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#ifndef CLIENT_H
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#define CLIENT_H
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#include "../IDA/types.h"
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#include <windows.h>
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namespace cube {
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class Client {
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public:
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void *vtable;
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char field_8[2576];
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CRITICAL_SECTION critical_section;
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char field_A40[24];
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void JoinSteamID(long long steamID);
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};
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}
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#endif // CLIENT_H
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