0f"); //Disable - - asm("cmp eax, 0"); //Do nothing - asm("je 1f"); - - //Enable - asm("mov eax, 1"); - asm("cmp eax, 0"); - asm("pop eax"); - asm("jmp [_ASMAbilitiesCheck_JMP_Back]"); - - asm("0:"); //Disable - asm("mov eax, 0"); - asm("cmp eax, 0"); - asm("pop eax"); - asm("jmp [_ASMAbilitiesCheck_JMP_Back]"); - - asm("1:"); //Do nothing - asm("cmp byte ptr [edi+esi+0x4], 0"); //original code - asm("pop eax"); - asm("jmp [_ASMAbilitiesCheck_JMP_Back]"); -} - - - - - -//Packets -MakeCallback(PacketCallback, int, RegisterPacketCallback, packet_callbacks); -int __stdcall no_shenanigans HandlePacket(unsigned int packet_ID, unsigned int socket_ptr){ - int handled = 0; - for (PacketCallback func : packet_callbacks){ - unsigned int handled_2 = func(packet_ID, socket_ptr); - if (handled_2 != 0){ - handled = handled_2; - } - } - return handled; -} -DWORD HandlePacket_ptr = (DWORD)&HandlePacket; - - -unsigned int ASMHandlePacket_Invalid_Packet_JMP; -unsigned int ASMHandlePacket_Valid_Packet_JMP; -unsigned int ASMHandlePacket_Already_Handled_JMP; -_declspec(naked) void __declspec(dllexport) ASMHandlePacket(){ - asm("pushad"); - - asm("push [ebp-0x11D8]"); //socket - asm("push [ebp-0x1220]"); //Packet ID - asm("call [_HandlePacket_ptr]"); - - asm("cmp eax, 0"); - asm("je 0f"); //The packet was not handled - - asm("popad"); //The packet WAS handled - asm("mov cl, [ebp-0x11D1]"); - asm("jmp [_ASMHandlePacket_Already_Handled_JMP]"); - - asm("0:"); //The packet was not handled - asm("popad"); - asm("mov eax, [ebp-0x1220]");//original code - asm("cmp eax, 0xF"); - asm("ja 1f"); - asm("jmp [_ASMHandlePacket_Valid_Packet_JMP]"); - - asm("1:"); - asm("jmp [_ASMHandlePacket_Invalid_Packet_JMP]"); - -} - -//ready to send a packet -MakeCallback(ReadyToSendCallback, void, RegisterReadyToSendCallback, ready_to_send_callbacks); -void __stdcall no_shenanigans HandleReadyToSend(SOCKET s){ - for (ReadyToSendCallback func : ready_to_send_callbacks){ - func(s); - } -} -DWORD HandleReadyToSend_ptr = (DWORD)&HandleReadyToSend; - -unsigned int ASMHandleReadyToSend_JMP_Back; -void no_shenanigans ASMHandleReadyToSend(){ - asm("pushad"); - - asm("mov eax, [edi]"); //GameController - asm("push dword ptr [eax+0x8006CC]"); //socket - asm("call [_HandleReadyToSend_ptr]"); - - asm("popad"); - - asm("push 0"); //original code - asm("push 4"); //len - asm("lea eax, [ebp-0x2444]"); - - asm("jmp [_ASMHandleReadyToSend_JMP_Back]"); - - -} - -//Finish crafting -MakeCallback(FinishCraftingCallback, void, RegisterFinishCraftingCallback, finish_crafting_callbacks); -void __stdcall no_shenanigans HandleFinishCrafting(){ - for (FinishCraftingCallback func : finish_crafting_callbacks){ - func(); - } -} -DWORD HandleFinishCrafting_ptr = (DWORD)&HandleFinishCrafting; - -unsigned int ASMHandleFinishCrafting_JMP_Back; -void no_shenanigans ASMHandleFinishCrafting(){ - asm("pushad"); - - asm("call [_HandleFinishCrafting_ptr]"); - - asm("popad"); - - asm("mov ecx, [ebp-0xC]"); //original code - asm("mov dword ptr fs:[0], ecx"); - - asm("jmp [_ASMHandleFinishCrafting_JMP_Back]"); - - -} - - -void WriteJMP(BYTE* location, BYTE* newFunction){ - DWORD dwOldProtection; - VirtualProtect(location, 5, PAGE_EXECUTE_READWRITE, &dwOldProtection); - location[0] = 0xE9; //jmp - *((DWORD*)(location + 1)) = (DWORD)(( (unsigned INT32)newFunction - (unsigned INT32)location ) - 5); - VirtualProtect(location, 5, dwOldProtection, &dwOldProtection); -} - - -extern "C" DLL_EXPORT BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) -{ - base = (UINT_PTR)GetModuleHandle(NULL); - switch (fdwReason) - { - case DLL_PROCESS_ATTACH: - //Chat - WriteJMP((BYTE*)(base + 0x7E61A), (BYTE*)&ASMHandleMessage); - - //Zone Load - ASMHandleZoneLoaded_JMP_back = base + 0x6ACDE; - WriteJMP((BYTE*)(base + 0x6ACD6), (BYTE*)&ASMHandleZoneLoaded); - - //Zone Delete - ASMHandleZoneDelete_JMP_back = base + 0x224766; - WriteJMP((BYTE*)(base + 0x224760), (BYTE*)&ASMHandleZoneDelete); - - //Check M3 - ASMM3Check_JMP_back = base + 0xA6CD2; - WriteJMP((BYTE*)(base + 0xA6CC3), (BYTE*)&ASMM3Check); - - //Check M1 - ASMM1Check_JMP_Enable = base + 0x9BF82; - ASMM1Check_JMP_Disable = base + 0x9BFC8; - WriteJMP((BYTE*)(base + 0x9BF7C), (BYTE*)&ASMM1Check); - - //Check abilities - ASMAbilitiesCheck_JMP_Back = base + 0x9B63A; - WriteJMP((BYTE*)(base + 0x9B635), (BYTE*)&ASMAbilitiesCheck); - - //Handle packet - ASMHandlePacket_Already_Handled_JMP = base + 0x6D0E3; - ASMHandlePacket_Invalid_Packet_JMP = base + 0x6D0DD; - ASMHandlePacket_Valid_Packet_JMP = base + 0x6B8B0; - WriteJMP((BYTE*)(base + 0x6B8A7), (BYTE*)&ASMHandlePacket); - - //Ready to send packet - ASMHandleReadyToSend_JMP_Back = base + 0x69C92; - WriteJMP((BYTE*)(base + 0x69C88), (BYTE*)&ASMHandleReadyToSend); - - ASMHandleFinishCrafting_JMP_Back = base + 0x70D6B; - WriteJMP((BYTE*)(base + 0x70D61), (BYTE*)&ASMHandleFinishCrafting); - - break; - } - return true; -} diff --git a/CubeModLauncher/Process.cpp b/CubeModLauncher/Process.cpp new file mode 100644 index 0000000..3a18f2a --- /dev/null +++ b/CubeModLauncher/Process.cpp @@ -0,0 +1,43 @@ +#include "Process.h" + +#include + +using namespace std; + +Process::Process(string path) +{ + this->path = path; + ZeroMemory(&si, sizeof(si)); + ZeroMemory(&pi, sizeof(pi)); +} + +Process::~Process() +{ + //dtor +} + +bool Process::InjectDLL(string dllName) { + LPVOID load_library = (LPVOID) GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "LoadLibraryA"); + LPVOID remote_string = (LPVOID) VirtualAllocEx(pi.hProcess, NULL, strlen(dllName.c_str()) + 1, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); + WriteProcessMemory(pi.hProcess, remote_string, dllName.c_str(), strlen(dllName.c_str()) + 1, NULL); + HANDLE thread = CreateRemoteThread(pi.hProcess, NULL, NULL, (LPTHREAD_START_ROUTINE) load_library, remote_string, CREATE_SUSPENDED, NULL); + ResumeThread(thread); + return true; +} +bool Process::Create() { + return CreateProcess(NULL, + "Cube.exe", + NULL, + NULL, + true, + CREATE_SUSPENDED, + NULL, + NULL, + &si, + &pi); +} + +void Process::Run() { + ResumeThread(pi.hThread); + CloseHandle(pi.hProcess); +} diff --git a/CubeModLauncher/Process.h b/CubeModLauncher/Process.h new file mode 100644 index 0000000..e7a1db6 --- /dev/null +++ b/CubeModLauncher/Process.h @@ -0,0 +1,24 @@ +#ifndef PROCESS_H +#define PROCESS_H + +#include +#include +class Process +{ + public: + Process(std::string path); + virtual ~Process(); + bool InjectDLL(std::string dllName); + bool Create(); + void Run(); + + protected: + + private: + std::string path; + STARTUPINFO si; + PROCESS_INFORMATION pi; + +}; + +#endif // PROCESS_H diff --git a/CubeModLauncher/crc.cpp b/CubeModLauncher/crc.cpp new file mode 100644 index 0000000..b69c3b3 --- /dev/null +++ b/CubeModLauncher/crc.cpp @@ -0,0 +1,68 @@ +#include "crc.h" +#include + +unsigned int crc32_table[] = { + 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, + 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, + 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, + 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, + 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, + 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, + 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, + 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, + 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, + 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, + 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, + 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, + 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, + 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, + 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, + 