Cube-World-Mod-Launcher/CubeModLoader/callbacks/P2PRequestHandler.h

63 lines
1.5 KiB
C

int P2PRequestHandler(long long steamID) {
for (DLL* dll: modDLLs) {
if (dll->HandleP2PRequest) {
if ( int result = ((int(*)(long long))dll->HandleP2PRequest)(steamID) ){
return result;
}
}
}
return 0;
}
void* P2PRequestHandler_ptr = (void*)&P2PRequestHandler;
void* ASMP2PRequestHandler_jmpback;
void* ASMP2PRequestHandler_block;
void* ASMP2PRequestHandler_allow;
void no_optimize ASMP2PRequestHandler() {
asm(PUSH_ALL
"mov rcx, [rdi] \n" //incoming steam id
PREPARE_STACK
"call [P2PRequestHandler_ptr] \n"
RESTORE_STACK
// Did the handler return 1? block
"cmp eax, 1 \n"
"je 1f \n"
// Did the handler return 2? allow
"cmp eax, 2 \n"
"je 2f \n"
// Otherwise? Do nothing
POP_ALL
// original code
"mov edx, 4 \n"
"mov rcx, [rax] \n"
"mov rax, [rcx] \n"
"call qword ptr [rax+0x18] \n"
"jmp [ASMP2PRequestHandler_jmpback] \n"
"1: \n" //block
POP_ALL
"jmp [ASMP2PRequestHandler_block] \n"
"2: \n" //allow
POP_ALL
"jmp [ASMP2PRequestHandler_allow] \n"
);
}
void SetupP2PRequestHandler() {
WriteFarJMP(base+0x9F6DF, (void*)&ASMP2PRequestHandler);
ASMP2PRequestHandler_jmpback = (void*)base+0x9F6ED;
ASMP2PRequestHandler_block = (void*)base+0x9F7A6;
ASMP2PRequestHandler_allow = (void*)base+0x9F783;
}