258 lines
11 KiB
Python
258 lines
11 KiB
Python
import os
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import threading
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import time
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import timeit
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import pprint
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from collections import deque
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import numpy as np
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import torch
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from torch import multiprocessing as mp
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from torch import nn
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import douzero.dmc.models
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import douzero.env.env
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from .file_writer import FileWriter
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from .models import Model, OldModel
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from .utils import get_batch, log, create_env, create_optimizers, act
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mean_episode_return_buf = {p:deque(maxlen=100) for p in ['landlord', 'landlord_up', 'landlord_front', 'landlord_down', 'bidding']}
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def compute_loss(logits, targets):
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loss = ((logits.squeeze(-1) - targets)**2).mean()
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return loss
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def compute_loss_for_bid(outputs, reward):
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pass
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def learn(position, actor_models, model, batch, optimizer, flags, lock):
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"""Performs a learning (optimization) step."""
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position_index = {"landlord": 31, "landlord_up": 32, 'landlord_front': 33, "landlord_down": 34}
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print("Learn", position)
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if flags.training_device != "cpu":
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device = torch.device('cuda:'+str(flags.training_device))
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else:
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device = torch.device('cpu')
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obs_x = batch["obs_x_batch"]
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obs_x = torch.flatten(obs_x, 0, 1).to(device)
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obs_z = torch.flatten(batch['obs_z'].to(device), 0, 1).float()
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target = torch.flatten(batch['target'].to(device), 0, 1)
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if position != "bidding":
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episode_returns = batch['episode_return'][batch['done'] & (batch["obs_type"] == position_index[position])]
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else:
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episode_returns = batch['episode_return'][batch['done'] & ((batch["obs_type"] == 41) | (batch["obs_type"] == 42) | (batch["obs_type"] == 43) | (batch["obs_type"] == 44))]
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if len(episode_returns) > 0:
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mean_episode_return_buf[position].append(torch.mean(episode_returns).to(device))
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with lock:
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learner_outputs = model(obs_z, obs_x, return_value=True)
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if position == "bidding":
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loss = compute_loss(learner_outputs['values'], target)
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# pass
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else:
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loss = compute_loss(learner_outputs['values'], target)
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stats = {
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'mean_episode_return_'+position: torch.mean(torch.stack([_r for _r in mean_episode_return_buf[position]])).item(),
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'loss_'+position: loss.item(),
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}
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optimizer.zero_grad()
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loss.backward()
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nn.utils.clip_grad_norm_(model.parameters(), flags.max_grad_norm)
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optimizer.step()
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for actor_model in actor_models.values():
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actor_model.get_model(position).load_state_dict(model.state_dict())
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return stats
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def train(flags):
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"""
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This is the main funtion for training. It will first
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initilize everything, such as buffers, optimizers, etc.
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Then it will start subprocesses as actors. Then, it will call
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learning function with multiple threads.
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"""
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if not flags.actor_device_cpu or flags.training_device != 'cpu':
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if not torch.cuda.is_available():
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raise AssertionError("CUDA not available. If you have GPUs, please specify the ID after `--gpu_devices`. Otherwise, please train with CPU with `python3 train.py --actor_device_cpu --training_device cpu`")
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plogger = FileWriter(
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xpid=flags.xpid,
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xp_args=flags.__dict__,
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rootdir=flags.savedir,
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)
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checkpointpath = os.path.expandvars(
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os.path.expanduser('%s/%s/%s' % (flags.savedir, flags.xpid, 'model.tar')))
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T = flags.unroll_length
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B = flags.batch_size
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if flags.actor_device_cpu:
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device_iterator = ['cpu']
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else:
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device_iterator = range(flags.num_actor_devices)
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assert flags.num_actor_devices <= len(flags.gpu_devices.split(',')), 'The number of actor devices can not exceed the number of available devices'
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# Initialize actor models
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models = {}
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for device in device_iterator:
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model = Model(device="cpu")
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model.share_memory()
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model.eval()
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models[device] = model
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# Initialize queues
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actor_processes = []
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ctx = mp.get_context('spawn')
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batch_queues = {"landlord": ctx.SimpleQueue(), "landlord_up": ctx.SimpleQueue(), 'landlord_front': ctx.SimpleQueue(), "landlord_down": ctx.SimpleQueue(), "bidding": ctx.SimpleQueue()}
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# Learner model for training
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learner_model = Model(device=flags.training_device)
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# Create optimizers
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optimizers = create_optimizers(flags, learner_model)
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# Stat Keys
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stat_keys = [
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'mean_episode_return_landlord',
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'loss_landlord',
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'mean_episode_return_landlord_up',
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'loss_landlord_up',
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'mean_episode_return_landlord_front',
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'loss_landlord_front',
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'mean_episode_return_landlord_down',
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'loss_landlord_down',
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'mean_episode_return_bidding',
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'loss_bidding',
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]
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frames, stats = 0, {k: 0 for k in stat_keys}
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position_frames = {'landlord':0, 'landlord_up':0, 'landlord_front':0, 'landlord_down':0, 'bidding': 0}
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# Load models if any
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if flags.load_model and os.path.exists(checkpointpath):
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checkpoint_states = torch.load(
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checkpointpath, map_location=("cuda:"+str(flags.training_device) if flags.training_device != "cpu" else "cpu")
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)
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for k in ['landlord', 'landlord_up', 'landlord_front', 'landlord_down', 'bidding']: # ['landlord', 'landlord_up', 'landlord_down']
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learner_model.get_model(k).load_state_dict(checkpoint_states["model_state_dict"][k])
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optimizers[k].load_state_dict(checkpoint_states["optimizer_state_dict"][k])
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for device in device_iterator:
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models[device].get_model(k).load_state_dict(checkpoint_states["model_state_dict"][k])
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stats = checkpoint_states["stats"]
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if not 'mean_episode_return_bidding' in stats:
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stats.update({"mean_episode_return_bidding": 0})
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if not 'loss_bidding' in stats:
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stats.update({"loss_bidding": 0})
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frames = checkpoint_states["frames"]
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position_frames = checkpoint_states["position_frames"]
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if not "bidding" in position_frames:
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position_frames.update({"bidding": 0})
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log.info(f"Resuming preempted job, current stats:\n{stats}")
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# Starting actor processes
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for device in device_iterator:
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num_actors = flags.num_actors
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for i in range(flags.num_actors):
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actor = mp.Process(
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target=act,
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args=(i, device, batch_queues, models[device], flags))
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# actor.setDaemon(True)
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actor.start()
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actor_processes.append(actor)
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def batch_and_learn(i, device, position, local_lock, position_lock, lock=threading.Lock()):
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"""Thread target for the learning process."""