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, + 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, + 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, + 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, + 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, + 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, + 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, + 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, + 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, + 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, + 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, + 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, + 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, + 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, + 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, + 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, + 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, + 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, + 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, + 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, + 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, + 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, + 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, + 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, + 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, + 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, + 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, + 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d +}; + +unsigned int crc32_buf(const char* buf, unsigned long len) +{ + unsigned int crc = ~0; + while (len--) + crc = crc32_table[(crc ^ *buf++) & 0xFF] ^ (crc >> 8); + return crc ^ ~0; +} + +unsigned int crc32_file(const char* fileName){ + FILE* file = fopen(fileName, "rb"); + fseek(file, 0, SEEK_END); + int fileSize = ftell(file); + char* fileContents = new char[fileSize]; + fread(fileContents, 1, fileSize, file); + fclose(file); + int result = crc32_buf(fileContents, fileSize); + delete[] fileContents; + return result; +} diff --git a/CubeModLauncher/crc.h b/CubeModLauncher/crc.h new file mode 100644 index 0000000..7b72c1f --- /dev/null +++ b/CubeModLauncher/crc.h @@ -0,0 +1,7 @@ +#ifndef CRC_H +#define CRC_H + +unsigned int crc32_buf(const char* buf, unsigned long len); +unsigned int crc32_file(const char* fileName); + +#endif // CRC_H diff --git a/CubeModLauncher/main.cpp b/CubeModLauncher/main.cpp new file mode 100644 index 0000000..818c668 --- /dev/null +++ b/CubeModLauncher/main.cpp @@ -0,0 +1,89 @@ +#include "main.h" +#include +#include +#include +#include "Process.h" +#include "crc.h" + +#define CUBE_VERSION "1.0.0-0" +#define CUBE_CRC 0x00000000 + +using namespace std; + +bool FileExists(const char* fileName) { + DWORD dwAttrib = GetFileAttributes(fileName); + return (dwAttrib != INVALID_FILE_ATTRIBUTES && !(dwAttrib & FILE_ATTRIBUTE_DIRECTORY)); +} + +int main() +{ + vector modDLLs; + + //Cube world is obviously required + if (!FileExists("Cube.exe")){ + printf("Cube World not found.\n"); + Sleep(1000); + return 1; + } + + unsigned int checksum = crc32_file("Cube.exe"); + if (checksum != CUBE_CRC){ + printf("Cube World was found, but it is not version %s.\n" + "(Found CRC %08X, expected %08X)\n" + "Please update your game.\n", + CUBE_VERSION, checksum, CUBE_CRC); + printf("Press enter to exit.\n"); + cin.ignore(); + return 1; + } + + //The callback manager is required. + if ( !FileExists("CallbackManager.dll") ){ + printf("Callback manager not found.\n"); + Sleep(1000); + return 1; + } + + modDLLs.push_back( std::string("CallbackManager.dll") ); + + Process process("Cube.exe"); + + //Create game in suspended state + printf("Starting Cube.exe...