2020-02-10 16:08:56 +08:00
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AssemblyName>CustomLocalization</AssemblyName>
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<RootNamespace>StardewModdingAPI.Mods.CustomLocalization</RootNamespace>
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<TargetFramework>net45</TargetFramework>
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<LangVersion>latest</LangVersion>
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<OutputPath></OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\libs\0Harmony.dll</HintPath>
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</Reference>
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2020-03-27 10:35:38 +08:00
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<Reference Include="Mono.Android">
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<HintPath>..\libs\Mono.Android.dll</HintPath>
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</Reference>
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2020-02-10 16:08:56 +08:00
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<Reference Include="MonoGame.Framework">
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<HintPath>..\libs\\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="StardewModdingAPI">
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<HintPath>..\libs\StardewModdingAPI.dll</HintPath>
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</Reference>
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<Reference Include="StardewValley">
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<HintPath>..\libs\\StardewValley.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Update="manifest.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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