Initial commit
This commit is contained in:
commit
98cb63b6fb
|
@ -0,0 +1,254 @@
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
|
||||||
|
# Visual Studio 2015 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUNIT
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# DNX
|
||||||
|
project.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_i.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
packages/
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignoreable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
node_modules/
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
|
**/*.vshistory/
|
|
@ -0,0 +1,25 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.29911.84
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CustomToolEffect", "CustomToolEffect\CustomToolEffect.csproj", "{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {4CC46A6E-AED6-4BEF-AF97-D50E81BE8A37}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,63 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>CustomToolEffect</RootNamespace>
|
||||||
|
<AssemblyName>CustomToolEffect</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="0Harmony">
|
||||||
|
<HintPath>..\..\libs\0Harmony.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="ModConfig.cs" />
|
||||||
|
<Compile Include="ModEntry.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Rewrites\ResourceClumpRewrites.cs" />
|
||||||
|
<Compile Include="Rewrites\PickaxeRewrites.cs" />
|
||||||
|
<Compile Include="Rewrites\FruitTreeRewrites.cs" />
|
||||||
|
<Compile Include="Rewrites\TreeRewrites.cs" />
|
||||||
|
<Compile Include="Rewrites\ToolRewrites.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="manifest.json" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.0.0-beta.7" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
|
@ -0,0 +1,68 @@
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace CustomToolEffect
|
||||||
|
{
|
||||||
|
public class ModConfig
|
||||||
|
{
|
||||||
|
public Dictionary<int, PowerDefine> AxeDefine { get; set; } = new Dictionary<int, PowerDefine> {
|
||||||
|
{0, new PowerDefine(1.4f) },
|
||||||
|
{1, new PowerDefine(1.4f) },
|
||||||
|
{2, new PowerDefine(1.4f) },
|
||||||
|
{3, new PowerDefine(1.4f) },
|
||||||
|
{4, new PowerDefine(1.4f) }
|
||||||
|
};
|
||||||
|
public Dictionary<int, PowerDefine> PickaxeDefine { get; set; } = new Dictionary<int, PowerDefine>
|
||||||
|
{
|
||||||
|
{0, new PowerDefine(1.4f) },
|
||||||
|
{1, new PowerDefine(1.4f) },
|
||||||
|
{2, new PowerDefine(1.4f) },
|
||||||
|
{3, new PowerDefine(1.4f) },
|
||||||
|
{4, new PowerDefine(1.8f) }
|
||||||
|
};
|
||||||
|
public Dictionary<int, RangeDefine> HoeDefine { get; set; } = new Dictionary<int, RangeDefine>
|
||||||
|
{
|
||||||
|
{0, new RangeDefine(new Range(1, 1)) },
|
||||||
|
{1, new RangeDefine(new Range(1, 3)) },
|
||||||
|
{2, new RangeDefine(new Range(1, 5)) },
|
||||||
|
{3, new RangeDefine(new Range(3, 3)) },
|
||||||
|
{4, new RangeDefine(new Range(5, 5)) }
|
||||||
|
};
|
||||||
|
public Dictionary<int, RangeDefine> WateringCanDefine { get; set; } = new Dictionary<int, RangeDefine>
|
||||||
|
{
|
||||||
|
{0, new RangeDefine(new Range(1, 1)) },
|
||||||
|
{1, new RangeDefine(new Range(1, 3)) },
|
||||||
|
{2, new RangeDefine(new Range(1, 5)) },
|
||||||
|
{3, new RangeDefine(new Range(3, 3)) },
|
||||||
|
{4, new RangeDefine(new Range(5, 5)) }
|
||||||
|
};
|
||||||
|
public class PowerDefine
|
||||||
|
{
|
||||||
|
public PowerDefine(float power)
|
||||||
|
{
|
||||||
|
Power = power;
|
||||||
|
}
|
||||||
|
public float Power { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class RangeDefine
|
||||||
|
{
|
||||||
|
public RangeDefine(Range range)
|
||||||
|
{
|
||||||
|
Range = range;
|
||||||
|
}
|
||||||
|
public Range Range { get; set; }
|
||||||
|
}
|
||||||
|
public class Range
|
||||||
|
{
|
||||||
|
public Range(int width, int length)
|
||||||
|
{
|
||||||
|
Width = width;
|
||||||
|
Length = length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Length { get; set; }
|
||||||
|
public int Width { get; set; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,40 @@
