44 lines
1.3 KiB
Markdown
44 lines
1.3 KiB
Markdown
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# Custom Localization #
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Custom Localization is a Localization Mod for Stardew Valley Android only.
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## Description ##
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- For user
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Extract mod into Mods folder, put localization xnb resources into Content folder.
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The mod will load Content folder and add or replace xnb files into game's own content dynamically without needs of modify game's apk.
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- For developer
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Typically mod's config file looks like this:
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```json
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{
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"OriginLocaleCount": 11,
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"CurrentLanguageCode": 3,
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"locales": [
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{
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"Name": "Chinese",
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"DisplayName": "简体中文",
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"CodeEnum": 3,
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"LocaleCode": "zh-CN",
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"IsLatin": false,
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"FontFileName": "Fonts\\Chinese",
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"FontPixelZoom": 1.5
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}
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]
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}
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```
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| Config Name | Description |
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| ------------ | ------------ |
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| OriginLocaleCount | Game default support language count, do not modify |
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| CurrentLanguageCode | User current selected language code enum value |
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| locales | Mod manually added locales list |
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| Name | Locale name, make sure it's unique |
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| DisplayName | Locale display name |
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| CodeEnum | Locale enum value, game has taken 0 to 11|
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| LocaleCode | Locale country code, also it is xnb file's suffix name |
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| IsLatin | If the locale is latin based locale, which didn't have to provide font |
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| FontFileName | Font's asset name |
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| FontPixelZoom | Font's zoom scale |
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