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nonlocal frames, position_frames, stats
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while frames < flags.total_frames:
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batch = get_batch(batch_queues, position, flags, local_lock)
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_stats = learn(position, models, learner_model.get_model(position), batch,
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optimizers[position], flags, position_lock)
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with lock:
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for k in _stats:
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stats[k] = _stats[k]
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to_log = dict(frames=frames)
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to_log.update({k: stats[k] for k in stat_keys})
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plogger.log(to_log)
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frames += T * B
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position_frames[position] += T * B
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threads = []
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locks = {}
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for device in device_iterator:
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locks[device] = {'landlord': threading.Lock(), 'landlord_up': threading.Lock(), 'landlord_front': threading.Lock(), 'landlord_down': threading.Lock(), 'bidding': threading.Lock()}
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position_locks = {'landlord': threading.Lock(), 'landlord_up': threading.Lock(), 'landlord_front': threading.Lock(), 'landlord_down': threading.Lock(), 'bidding': threading.Lock()}
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for device in device_iterator:
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for i in range(flags.num_threads):
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for position in ['landlord', 'landlord_up', 'landlord_front', 'landlord_down', 'bidding']:
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thread = threading.Thread(
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target=batch_and_learn, name='batch-and-learn-%d' % i, args=(i,device,position,locks[device][position],position_locks[position]))
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thread.start()
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threads.append(thread)
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def checkpoint(frames):
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if flags.disable_checkpoint:
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return
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log.info('Saving checkpoint to %s', checkpointpath)
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_models = learner_model.get_models()
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torch.save({
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'model_state_dict': {k: _models[k].state_dict() for k in _models}, # {{"general": _models["landlord"].state_dict()}
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'optimizer_state_dict': {k: optimizers[k].state_dict() for k in optimizers}, # {"general": optimizers["landlord"].state_dict()}
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"stats": stats,
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'flags': vars(flags),
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'frames': frames,
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'position_frames': position_frames
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}, checkpointpath)
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# Save the weights for evaluation purpose
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for position in ['landlord', 'landlord_up', 'landlord_front', 'landlord_down', 'bidding']: # ['landlord', 'landlord_up', 'landlord_front', 'landlord_down']
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model_weights_dir = os.path.expandvars(os.path.expanduser(
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'%s/%s/%s' % (flags.savedir, flags.xpid, "general_"+position+'_'+str(frames)+'.ckpt')))
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torch.save(learner_model.get_model(position).state_dict(), model_weights_dir)
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fps_log = []
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timer = timeit.default_timer
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try:
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last_checkpoint_time = timer() - flags.save_interval * 60
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while frames < flags.total_frames:
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start_frames = frames
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position_start_frames = {k: position_frames[k] for k in position_frames}
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start_time = timer()
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time.sleep(5)
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if timer() - last_checkpoint_time > flags.save_interval * 60:
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checkpoint(frames)
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last_checkpoint_time = timer()
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end_time = timer()
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fps = (frames - start_frames) / (end_time - start_time)
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fps_log.append(fps)
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if len(fps_log) > 24:
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fps_log = fps_log[1:]
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fps_avg = np.mean(fps_log)
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position_fps = {k:(position_frames[k]-position_start_frames[k])/(end_time-start_time) for k in position_frames}
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log.info('After %i (L:%i U:%i F:%i D:%i) frames: @ %.1f fps (avg@ %.1f fps) (L:%.1f U:%.1f F:%.1f D:%.1f) Stats:\n%s',
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frames,
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position_frames['landlord'],
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position_frames['landlord_up'],
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position_frames['landlord_front'],
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position_frames['landlord_down'],
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fps,
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fps_avg,
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position_fps['landlord'],
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position_fps['landlord_up'],
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position_fps['landlord_front'],
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position_fps['landlord_down'],
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pprint.pformat(stats))
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except KeyboardInterrupt:
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return
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else:
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for thread in threads:
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thread.join()
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log.info('Learning finished after %d frames.', frames)
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checkpoint(frames)
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plogger.close()
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