|
||||||
|
using Harmony;
|
||||||
|
using StardewModdingAPI;
|
||||||
|
using StardewModdingAPI.Mods.CustomLocalization.Rewrites;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.TerrainFeatures;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
|
||||||
|
namespace CustomToolEffect
|
||||||
|
{
|
||||||
|
public class ModEntry : Mod
|
||||||
|
{
|
||||||
|
public static ModConfig ModConfig;
|
||||||
|
public override void Entry(IModHelper helper)
|
||||||
|
{
|
||||||
|
ModConfig = helper.ReadConfig<ModConfig>();
|
||||||
|
helper.WriteConfig(ModConfig);
|
||||||
|
HarmonyInstance harmony = HarmonyInstance.Create("zaneyork.CustomToolEffect");
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.DeclaredMethod(typeof(Tree), "performToolAction"),
|
||||||
|
prefix: new HarmonyMethod(typeof(TreeRewrites.PerformToolActionRewrite), nameof(TreeRewrites.PerformToolActionRewrite.Prefix))
|
||||||
|
);
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.DeclaredMethod(typeof(FruitTree), "performToolAction"),
|
||||||
|
prefix: new HarmonyMethod(typeof(FruitTreeRewrites.PerformToolActionRewrite), nameof(FruitTreeRewrites.PerformToolActionRewrite.Prefix))
|
||||||
|
);
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.DeclaredMethod(typeof(ResourceClump), "performToolAction"),
|
||||||
|
prefix: new HarmonyMethod(typeof(ResourceClumpRewrites.PerformToolActionRewrite), nameof(ResourceClumpRewrites.PerformToolActionRewrite.Prefix))
|
||||||
|
);
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.DeclaredMethod(typeof(Pickaxe), "DoFunction"),
|
||||||
|
prefix: new HarmonyMethod(typeof(PickaxeRewrites.DoFunctionRewrite), nameof(PickaxeRewrites.DoFunctionRewrite.Prefix))
|
||||||
|
);
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.DeclaredMethod(typeof(Tool), "tilesAffected"),
|
||||||
|
prefix: new HarmonyMethod(typeof(ToolRewrites.TilesAffectedRewrite), nameof(ToolRewrites.TilesAffectedRewrite.Prefix))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,35 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("CustomToolEffect")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("CustomToolEffect")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("bb1441d3-a7e3-48e3-9c86-34798cd71313")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.1.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.1.0")]
|
|
@ -0,0 +1,51 @@
|
||||||
|
using CustomToolEffect;
|
||||||
|
using Harmony;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.TerrainFeatures;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
||||||
|
{
|
||||||
|
public class TreeRewrites
|
||||||
|
{
|
||||||
|
public class PerformToolActionRewrite
|
||||||
|
{
|
||||||
|
public static bool Prefix(Tree __instance, Tool t, int explosion, Vector2 tileLocation)
|
||||||
|
{
|
||||||
|
if (t == null || !(t is Axe) || explosion > 0)
|
||||||
|
return true;
|
||||||
|
float num;
|
||||||
|
switch (t.UpgradeLevel)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
num = 1f;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
num = 1.25f;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
num = 1.67f;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
num = 2.5f;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
num = 5f;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
num = 5f;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (__instance.growthStage.Value >= 3) {
|
||||||
|
num *= 2;
|
||||||
|
}
|
||||||
|
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.ToolDefine define))
|
||||||
|
{
|
||||||
|
__instance.health.Value -= num + define.Power;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,53 @@
|
||||||
|
using CustomToolEffect;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.TerrainFeatures;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
||||||
|
{
|
||||||
|
public class FruitTreeRewrites
|
||||||
|
{
|
||||||
|
public class PerformToolActionRewrite
|
||||||
|
{
|
||||||
|
public static void Prefix(FruitTree __instance, Tool t, int explosion, Vector2 tileLocation)
|
||||||
|
{
|
||||||
|
if (t == null || !(t is Axe) || explosion > 0)
|
||||||
|
