24 lines
1023 B
Markdown
24 lines
1023 B
Markdown
# Cube-World-Mod-Launcher
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Supports injecting Cube World mods. DLLs must go in a folder called "Mods".
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## Installing
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Get the latest executable from Releases and place it in the same folder as cubeworld.exe
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https://github.com/ChrisMiuchiz/Cube-World-Mod-Launcher/releases
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## Installing Mods
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A "Mods" folder should be created in the same folder as cubeworld.exe, and mods should be installed by moving them into the Mods folder.
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## Preparing cubeworld.exe
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Since Cube World is using SteamStub obfuscation, you need to remove the obfuscation using [Steamless](https://github.com/atom0s/Steamless).
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## Building the launcher or mods
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This project will only ever support GCC. This program will not even build using MSVC, not only because the inline assembly syntax is different, but because support for inline assembly was removed for x86-64.
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All mods MUST include cwmods.h from [cwsdk](https://github.com/ChrisMiuchiz/CWSDK) to function.
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Compiler/Linker flags: `-m64 -masm=intel -static -static-libgcc -static-libstdc++`
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