solve Cors problem; connect leduc holdem GUI to Django backend
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@ -26,3 +26,6 @@ db.sqlite3
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__pycache__
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__pycache__
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*.swp
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*.swp
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uploaded_agents
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uploaded_agents
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# idea
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/.idea
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@ -1,4 +1,4 @@
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window.g = {
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window.g = {
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apiUrl: 'http://localhost:10080', // 配置服务器地址
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apiUrl: 'http://127.0.0.1:8000', // 配置服务器地址
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// WebSocketUrl: '/api/' // 配置WebSocket地址
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// WebSocketUrl: '/api/' // 配置WebSocket地址
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};
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};
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@ -2,3 +2,4 @@ rlcard
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Django
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Django
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tqdm
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tqdm
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tensorflow==1.14
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tensorflow==1.14
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django-cors-headers
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@ -27,6 +27,8 @@ DEBUG = True
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ALLOWED_HOSTS = []
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ALLOWED_HOSTS = []
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# Cors config
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CORS_ORIGIN_ALLOW_ALL=True
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# Application definition
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# Application definition
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@ -37,10 +39,13 @@ INSTALLED_APPS = [
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'django.contrib.sessions',
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'django.contrib.sessions',
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'django.contrib.messages',
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'django.contrib.messages',
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'django.contrib.staticfiles',
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'django.contrib.staticfiles',
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'corsheaders',
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'tournament',
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'tournament',
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]
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]
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MIDDLEWARE = [
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MIDDLEWARE = [
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'corsheaders.middleware.CorsMiddleware',
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'django.middleware.common.CommonMiddleware',
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'django.middleware.security.SecurityMiddleware',
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'django.middleware.security.SecurityMiddleware',
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'django.contrib.sessions.middleware.SessionMiddleware',
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'django.contrib.sessions.middleware.SessionMiddleware',
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'django.middleware.common.CommonMiddleware',
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'django.middleware.common.CommonMiddleware',
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@ -195,11 +195,11 @@ class LeducHoldemGameView extends React.Component {
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startReplay() {
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startReplay() {
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// for test use
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// for test use
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const replayId = 0;
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const testUrl = '/tournament/replay?name=leduc-holdem&agent0=leduc-holdem-random&agent1=leduc-holdem-cfr&index=1';
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// start full screen loading
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// start full screen loading
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this.setState({fullScreenLoading: true});
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this.setState({fullScreenLoading: true});
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axios.get(`${this.apiUrl}/replay/leduc_holdem/${replayId}`)
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axios.get(`${this.apiUrl}${testUrl}`)
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.then(res => {
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.then(res => {
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res = res.data;
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res = res.data;
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// init replay info
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// init replay info
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@ -222,8 +222,16 @@ class LeducHoldemGameView extends React.Component {
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// loop to update game state
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// loop to update game state
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this.gameStateTimer();
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this.gameStateTimer();
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});
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});
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})
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.catch(err => {
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console.log(err);
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Message({
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message: `Error in getting replay data: ${err}`,
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type: "error",
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showClose: true
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});
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this.setState({fullScreenLoading: false});
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});
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});
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};
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};
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pauseReplay(){
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pauseReplay(){
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