add icon & change color for probability area in doudizhu
This commit is contained in:
parent
c47eac7e5a
commit
6a2bbe1112
|
@ -12,6 +12,7 @@ import Divider from '@material-ui/core/Divider';
|
|||
import PlayArrowRoundedIcon from '@material-ui/icons/PlayArrowRounded';
|
||||
import PauseCircleOutlineRoundedIcon from '@material-ui/icons/PauseCircleOutlineRounded';
|
||||
import ReplayRoundedIcon from '@material-ui/icons/ReplayRounded';
|
||||
import NotInterestedIcon from '@material-ui/icons/NotInterested';
|
||||
|
||||
class DoudizhuGameView extends React.Component {
|
||||
constructor(props) {
|
||||
|
@ -210,19 +211,23 @@ class DoudizhuGameView extends React.Component {
|
|||
computeProbabilityItem(idx){
|
||||
if(this.state.gameInfo.gameStatus !== "ready" && this.state.gameInfo.turn < this.moveHistory.length){
|
||||
let style = {};
|
||||
style["backgroundColor"] = this.moveHistory[this.state.gameInfo.turn].probabilities.length > idx ? `rgba(255, 193, 7,${this.moveHistory[this.state.gameInfo.turn].probabilities[idx].probability})` : "#bdbdbd";
|
||||
style["backgroundColor"] = this.moveHistory[this.state.gameInfo.turn].probabilities.length > idx ? `rgba(189,183,107,${this.moveHistory[this.state.gameInfo.turn].probabilities[idx].probability})` : "#bdbdbd";
|
||||
return (
|
||||
<div className={"playing"} style={style}>
|
||||
<div className="probability-move">
|
||||
{this.moveHistory[this.state.gameInfo.turn].probabilities.length > idx ?
|
||||
this.computeSingleLineHand(this.cardStr2Arr(this.moveHistory[this.state.gameInfo.turn].probabilities[idx].move))
|
||||
:
|
||||
'\u00A0'
|
||||
<NotInterestedIcon fontSize="large" />
|
||||
}
|
||||
</div>
|
||||
<div className={"non-card"}>
|
||||
<span>{ this.moveHistory[this.state.gameInfo.turn].probabilities.length > idx ? `Probability: ${(this.moveHistory[this.state.gameInfo.turn].probabilities[idx].probability*100).toFixed(2)}%` : ""}</span>
|
||||
</div>
|
||||
{this.moveHistory[this.state.gameInfo.turn].probabilities.length > idx ?
|
||||
<div className={"non-card"}>
|
||||
<span>{this.moveHistory[this.state.gameInfo.turn].probabilities.length > idx ? `Probability: ${(this.moveHistory[this.state.gameInfo.turn].probabilities[idx].probability * 100).toFixed(2)}%` : ""}</span>
|
||||
</div>
|
||||
:
|
||||
""
|
||||
}
|
||||
</div>
|
||||
)
|
||||
}else {
|
||||
|
|
Loading…
Reference in New Issue