84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
#include "main.h"
|
|
#include "CWSDK/cwsdk.h"
|
|
|
|
void ModMessage(const wchar_t* message) {
|
|
cube::Game* game = cube::GetGame();
|
|
game->PrintMessage(L"[");
|
|
game->PrintMessage(L"ChangeSpecializationMod", 255, 140, 0);
|
|
game->PrintMessage(L"] ");
|
|
game->PrintMessage(message);
|
|
}
|
|
|
|
bool CheckArmor(cube::Creature* player) {
|
|
return (player->entity_data.equipment.weapon_left.category != 0
|
|
||player->entity_data.equipment.weapon_right.category != 0
|
|
||player->entity_data.equipment.chest.category != 0
|
|
||player->entity_data.equipment.hands.category != 0
|
|
||player->entity_data.equipment.shoulder.category != 0
|
|
||player->entity_data.equipment.feet.category != 0);
|
|
}
|
|
|
|
void SwtichClass(unsigned __int8 classType) {
|
|
cube::Game* game = cube::GetGame();
|
|
cube::Creature* player = game->GetPlayer();
|
|
if(player->entity_data.classType != classType){
|
|
switch(classType){
|
|
case 1: //սʿ
|
|
case 2: //ÓÎÏÀ
|
|
case 3: //·¨Ê¦
|
|
case 4: //µÁÔô
|
|
if(CheckArmor(player)){
|
|
ModMessage(L"Take off armors and weapon first.\n");
|
|
return;
|
|
}
|
|
player->entity_data.classType = classType;
|
|
ModMessage(L"Class Type has transferred.\n");
|
|
return;
|
|
default:
|
|
ModMessage(L"Illegal Class.\n");
|
|
return;
|
|
}
|
|
}
|
|
ModMessage(L"Nothing changed.\n");
|
|
}
|
|
void SwtichSpecialization(char specialization) {
|
|
cube::Game* game = cube::GetGame();
|
|
cube::Creature* player = game->GetPlayer();
|
|
if(specialization == 0 || specialization == 1){
|
|
player->entity_data.specialization = specialization;
|
|
ModMessage(L"Specialization had transferred.\n");
|
|
return;
|
|
}
|
|
ModMessage(L"Illegal Specialization.\n");
|
|
}
|
|
|
|
EXPORT int HandleChat(wchar_t* msg) {
|
|
wchar_t response[256];
|
|
unsigned __int8 classType;
|
|
char specialization;
|
|
int race;
|
|
|
|
if ( swscanf(msg, L"/trans class %d", &classType) == 1) {
|
|
SwtichClass(classType);
|
|
return 1;
|
|
|
|
}
|
|
else if ( swscanf(msg, L"/trans spec %d", &specialization) == 1) {
|
|
SwtichSpecialization(specialization);
|
|
return 1;
|
|
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
class Mod : GenericMod {
|
|
virtual int OnChat(std::wstring* message) override {
|
|
wchar_t* msg = (wchar_t*)message->c_str();
|
|
return HandleChat(msg);
|
|
}
|
|
};
|
|
|
|
EXPORT Mod* MakeMod() {
|
|
return new Mod();
|
|
}
|