return;
|
||||||
|
float num;
|
||||||
|
switch (t.UpgradeLevel)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
num = 1f;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
num = 1.25f;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
num = 1.67f;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
num = 2.5f;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
num = 5f;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
num = 5f;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (__instance.growthStage.Value >= 3) {
|
||||||
|
num *= 2;
|
||||||
|
}
|
||||||
|
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.PowerDefine define))
|
||||||
|
{
|
||||||
|
if (define.Power < 0)
|
||||||
|
{
|
||||||
|
define.Power = 1f;
|
||||||
|
}
|
||||||
|
__instance.health.Value -= num * (define.Power - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
using CustomToolEffect;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
using System;
|
||||||
|
using SObject = StardewValley.Object;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
||||||
|
{
|
||||||
|
public class PickaxeRewrites
|
||||||
|
{
|
||||||
|
public class DoFunctionRewrite
|
||||||
|
{
|
||||||
|
public static void Prefix(Pickaxe __instance, GameLocation location, int x, int y, int power, Farmer who)
|
||||||
|
{
|
||||||
|
if (!ModEntry.ModConfig.PickaxeDefine.TryGetValue(__instance.UpgradeLevel, out ModConfig.PowerDefine define)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (location.Objects.TryGetValue(new Vector2(x / 0x40, y / 0x40), out SObject obj))
|
||||||
|
{
|
||||||
|
if (obj.Name == "Stone")
|
||||||
|
{
|
||||||
|
int num = Math.Max(1, __instance.UpgradeLevel + 1);
|
||||||
|
obj.MinutesUntilReady -= (int)(num * (define.Power - 1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,86 @@
|
||||||
|
using CustomToolEffect;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.TerrainFeatures;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
||||||
|
{
|
||||||
|
public class ResourceClumpRewrites
|
||||||
|
{
|
||||||
|
public class PerformToolActionRewrite
|
||||||
|
{
|
||||||
|
public static void Prefix(ResourceClump __instance, Tool t, int damage, Vector2 tileLocation, GameLocation location)
|
||||||
|
{
|
||||||
|
if (t == null || !(t is Axe || t is Pickaxe))
|
||||||
|
return;;
|
||||||
|
switch (__instance.parentSheetIndex.Value)
|
||||||
|
{
|
||||||
|
case 0x2f0:
|
||||||
|
case 0x2f2:
|
||||||
|
case 0x2f4:
|
||||||
|
case 0x2f6:
|
||||||
|
if (t is Pickaxe)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return;;
|
||||||
|
|
||||||
|
case 0x2a0:
|
||||||
|
if ((t is Pickaxe) && (t.UpgradeLevel < 2))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
if (!(t is Pickaxe))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0x26e:
|
||||||
|
if ((t is Pickaxe) && (t.UpgradeLevel < 3))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
if (!(t is Pickaxe))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 600:
|
||||||
|
if ((t is Axe) && (t.UpgradeLevel < 1))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
if (!(t is Axe))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0x25a:
|
||||||
|
if ((t is Axe) && (t.UpgradeLevel < 2))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
if (!(t is Axe))
|
||||||
|
{
|
||||||
|
return;;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
float num = Math.Max((float)1f, (float)(((float)(t.UpgradeLevel + 1)) * 0.75f));
|
||||||
|
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.PowerDefine define))
|
||||||
|
{
|
||||||
|
if (define.Power < 0)
|
||||||
|
{
|
||||||
|
define.Power = 1f;
|
||||||
|
}
|
||||||
|
__instance.health.Value -= num * (define.Power - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,67 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using CustomToolEffect;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
using static CustomToolEffect.ModConfig;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
||||||
|
{
|
||||||
|
public class ToolRewrites
|
||||||
|
{
|
||||||
|
public class TilesAffectedRewrite
|
||||||
|
{
|
||||||
|
