const express = require("express"); const cors = require("cors"); const fs = require("fs"); const app = express(); const port = process.env.PORT || 10080; app.use(cors()); app.use(express.json()); const server = app.listen(port, () => { console.log(`Server is running on port: ${port}`); }); const socket = require("socket.io"); const io = socket(server); let testDoudizhuData = null; io.on("connection", socket => { console.log("successfully connected to rlcard showdown frontend"); socket.emit("getMessage", "successfully connected to rlcard showdown node server"); socket.on("getMessage", message => { let res = null; if(message){ switch(message.type){ case(0): res = { type: 0, message: { playerInfo: testDoudizhuData.playerInfo, initHand: testDoudizhuData.initHand } }; socket.emit("getMessage", res); break; case(1): console.log(message); if(message.message.turn >= testDoudizhuData.moveHistory.length){ // todo: process end of game }else{ res = { type: 1, message: { turn: message.message.turn, playerIdx: testDoudizhuData.moveHistory[message.message.turn].playerIdx, move: testDoudizhuData.moveHistory[message.message.turn].move } }; } socket.emit("getMessage", res); break; } } }) }); function getGameHistory(){ fs.readFile("./sample_data/sample_doudizhu.json", (err, data) => { if (err) throw err; testDoudizhuData = JSON.parse(data); console.log(testDoudizhuData); }); } getGameHistory();