234 lines
12 KiB
C#
234 lines
12 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using System.Reflection.Emit;
|
|
using Harmony;
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using StardewValley;
|
|
using StardewValley.Menus;
|
|
using static StardewValley.LocalizedContentManager;
|
|
|
|
namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
|
|
{
|
|
public class LanguageSelectionMobileRewrites
|
|
{
|
|
[HarmonyPatch(typeof(LanguageSelectionMobile))]
|
|
[HarmonyPatch("SetupButtons")]
|
|
public class SetupButtonsRewrite
|
|
{
|
|
[HarmonyTranspiler]
|
|
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
|
|
{
|
|
var codes = new List<CodeInstruction>(instructions);
|
|
for (int i = 0; i < codes.Count(); i++)
|
|
{
|
|
if (codes[i].opcode == OpCodes.Ldc_I4_S && (sbyte)codes[i].operand == ModEntry.ModConfig.OriginLocaleCount)
|
|
{
|
|
if(i + 3 < codes.Count() && codes[i + 3].opcode == OpCodes.Mul)
|
|
{
|
|
codes[i].operand = (sbyte)(ModEntry.ModConfig.OriginLocaleCount + ModEntry.ModConfig.locales.Length);
|
|
}
|
|
}
|
|
else if (codes[i].opcode == OpCodes.Ldc_R4 && (float)codes[i].operand == ModEntry.ModConfig.OriginLocaleCount)
|
|
{
|
|
codes[i].operand = (float)(ModEntry.ModConfig.OriginLocaleCount + ModEntry.ModConfig.locales.Length);
|
|
}
|
|
}
|
|
return codes.AsEnumerable();
|
|
}
|
|
}
|
|
[HarmonyPatch(typeof(LanguageSelectionMobile))]
|
|
[HarmonyPatch("setCurrentItemIndex")]
|
|
public class SetCurrentItemIndexRewrite
|
|
{
|
|
[HarmonyPrefix]
|
|
public static void Prefix(LanguageSelectionMobile __instance)
|
|
{
|
|
Rectangle mainBox = (Rectangle)__instance.GetType().GetField("mainBox", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
int buttonHeight = (int)__instance.GetType().GetField("buttonHeight", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
for(short i = 0; i < ModEntry.ModConfig.locales.Length; i++)
|
|
{
|
|
ModConfig.Locale locale = ModEntry.ModConfig.locales[i];
|
|
__instance.languages.Add(new ClickableComponent(
|
|
new Rectangle(mainBox.X + 0x10, (mainBox.Y + 0x10) + (buttonHeight * ModEntry.ModConfig.OriginLocaleCount + i), __instance.buttonWidth, buttonHeight),
|
|
locale.Name, null));
|
|
if ((int)(CurrentLanguageCode) == locale.CodeEnum)
|
|
{
|
|
__instance.GetType().GetField("languageCodeName", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).SetValue(__instance, locale.Name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
[HarmonyPatch(typeof(LanguageSelectionMobile))]
|
|
[HarmonyPatch("releaseLeftClick")]
|
|
public class ReleaseLeftClickRewrite
|
|
{
|
|
[HarmonyPrefix]
|
|
public static bool Prefix(LanguageSelectionMobile __instance, int x, int y)
|
|
{
|
|
MobileScrollbox scrollArea = (MobileScrollbox)__instance.GetType().GetField("scrollArea", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
if (scrollArea == null || !scrollArea.havePanelScrolled)
|
|
{
|
|
foreach (ClickableComponent language in __instance.languages)
|
|
{
|
|
if (language.containsPoint(x, y))
|
|
{
|
|
__instance.GetType().GetField("languageChosen", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).SetValue(__instance, true);
|
|
Game1.playSound("select");
|
|
switch (language.name)
|
|
{
|
|
case "English":
|
|
CurrentLanguageCode = LanguageCode.en;
|
|
break;
|
|
case "French":
|
|
CurrentLanguageCode = LanguageCode.fr;
|
|
break;
|
|
case "German":
|
|
CurrentLanguageCode = LanguageCode.de;
|
|
break;
|
|
case "Hungarian":
|
|
CurrentLanguageCode = LanguageCode.hu;
|
|
break;
|
|
case "Italian":
|
|
CurrentLanguageCode = LanguageCode.it;
|
|
break;
|
|
case "Japanese":
|
|
CurrentLanguageCode = LanguageCode.ja;
|
|
break;
|
|
case "Korean":
|
|
CurrentLanguageCode = LanguageCode.ko;
|
|
break;
|
|
case "Portuguese":
|
|
CurrentLanguageCode = LanguageCode.pt;
|
|
break;
|
|
case "Russian":
|
|
CurrentLanguageCode = LanguageCode.ru;
|
|
break;
|
|
case "Spanish":
|
|
CurrentLanguageCode = LanguageCode.es;
|
|
break;
|
|
case "Turkish":
|
|
CurrentLanguageCode = LanguageCode.tr;
|
|
break;
|
|
default:
|
|
ModConfig.Locale locale = ModEntry.ModConfig.GetByName(language.name);
|
|
if(locale != null)
|
|
{
|
|
