CubeWorldMods/UnlockMapIconMod/main.cpp

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2019-10-15 21:33:16 +08:00
#include "main.h"
#include "../cwmods/cwmods.h"
EXPORT int HandleCheckMapIconVisibility(cube::Creature* player, int a2, int a3) {
// 1: visible, 0: origin logic
return 1;
}