Merge pull request #5 from ZaneYork/master
Modify launch args logic to enable launch renamed game
This commit is contained in:
commit
f5797ac468
|
@ -11,11 +11,11 @@
|
|||
|
||||
#define MODLOADER_CRC 0x39D18E98
|
||||
|
||||
#define CUBE_EXECUTABLE "cubeworld.exe"
|
||||
char* CUBE_EXECUTABLE = "cubeworld.exe";
|
||||
|
||||
using namespace std;
|
||||
|
||||
bool FileExists(const char* fileName) {
|
||||
bool FileExists(char* fileName) {
|
||||
DWORD dwAttrib = GetFileAttributes(fileName);
|
||||
return (dwAttrib != INVALID_FILE_ATTRIBUTES && !(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
|
||||
}
|
||||
|
@ -31,6 +31,9 @@ int main(int argc, char** argv) {
|
|||
if (argc >= 2 && !strcmp(argv[1], "test")) {
|
||||
testMode = true;
|
||||
printf("Test mode enabled. CRC checks will be bypassed.\n");
|
||||
if (argc >= 3) {
|
||||
CUBE_EXECUTABLE = argv[2];
|
||||
}
|
||||
}
|
||||
|
||||
//Cube world is obviously required
|
||||
|
|
Loading…
Reference in New Issue