public static bool Prefix(Tool __instance, Vector2 tileLocation, int power, Farmer who, ref List<Vector2> __result)
|
||||||
|
{
|
||||||
|
ModConfig.RangeDefine define = null;
|
||||||
|
if (__instance is Hoe)
|
||||||
|
{
|
||||||
|
ModEntry.ModConfig.HoeDefine.TryGetValue(power, out define);
|
||||||
|
}
|
||||||
|
else if (__instance is WateringCan)
|
||||||
|
{
|
||||||
|
ModEntry.ModConfig.WateringCanDefine.TryGetValue(power, out define);
|
||||||
|
}
|
||||||
|
if (define == null)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
Range range = define.Range;
|
||||||
|
__result = new List<Vector2> {
|
||||||
|
tileLocation
|
||||||
|
};
|
||||||
|
Vector2 directionLength, directionWidth;
|
||||||
|
switch (who.FacingDirection)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
directionLength = new Vector2(0f, -1f);
|
||||||
|
directionWidth = new Vector2(1f, 0f);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
directionLength = new Vector2(1f, 0f);
|
||||||
|
directionWidth = new Vector2(0f, 1f);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
directionLength = new Vector2(0f, 1f);
|
||||||
|
directionWidth = new Vector2(-1f, 0f);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
directionLength = new Vector2(-1f, 0f);
|
||||||
|
directionWidth = new Vector2(0f, -1f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
int rangeWidthStart = (int)Math.Ceiling(range.Width / -2.0f);
|
||||||
|
int rangeWidthEnd = (int)Math.Ceiling(range.Width / 2.0f);
|
||||||
|
for (int offsetWidth = rangeWidthStart; offsetWidth < rangeWidthEnd; offsetWidth++)
|
||||||
|
{
|
||||||
|
for (int offsetLength = 0; offsetLength < range.Length; offsetLength++)
|
||||||
|
{
|
||||||
|
__result.Add(directionWidth * offsetWidth + directionLength * offsetLength + tileLocation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,53 @@
|
||||||
|
using CustomToolEffect;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using StardewValley;
|
||||||
|
using StardewValley.TerrainFeatures;
|
||||||
|
using StardewValley.Tools;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
||||||
|
{
|
||||||
|
public class TreeRewrites
|
||||||
|
{
|
||||||
|
public class PerformToolActionRewrite
|
||||||
|
{
|
||||||
|
public static void Prefix(Tree __instance, Tool t, int explosion, Vector2 tileLocation)
|
||||||
|
{
|
||||||
|
if (t == null || !(t is Axe) || explosion > 0)
|
||||||
|
return;
|
||||||
|
float num;
|
||||||
|
switch (t.UpgradeLevel)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
num = 1f;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
num = 1.25f;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
num = 1.67f;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
num = 2.5f;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
num = 5f;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
num = 5f;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (__instance.growthStage.Value >= 3) {
|
||||||
|
num *= 2;
|
||||||
|
}
|
||||||
|
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.PowerDefine define))
|
||||||
|
{
|
||||||
|
if(define.Power < 0)
|
||||||
|
{
|
||||||
|
define.Power = 1f;
|
||||||
|
}
|
||||||
|
__instance.health.Value -= num * (define.Power - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,10 @@
|
||||||
|
{
|
||||||
|
"Name": "Custom Tool Effect",
|
||||||
|
"Author": "ZaneYork",
|
||||||
|
"Version": "1.0.2",
|
||||||
|
"Description": "Custom tool effect range and power",
|
||||||
|
"UniqueID": "ZaneYork.CustomToolEffect",
|
||||||
|
"EntryDll": "CustomToolEffect.dll",
|
||||||
|
"MinimumApiVersion": "3.0.0",
|
||||||
|
"UpdateKeys": [ "Nexus:5712" ]
|
||||||
|
}
|
|
@ -0,0 +1,165 @@
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
|
||||||
|
This version of the GNU Lesser General Public License incorporates
|
||||||
|
the terms and conditions of version 3 of the GNU General Public
|
||||||
|
License, supplemented by the additional permissions listed below.
|
||||||
|
|
||||||
|
0. Additional Definitions.
|
||||||
|
|
||||||
|
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||||
|
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||||
|
General Public License.