\n\n"); + if (!process.Create()) + { + printf("Failed to create process: %lu", GetLastError()); + return 1; + } + else { + printf("Cube.exe was successfully started.\n\n"); + } + + //Find mods + HANDLE hFind; + WIN32_FIND_DATA data; + + CreateDirectory("Mods", NULL); + hFind = FindFirstFile("Mods\\*.dll", &data); + if (hFind != INVALID_HANDLE_VALUE) { + do { + modDLLs.push_back( std::string("Mods\\") + data.cFileName); + } while (FindNextFile(hFind, &data)); + FindClose(hFind); + } + + + //Inject DLLs + vector threads; + for (string S_DLLName : modDLLs){ + printf("Loading %s\n", S_DLLName.c_str()); + process.InjectDLL(S_DLLName); + } + + process.Run(); + + printf("\nAll available mods have been loaded.\n"); + Sleep(1500); + + return 0; +} diff --git a/CubeModLauncher/main.h b/CubeModLauncher/main.h new file mode 100644 index 0000000..8225de5 --- /dev/null +++ b/CubeModLauncher/main.h @@ -0,0 +1,7 @@ +#ifndef MAIN_H_INCLUDED +#define MAIN_H_INCLUDED + +bool FileExists(char* fileName); +int main(); + +#endif // MAIN_H_INCLUDED diff --git a/main.cpp b/main.cpp deleted file mode 100644 index 7403bea..0000000 --- a/main.cpp +++ /dev/null @@ -1,117 +0,0 @@ -#include -#include -#include - - -using namespace std; - -bool FileExists(LPCTSTR szPath) -{ - DWORD dwAttrib = GetFileAttributes(szPath); - return (dwAttrib != INVALID_FILE_ATTRIBUTES && !(dwAttrib & FILE_ATTRIBUTE_DIRECTORY)); -} - -int main() -{ - vector modDLLs; - - //Cube world is obviously required - if (!FileExists("Cube.exe")){ - printf("Cube World not found.\n"); - Sleep(1000); - return 1; - } - - FILE *file = fopen("Cube.exe", "rb"); - fseek(file, 0, SEEK_END); - int fileSize = ftell(file); - fclose(file); - - const int CUBE_SIZE = 3885568; - if (fileSize != CUBE_SIZE){ - printf("Cube World was found, but it is not version 0.1.1. Please update your game.\n"); - printf("Press enter to exit.\n"); - cin.ignore(); - return 1; - } - - - - - //The callback manager is required. - if ( !FileExists("CallbackManager.dll") ){ - printf("Callback manager not found.\n"); - Sleep(1000); - return 1; - } - - modDLLs.push_back( std::string("CallbackManager.dll") ); - const char MOD_PATH[] = "Mods\\*.dll"; - STARTUPINFO si; - PROCESS_INFORMATION pi; - ZeroMemory(&si, sizeof(si)); - ZeroMemory(&pi, sizeof(pi)); - CreateDirectory("Mods", NULL); - - //Create game in suspended state - printf("Starting Cube.exe...\n\n"); - if (!CreateProcess(NULL, - "Cube.exe", - NULL, - NULL, - true, - CREATE_SUSPENDED, - NULL, - NULL, - &si, - &pi)) - { - printf("Failed to create process: %lu", GetLastError()); - return 1; - } - else { - printf("Cube.exe was successfully started.\n\n"); - } - - - //Find mods - HANDLE hFind; - WIN32_FIND_DATA data; - - hFind = FindFirstFile(MOD_PATH, &data); - if (hFind != INVALID_HANDLE_VALUE) { - do { - modDLLs.push_back( std::string("Mods\\") + data.cFileName); - } while (FindNextFile(hFind, &data)); - FindClose(hFind); - } - - - //Inject DLLs - vector threads; - for (string S_DLLName : modDLLs){ - printf("Loading %s\n", S_DLLName.c_str()); - - LPVOID load_library = (LPVOID) GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "LoadLibraryA"); - LPVOID remote_string = (LPVOID) VirtualAllocEx(pi.hProcess, NULL, strlen(S_DLLName.c_str()) + 1, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); - - WriteProcessMemory(pi.hProcess, remote_string, S_DLLName.c_str(), strlen(S_DLLName.c_str()) + 1, NULL); - - HANDLE thread = CreateRemoteThread(pi.hProcess, NULL, NULL, (LPTHREAD_START_ROUTINE) load_library, remote_string, CREATE_SUSPENDED, NULL); - threads.push_back(thread); - ResumeThread(thread); - } - - ResumeThread(pi.hThread); - CloseHandle(pi.hProcess); - - printf("\nAll available mods have been loaded.\n"); - Sleep(1500); -// -// -// WaitForSingleObject(pi.hThread, INFINITE); -// for (HANDLE thread : threads){ -// CloseHandle(thread); -// } - return 0; -}