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This commit is contained in:
ZaneYork 2020-04-02 22:30:19 +08:00
commit 98cb63b6fb
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CustomToolEffect.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29911.84
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CustomToolEffect", "CustomToolEffect\CustomToolEffect.csproj", "{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Debug|Any CPU.Build.0 = Debug|Any CPU
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Release|Any CPU.ActiveCfg = Release|Any CPU
{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4CC46A6E-AED6-4BEF-AF97-D50E81BE8A37}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{62DD1937-1AFD-4EB9-B5E6-F1C0A9860A33}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CustomToolEffect</RootNamespace>
<AssemblyName>CustomToolEffect</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ModConfig.cs" />
<Compile Include="ModEntry.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Rewrites\ResourceClumpRewrites.cs" />
<Compile Include="Rewrites\PickaxeRewrites.cs" />
<Compile Include="Rewrites\FruitTreeRewrites.cs" />
<Compile Include="Rewrites\TreeRewrites.cs" />
<Compile Include="Rewrites\ToolRewrites.cs" />
</ItemGroup>
<ItemGroup>
<None Include="manifest.json" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.0.0-beta.7" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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using Microsoft.Xna.Framework;
using System.Collections.Generic;
namespace CustomToolEffect
{
public class ModConfig
{
public Dictionary<int, PowerDefine> AxeDefine { get; set; } = new Dictionary<int, PowerDefine> {
{0, new PowerDefine(1.4f) },
{1, new PowerDefine(1.4f) },
{2, new PowerDefine(1.4f) },
{3, new PowerDefine(1.4f) },
{4, new PowerDefine(1.4f) }
};
public Dictionary<int, PowerDefine> PickaxeDefine { get; set; } = new Dictionary<int, PowerDefine>
{
{0, new PowerDefine(1.4f) },
{1, new PowerDefine(1.4f) },
{2, new PowerDefine(1.4f) },
{3, new PowerDefine(1.4f) },
{4, new PowerDefine(1.8f) }
};
public Dictionary<int, RangeDefine> HoeDefine { get; set; } = new Dictionary<int, RangeDefine>
{
{0, new RangeDefine(new Range(1, 1)) },
{1, new RangeDefine(new Range(1, 3)) },
{2, new RangeDefine(new Range(1, 5)) },
{3, new RangeDefine(new Range(3, 3)) },
{4, new RangeDefine(new Range(5, 5)) }
};
public Dictionary<int, RangeDefine> WateringCanDefine { get; set; } = new Dictionary<int, RangeDefine>
{
{0, new RangeDefine(new Range(1, 1)) },
{1, new RangeDefine(new Range(1, 3)) },
{2, new RangeDefine(new Range(1, 5)) },
{3, new RangeDefine(new Range(3, 3)) },
{4, new RangeDefine(new Range(5, 5)) }
};
public class PowerDefine
{
public PowerDefine(float power)
{
Power = power;
}
public float Power { get; set; }
}
public class RangeDefine
{
public RangeDefine(Range range)
{
Range = range;
}
public Range Range { get; set; }
}
public class Range
{
public Range(int width, int length)
{
Width = width;
Length = length;
}
public int Length { get; set; }
public int Width { get; set; }
}
}
}

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using Harmony;
using StardewModdingAPI;
using StardewModdingAPI.Mods.CustomLocalization.Rewrites;
using StardewValley;
using StardewValley.TerrainFeatures;
using StardewValley.Tools;
namespace CustomToolEffect
{
public class ModEntry : Mod
{
public static ModConfig ModConfig;
public override void Entry(IModHelper helper)
{
ModConfig = helper.ReadConfig<ModConfig>();
helper.WriteConfig(ModConfig);
HarmonyInstance harmony = HarmonyInstance.Create("zaneyork.CustomToolEffect");
harmony.Patch(
original: AccessTools.DeclaredMethod(typeof(Tree), "performToolAction"),
prefix: new HarmonyMethod(typeof(TreeRewrites.PerformToolActionRewrite), nameof(TreeRewrites.PerformToolActionRewrite.Prefix))
);
harmony.Patch(
original: AccessTools.DeclaredMethod(typeof(FruitTree), "performToolAction"),
prefix: new HarmonyMethod(typeof(FruitTreeRewrites.PerformToolActionRewrite), nameof(FruitTreeRewrites.PerformToolActionRewrite.Prefix))
);
harmony.Patch(
original: AccessTools.DeclaredMethod(typeof(ResourceClump), "performToolAction"),
prefix: new HarmonyMethod(typeof(ResourceClumpRewrites.PerformToolActionRewrite), nameof(ResourceClumpRewrites.PerformToolActionRewrite.Prefix))
);
harmony.Patch(
original: AccessTools.DeclaredMethod(typeof(Pickaxe), "DoFunction"),
prefix: new HarmonyMethod(typeof(PickaxeRewrites.DoFunctionRewrite), nameof(PickaxeRewrites.DoFunctionRewrite.Prefix))
);
harmony.Patch(
original: AccessTools.DeclaredMethod(typeof(Tool), "tilesAffected"),
prefix: new HarmonyMethod(typeof(ToolRewrites.TilesAffectedRewrite), nameof(ToolRewrites.TilesAffectedRewrite.Prefix))
);
}
}
}

