rlcard-showdown/pve_server/utils/move_generator.py

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2021-05-29 00:25:02 +08:00
from .utils import MIN_SINGLE_CARDS, MIN_PAIRS, MIN_TRIPLES, select
import collections
import itertools
class MovesGener(object):
def __init__(self, cards_list):
self.cards_list = cards_list
self.cards_dict = collections.defaultdict(int)
for i in self.cards_list:
self.cards_dict[i] += 1
self.single_card_moves = []
self.gen_type_1_single()
self.pair_moves = []
self.gen_type_2_pair()
self.triple_cards_moves = []
self.gen_type_3_triple()
self.bomb_moves = []
self.gen_type_4_bomb()
self.final_bomb_moves = []
self.gen_type_5_king_bomb()
def _gen_serial_moves(self, cards, min_serial, repeat=1, repeat_num=0):
if repeat_num < min_serial: # at least repeat_num is min_serial
repeat_num = 0
single_cards = sorted(list(set(cards)))
seq_records = list()
moves = list()
start = i = 0
longest = 1
while i < len(single_cards):
if i + 1 < len(single_cards) and single_cards[i + 1] - single_cards[i] == 1:
longest += 1
i += 1
else:
seq_records.append((start, longest))
i += 1
start = i
longest = 1
for seq in seq_records:
if seq[1] < min_serial:
continue
start, longest = seq[0], seq[1]
longest_list = single_cards[start: start + longest]
if repeat_num == 0: # No limitation on how many sequences
steps = min_serial
while steps <= longest:
index = 0
while steps + index <= longest:
target_moves = sorted(longest_list[index: index + steps] * repeat)
moves.append(target_moves)
index += 1
steps += 1
else: # repeat_num > 0
if longest < repeat_num:
continue
index = 0
while index + repeat_num <= longest:
target_moves = sorted(longest_list[index: index + repeat_num] * repeat)
moves.append(target_moves)
index += 1
return moves
def gen_type_1_single(self):
self.single_card_moves = []
for i in set(self.cards_list):
self.single_card_moves.append([i])
return self.single_card_moves
def gen_type_2_pair(self):
self.pair_moves = []
for k, v in self.cards_dict.items():
if v >= 2:
self.pair_moves.append([k, k])
return self.pair_moves
def gen_type_3_triple(self):
self.triple_cards_moves = []
for k, v in self.cards_dict.items():
if v >= 3:
self.triple_cards_moves.append([k, k, k])
return self.triple_cards_moves
def gen_type_4_bomb(self):
self.bomb_moves = []
for k, v in self.cards_dict.items():
if v == 4:
self.bomb_moves.append([k, k, k, k])
return self.bomb_moves
def gen_type_5_king_bomb(self):
self.final_bomb_moves = []
if 20 in self.cards_list and 30 in self.cards_list:
self.final_bomb_moves.append([20, 30])
return self.final_bomb_moves
def gen_type_6_3_1(self):
result = []
for t in self.single_card_moves:
for i in self.triple_cards_moves:
if t[0] != i[0]:
result.append(t+i)
return result
def gen_type_7_3_2(self):
result = list()
for t in self.pair_moves:
for i in self.triple_cards_moves:
if t[0] != i[0]:
result.append(t+i)
return result
def gen_type_8_serial_single(self, repeat_num=0):
return self._gen_serial_moves(self.cards_list, MIN_SINGLE_CARDS, repeat=1, repeat_num=repeat_num)
def gen_type_9_serial_pair(self, repeat_num=0):
single_pairs = list()
for k, v in self.cards_dict.items():
if v >= 2:
single_pairs.append(k)
return self._gen_serial_moves(single_pairs, MIN_PAIRS, repeat=2, repeat_num=repeat_num)
def gen_type_10_serial_triple(self, repeat_num=0):
single_triples = list()
for k, v in self.cards_dict.items():
if v >= 3:
single_triples.append(k)
return self._gen_serial_moves(single_triples, MIN_TRIPLES, repeat=3, repeat_num=repeat_num)
def gen_type_11_serial_3_1(self, repeat_num=0):
serial_3_moves = self.gen_type_10_serial_triple(repeat_num=repeat_num)
serial_3_1_moves = list()
for s3 in serial_3_moves: # s3 is like [3,3,3,4,4,4]
s3_set = set(s3)
new_cards = [i for i in self.cards_list if i not in s3_set]
# Get any s3_len items from cards
subcards = select(new_cards, len(s3_set))
for i in subcards:
serial_3_1_moves.append(s3 + i)
return list(k for k, _ in itertools.groupby(serial_3_1_moves))
def gen_type_12_serial_3_2(self, repeat_num=0):
serial_3_moves = self.gen_type_10_serial_triple(repeat_num=repeat_num)
serial_3_2_moves = list()
pair_set = sorted([k for k, v in self.cards_dict.items() if v >= 2])
for s3 in serial_3_moves:
s3_set = set(s3)
pair_candidates = [i for i in pair_set if i not in s3_set]
# Get any s3_len items from cards
subcards = select(pair_candidates, len(s3_set))
for i in subcards:
serial_3_2_moves.append(sorted(s3 + i * 2))
return serial_3_2_moves
def gen_type_13_4_2(self):
four_cards = list()
for k, v in self.cards_dict.items():
if v == 4:
four_cards.append(k)
result = list()
for fc in four_cards:
cards_list = [k for k in self.cards_list if k != fc]
subcards = select(cards_list, 2)
for i in subcards:
result.append([fc]*4 + i)
return list(k for k, _ in itertools.groupby(result))
def gen_type_14_4_22(self):
four_cards = list()
for k, v in self.cards_dict.items():
if v == 4:
four_cards.append(k)
result = list()
for fc in four_cards:
cards_list = [k for k, v in self.cards_dict.items() if k != fc and v>=2]
subcards = select(cards_list, 2)
for i in subcards:
result.append([fc] * 4 + [i[0], i[0], i[1], i[1]])
return result
# generate all possible moves from given cards
def gen_moves(self):
moves = []
moves.extend(self.gen_type_1_single())
moves.extend(self.gen_type_2_pair())
moves.extend(self.gen_type_3_triple())
moves.extend(self.gen_type_4_bomb())
moves.extend(self.gen_type_5_king_bomb())
moves.extend(self.gen_type_6_3_1())
moves.extend(self.gen_type_7_3_2())
moves.extend(self.gen_type_8_serial_single())
moves.extend(self.gen_type_9_serial_pair())
moves.extend(self.gen_type_10_serial_triple())
moves.extend(self.gen_type_11_serial_3_1())
moves.extend(self.gen_type_12_serial_3_2())
moves.extend(self.gen_type_13_4_2())
moves.extend(self.gen_type_14_4_22())
return moves