|
||||||
|
|
||||||
|
"The Library" refers to a covered work governed by this License,
|
||||||
|
other than an Application or a Combined Work as defined below.
|
||||||
|
|
||||||
|
An "Application" is any work that makes use of an interface provided
|
||||||
|
by the Library, but which is not otherwise based on the Library.
|
||||||
|
Defining a subclass of a class defined by the Library is deemed a mode
|
||||||
|
of using an interface provided by the Library.
|
||||||
|
|
||||||
|
A "Combined Work" is a work produced by combining or linking an
|
||||||
|
Application with the Library. The particular version of the Library
|
||||||
|
with which the Combined Work was made is also called the "Linked
|
||||||
|
Version".
|
||||||
|
|
||||||
|
The "Minimal Corresponding Source" for a Combined Work means the
|
||||||
|
Corresponding Source for the Combined Work, excluding any source code
|
||||||
|
for portions of the Combined Work that, considered in isolation, are
|
||||||
|
based on the Application, and not on the Linked Version.
|
||||||
|
|
||||||
|
The "Corresponding Application Code" for a Combined Work means the
|
||||||
|
object code and/or source code for the Application, including any data
|
||||||
|
and utility programs needed for reproducing the Combined Work from the
|
||||||
|
Application, but excluding the System Libraries of the Combined Work.
|
||||||
|
|
||||||
|
1. Exception to Section 3 of the GNU GPL.
|
||||||
|
|
||||||
|
You may convey a covered work under sections 3 and 4 of this License
|
||||||
|
without being bound by section 3 of the GNU GPL.
|
||||||
|
|
||||||
|
2. Conveying Modified Versions.
|
||||||
|
|
||||||
|
If you modify a copy of the Library, and, in your modifications, a
|
||||||
|
facility refers to a function or data to be supplied by an Application
|
||||||
|
that uses the facility (other than as an argument passed when the
|
||||||
|
facility is invoked), then you may convey a copy of the modified
|
||||||
|
version:
|
||||||
|
|
||||||
|
a) under this License, provided that you make a good faith effort to
|
||||||
|
ensure that, in the event an Application does not supply the
|
||||||
|
function or data, the facility still operates, and performs
|
||||||
|
whatever part of its purpose remains meaningful, or
|
||||||
|
|
||||||
|
b) under the GNU GPL, with none of the additional permissions of
|
||||||
|
this License applicable to that copy.
|
||||||
|
|
||||||
|
3. Object Code Incorporating Material from Library Header Files.
|
||||||
|
|
||||||
|
The object code form of an Application may incorporate material from
|
||||||
|
a header file that is part of the Library. You may convey such object
|
||||||
|
code under terms of your choice, provided that, if the incorporated
|
||||||
|
material is not limited to numerical parameters, data structure
|
||||||
|
layouts and accessors, or small macros, inline functions and templates
|
||||||
|
(ten or fewer lines in length), you do both of the following:
|
||||||
|
|
||||||
|
a) Give prominent notice with each copy of the object code that the
|
||||||
|
Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
|
||||||
|
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||||
|
document.
|
||||||
|
|
||||||
|
4. Combined Works.
|
||||||
|
|
||||||
|
You may convey a Combined Work under terms of your choice that,
|
||||||
|
taken together, effectively do not restrict modification of the
|
||||||
|
portions of the Library contained in the Combined Work and reverse
|
||||||
|
engineering for debugging such modifications, if you also do each of
|
||||||
|
the following:
|
||||||
|
|
||||||
|
a) Give prominent notice with each copy of the Combined Work that
|
||||||
|
the Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
|
||||||
|
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||||
|
document.
|
||||||
|
|
||||||
|
c) For a Combined Work that displays copyright notices during
|
||||||
|
execution, include the copyright notice for the Library among
|
||||||
|
these notices, as well as a reference directing the user to the
|
||||||
|
copies of the GNU GPL and this license document.