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CustomToolEffect")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomToolEffect")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("bb1441d3-a7e3-48e3-9c86-34798cd71313")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.1.0")]
[assembly: AssemblyFileVersion("1.0.1.0")]

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using CustomToolEffect;
using Harmony;
using Microsoft.Xna.Framework;
using StardewValley;
using StardewValley.TerrainFeatures;
using StardewValley.Tools;
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
{
public class TreeRewrites
{
public class PerformToolActionRewrite
{
public static bool Prefix(Tree __instance, Tool t, int explosion, Vector2 tileLocation)
{
if (t == null || !(t is Axe) || explosion > 0)
return true;
float num;
switch (t.UpgradeLevel)
{
case 0:
num = 1f;
break;
case 1:
num = 1.25f;
break;
case 2:
num = 1.67f;
break;
case 3:
num = 2.5f;
break;
case 4:
num = 5f;
break;
default:
num = 5f;
break;
}
if (__instance.growthStage.Value >= 3) {
num *= 2;
}
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.ToolDefine define))
{
__instance.health.Value -= num + define.Power;
}
return true;
}
}
}
}

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using CustomToolEffect;
using Microsoft.Xna.Framework;
using StardewValley;
using StardewValley.TerrainFeatures;
using StardewValley.Tools;
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
{
public class FruitTreeRewrites
{
public class PerformToolActionRewrite
{
public static void Prefix(FruitTree __instance, Tool t, int explosion, Vector2 tileLocation)
{
if (t == null || !(t is Axe) || explosion > 0)
return;
float num;
switch (t.UpgradeLevel)
{
case 0:
num = 1f;
break;
case 1:
num = 1.25f;
break;
case 2:
num = 1.67f;
break;
case 3:
num = 2.5f;
break;
case 4:
num = 5f;
break;
default:
num = 5f;
break;
}
if (__instance.growthStage.Value >= 3) {
num *= 2;
}
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.PowerDefine define))
{
if (define.Power < 0)
{
define.Power = 1f;
}
__instance.health.Value -= num * (define.Power - 1);
}
}
}
}
}

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using CustomToolEffect;
using Microsoft.Xna.Framework;
using StardewValley;
using StardewValley.Tools;
using System;
using SObject = StardewValley.Object;
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
{
public class PickaxeRewrites
{
public class DoFunctionRewrite
{
public static void Prefix(Pickaxe __instance, GameLocation location, int x, int y, int power, Farmer who)
{
if (!ModEntry.ModConfig.PickaxeDefine.TryGetValue(__instance.UpgradeLevel, out ModConfig.PowerDefine define)) {
return;
}
if (location.Objects.TryGetValue(new Vector2(x / 0x40, y / 0x40), out SObject obj))
{
if (obj.Name == "Stone")
{
int num = Math.Max(1, __instance.UpgradeLevel + 1);
obj.MinutesUntilReady -= (int)(num * (define.Power - 1));
}
}
}
}
}
}

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using CustomToolEffect;
using Microsoft.Xna.Framework;
using StardewValley;
using StardewValley.TerrainFeatures;
using StardewValley.Tools;
using System;
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
{
public class ResourceClumpRewrites
{
public class PerformToolActionRewrite
{
public static void Prefix(ResourceClump __instance, Tool t, int damage, Vector2 tileLocation, GameLocation location)
{
if (t == null || !(t is Axe || t is Pickaxe))
return;;
switch (__instance.parentSheetIndex.Value)
{
case 0x2f0:
case 0x2f2:
case 0x2f4:
case 0x2f6:
if (t is Pickaxe)
{
break;
}
return;;
case 0x2a0:
if ((t is Pickaxe) && (t.UpgradeLevel < 2))
{
return;;
}
if (!(t is Pickaxe))
{
return;;
}
break;
case 0x26e:
if ((t is Pickaxe) && (t.UpgradeLevel < 3))
{
return;;
}
if (!(t is Pickaxe))
{
return;;
}
break;
case 600:
if ((t is Axe) && (t.UpgradeLevel < 1))
{
return;;
}
if (!(t is Axe))
{
return;;
}
break;
case 0x25a:
if ((t is Axe) && (t.UpgradeLevel < 2))
{
return;;
}
if (!(t is Axe))
{
return;;
}
break;
}
float num = Math.Max((float)1f, (float)(((float)(t.UpgradeLevel + 1)) * 0.75f));
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.PowerDefine define))
{
if (define.Power < 0)
{
define.Power = 1f;
}
__instance.health.Value -= num * (define.Power - 1);
}
}
}
}
}