CurrentLanguageCode = (LocalizedContentManager.LanguageCode)locale.CodeEnum;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
CurrentLanguageCode = LanguageCode.en;
|
|
}
|
|
break;
|
|
}
|
|
__instance.exitThisMenu(true);
|
|
}
|
|
}
|
|
}
|
|
if (scrollArea == null)
|
|
return false;
|
|
scrollArea.releaseLeftClick(x, y);
|
|
return false;
|
|
}
|
|
}
|
|
[HarmonyPatch(typeof(LanguageSelectionMobile))]
|
|
[HarmonyPatch("draw")]
|
|
[HarmonyPatch(new Type[] { typeof(SpriteBatch) })]
|
|
public class DrawRewrite
|
|
{
|
|
[HarmonyPrefix]
|
|
public static bool Prefix(LanguageSelectionMobile __instance, SpriteBatch b)
|
|
{
|
|
Utility.getTopLeftPositionForCenteringOnScreen(__instance.width, __instance.height - 100, 0, 0);
|
|
SpriteBatch spriteBatch = b;
|
|
Texture2D fadeToBlackRect = Game1.fadeToBlackRect;
|
|
Viewport viewport = Game1.graphics.GraphicsDevice.Viewport;
|
|
Rectangle bounds = viewport.Bounds;
|
|
Color color = Color.Multiply(Color.Black, 0.6f);
|
|
spriteBatch.Draw(fadeToBlackRect, bounds, color);
|
|
Rectangle mainBox = (Rectangle)__instance.GetType().GetField("mainBox", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
IClickableMenu.drawTextureBox(b, (int)mainBox.X, (int)mainBox.Y, (int)mainBox.Width, (int)mainBox.Height, Color.White);
|
|
MobileScrollbox scrollArea = (MobileScrollbox)__instance.GetType().GetField("scrollArea", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
if (scrollArea != null)
|
|
{
|
|
MobileScrollbar newScrollbar = (MobileScrollbar)__instance.GetType().GetField("newScrollbar", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
newScrollbar.draw(b);
|
|
scrollArea.setUpForScrollBoxDrawing(b, 1f);
|
|
}
|
|
foreach (ClickableComponent language in __instance.languages)
|
|
{
|
|
int num1 = -1;
|
|
switch (language.name)
|
|
{
|
|
case "English":
|
|
num1 = 0;
|
|
break;
|
|
case "Spanish":
|
|
num1 = 1;
|
|
break;
|
|
case "Portuguese":
|
|
num1 = 2;
|
|
break;
|
|
case "Russian":
|
|
num1 = 3;
|
|
break;
|
|
case "Chinese":
|
|
num1 = 4;
|
|
break;
|
|
case "Japanese":
|
|
num1 = 5;
|
|
break;
|
|
case "German":
|
|
num1 = 6;
|
|
break;
|
|
case "French":
|
|
num1 = 7;
|
|
break;
|
|
case "Korean":
|
|
num1 = 8;
|
|
break;
|
|
case "Turkish":
|
|
num1 = 9;
|
|
break;
|
|
case "Italian":
|
|
num1 = 10;
|
|
break;
|
|
case "Hungarian":
|
|
num1 = 11;
|
|
break;
|
|
}
|
|
if(num1 >= 0)
|
|
{
|
|
int num2 = (num1 <= 6 ? num1 * 78 : (num1 - 7) * 78) + (language.label != null ? 39 : 0);
|
|
int num3 = num1 > 6 ? 174 : 0;
|
|
Texture2D texture = (Texture2D)__instance.GetType().GetField("texture", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
b.Draw(texture, language.bounds, new Rectangle?(new Rectangle(num3, num2, 174, 40)), Color.White, 0.0f, new Vector2(0.0f, 0.0f), (SpriteEffects)0, 0.0f);
|
|
}
|
|
else
|
|
{
|
|
Texture2D texture = (Texture2D)__instance.GetType().GetField("texture", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
|
|
b.Draw(texture, language.bounds, new Rectangle?(new Rectangle(0, language.label != null ? 39 : 0, 174, 40)), Color.White, 0.0f, new Vector2(0.0f, 0.0f), 0, 0.0f);
|
|
int xOffset = 18 * language.bounds.Width / 174;
|
|
int yOffset = 8 * language.bounds.Height / 40;
|
|
b.Draw(texture, new Rectangle(language.bounds.X + xOffset, language.bounds.Y + yOffset, language.bounds.Width - xOffset * 2, language.bounds.Height - yOffset * 2), new Rectangle(18, language.label != null ? 47 : 8, 14, 24), Color.White, 0.0f, new Vector2(0.0f, 0.0f), 0, 0.0f);
|
|
ModConfig.Locale locale = ModEntry.ModConfig.GetByName(language.name);
|
|
Vector2 measureSize = Game1.dialogueFont.MeasureString(locale.DisplayName);
|
|
b.DrawString(Game1.dialogueFont, locale.DisplayName, new Vector2(language.bounds.X + (language.bounds.Width - measureSize.X) / 2, language.bounds.Y + (language.bounds.Height - measureSize.Y) / 2), new Color(206, 82, 82));
|
|
}
|
|
}
|
|
if (scrollArea != null)
|
|
scrollArea.finishScrollBoxDrawing(b, 1f);
|
|
if ((__instance.upperRightCloseButton != null) && __instance.shouldDrawCloseButton())
|
|
{
|
|
__instance.upperRightCloseButton.draw(b);
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|