|
||||||
|
|
||||||
|
d) Do one of the following:
|
||||||
|
|
||||||
|
0) Convey the Minimal Corresponding Source under the terms of this
|
||||||
|
License, and the Corresponding Application Code in a form
|
||||||
|
suitable for, and under terms that permit, the user to
|
||||||
|
recombine or relink the Application with a modified version of
|
||||||
|
the Linked Version to produce a modified Combined Work, in the
|
||||||
|
manner specified by section 6 of the GNU GPL for conveying
|
||||||
|
Corresponding Source.
|
||||||
|
|
||||||
|
1) Use a suitable shared library mechanism for linking with the
|
||||||
|
Library. A suitable mechanism is one that (a) uses at run time
|
||||||
|
a copy of the Library already present on the user's computer
|
||||||
|
system, and (b) will operate properly with a modified version
|
||||||
|
of the Library that is interface-compatible with the Linked
|
||||||
|
Version.
|
||||||
|
|
||||||
|
e) Provide Installation Information, but only if you would otherwise
|
||||||
|
be required to provide such information under section 6 of the
|
||||||
|
GNU GPL, and only to the extent that such information is
|
||||||
|
necessary to install and execute a modified version of the
|
||||||
|
Combined Work produced by recombining or relinking the
|
||||||
|
Application with a modified version of the Linked Version. (If
|
||||||
|
you use option 4d0, the Installation Information must accompany
|
||||||
|
the Minimal Corresponding Source and Corresponding Application
|
||||||
|
Code. If you use option 4d1, you must provide the Installation
|
||||||
|
Information in the manner specified by section 6 of the GNU GPL
|
||||||
|
for conveying Corresponding Source.)
|
||||||
|
|
||||||
|
5. Combined Libraries.
|
||||||
|
|
||||||
|
You may place library facilities that are a work based on the
|
||||||
|
Library side by side in a single library together with other library
|
||||||
|
facilities that are not Applications and are not covered by this
|
||||||
|
License, and convey such a combined library under terms of your
|
||||||
|
choice, if you do both of the following:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work based
|
||||||
|
on the Library, uncombined with any other library facilities,
|
||||||
|
conveyed under the terms of this License.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library that part of it
|
||||||
|
is a work based on the Library, and explaining where to find the
|
||||||
|
accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
6. Revised Versions of the GNU Lesser General Public License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the GNU Lesser General Public License from time to time. Such new
|
||||||
|
versions will be similar in spirit to the present version, but may
|
||||||
|
differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Library as you received it specifies that a certain numbered version
|
||||||
|
of the GNU Lesser General Public License "or any later version"
|
||||||
|
applies to it, you have the option of following the terms and
|
||||||
|
conditions either of that published version or of any later version
|
||||||
|
published by the Free Software Foundation. If the Library as you
|
||||||
|
received it does not specify a version number of the GNU Lesser
|
||||||
|
General Public License, you may choose any version of the GNU Lesser
|
||||||
|
General Public License ever published by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Library as you received it specifies that a proxy can decide
|
||||||
|
whether future versions of the GNU Lesser General Public License shall
|
||||||
|
apply, that proxy's public statement of acceptance of any version is
|
||||||
|
permanent authorization for you to choose that version for the
|
||||||
|
Library.
|
|
@ -0,0 +1,16 @@
|
||||||
|
# Custom Tool Effect #
|
||||||
|
|
||||||
|
Custom Tool Effect is a Mod for Stardew Valley, it allows you modify Tools effect range and power by edit mod config.
|
||||||
|
|
||||||
|
## Description ##
|
||||||
|
Mod's config file instructions:
|
||||||
|
|
||||||
|
| Config Name | Description |
|
||||||
|
| ------------ | ------------ |
|
||||||
|
| AxeDefine | Define an axe's effect, key-value pair, upgrade level as key |
|
||||||
|
| PickaxeDefine | Define an pickaxe's effect |
|
||||||
|
| HoeDefine | Define an hoe's effect |
|
||||||
|
| WateringCanDefine | Define an watering can's effect |
|
||||||
|
| Power | The power of this tool when break items, 1.3 means modify to 130% of the origin power |
|
||||||
|
| Range.Length | The length of effect range |
|
||||||
|
| Range.Width | The width of effect range |
|
Loading…
Reference in New Issue