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using System;
using System.Collections.Generic;
using CustomToolEffect;
using Microsoft.Xna.Framework;
using StardewValley;
using StardewValley.Tools;
using static CustomToolEffect.ModConfig;
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
{
public class ToolRewrites
{
public class TilesAffectedRewrite
{
public static bool Prefix(Tool __instance, Vector2 tileLocation, int power, Farmer who, ref List<Vector2> __result)
{
ModConfig.RangeDefine define = null;
if (__instance is Hoe)
{
ModEntry.ModConfig.HoeDefine.TryGetValue(power, out define);
}
else if (__instance is WateringCan)
{
ModEntry.ModConfig.WateringCanDefine.TryGetValue(power, out define);
}
if (define == null)
{
return true;
}
Range range = define.Range;
__result = new List<Vector2> {
tileLocation
};
Vector2 directionLength, directionWidth;
switch (who.FacingDirection)
{
case 0:
directionLength = new Vector2(0f, -1f);
directionWidth = new Vector2(1f, 0f);
break;
case 1:
directionLength = new Vector2(1f, 0f);
directionWidth = new Vector2(0f, 1f);
break;
case 2:
directionLength = new Vector2(0f, 1f);
directionWidth = new Vector2(-1f, 0f);
break;
default:
directionLength = new Vector2(-1f, 0f);
directionWidth = new Vector2(0f, -1f);
break;
}
int rangeWidthStart = (int)Math.Ceiling(range.Width / -2.0f);
int rangeWidthEnd = (int)Math.Ceiling(range.Width / 2.0f);
for (int offsetWidth = rangeWidthStart; offsetWidth < rangeWidthEnd; offsetWidth++)
{
for (int offsetLength = 0; offsetLength < range.Length; offsetLength++)
{
__result.Add(directionWidth * offsetWidth + directionLength * offsetLength + tileLocation);
}
}
return false;
}
}
}
}

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using CustomToolEffect;
using Microsoft.Xna.Framework;
using StardewValley;
using StardewValley.TerrainFeatures;
using StardewValley.Tools;
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
{
public class TreeRewrites
{
public class PerformToolActionRewrite
{
public static void Prefix(Tree __instance, Tool t, int explosion, Vector2 tileLocation)
{
if (t == null || !(t is Axe) || explosion > 0)
return;
float num;
switch (t.UpgradeLevel)
{
case 0:
num = 1f;
break;
case 1:
num = 1.25f;
break;
case 2:
num = 1.67f;
break;
case 3:
num = 2.5f;
break;
case 4:
num = 5f;
break;
default:
num = 5f;
break;
}
if (__instance.growthStage.Value >= 3) {
num *= 2;
}
if(ModEntry.ModConfig.AxeDefine.TryGetValue(t.UpgradeLevel, out ModConfig.PowerDefine define))
{
if(define.Power < 0)
{
define.Power = 1f;
}
__instance.health.Value -= num * (define.Power - 1);
}
}
}
}
}

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{
"Name": "Custom Tool Effect",
"Author": "ZaneYork",
"Version": "1.0.2",
"Description": "Custom tool effect range and power",
"UniqueID": "ZaneYork.CustomToolEffect",
"EntryDll": "CustomToolEffect.dll",
"MinimumApiVersion": "3.0.0",
"UpdateKeys": [ "Nexus:5712" ]
}

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LICENSE.txt Normal file
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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
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# Custom Tool Effect #
Custom Tool Effect is a Mod for Stardew Valley, it allows you modify Tools effect range and power by edit mod config.
## Description ##
Mod's config file instructions:
| Config Name | Description |
| ------------ | ------------ |
| AxeDefine | Define an axe's effect, key-value pair, upgrade level as key |
| PickaxeDefine | Define an pickaxe's effect |
| HoeDefine | Define an hoe's effect |
| WateringCanDefine | Define an watering can's effect |
| Power | The power of this tool when break items, 1.3 means modify to 130% of the origin power |
| Range.Length | The length of effect range |
| Range.Width | The width of effect range |