228 lines
12 KiB
C#
228 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Reflection.Emit;
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using Harmony;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using StardewValley;
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using StardewValley.Menus;
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using static StardewValley.LocalizedContentManager;
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namespace StardewModdingAPI.Mods.CustomLocalization.Rewrites
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{
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public class LanguageSelectionMobileRewrites
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{
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public class SetupButtonsRewrite
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{
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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var codes = new List<CodeInstruction>(instructions);
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for (int i = 0; i < codes.Count(); i++)
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{
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if (codes[i].opcode == OpCodes.Ldc_I4_S && (sbyte)codes[i].operand == ModEntry.ModConfig.OriginLocaleCount)
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{
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if(i + 3 < codes.Count() && codes[i + 3].opcode == OpCodes.Mul)
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{
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codes[i].operand = (sbyte)(ModEntry.ModConfig.OriginLocaleCount + ModEntry.ModConfig.locales.Length);
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}
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}
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else if (codes[i].opcode == OpCodes.Ldc_R4 && (float)codes[i].operand == ModEntry.ModConfig.OriginLocaleCount)
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{
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codes[i].operand = (float)(ModEntry.ModConfig.OriginLocaleCount + ModEntry.ModConfig.locales.Length);
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}
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}
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return codes.AsEnumerable();
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}
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}
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public class SetCurrentItemIndexRewrite
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{
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public static void Prefix(object __instance)
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{
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Rectangle mainBox = ModEntry.Reflection.GetField<Rectangle>(__instance, "mainBox").GetValue();
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int buttonHeight = ModEntry.Reflection.GetField<int>(__instance, "buttonHeight").GetValue();
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int buttonWidth = ModEntry.Reflection.GetField<int>(__instance, "buttonWidth").GetValue();
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for (short i = 0; i < ModEntry.ModConfig.locales.Length; i++)
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{
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ModConfig.Locale locale = ModEntry.ModConfig.locales[i];
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List<ClickableComponent> languages = ModEntry.Reflection.GetField<List<ClickableComponent>>(__instance, "languages").GetValue();
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languages.Add(new ClickableComponent(
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new Rectangle(mainBox.X + 0x10, (mainBox.Y + 0x10) + (buttonHeight * ModEntry.ModConfig.OriginLocaleCount + i), buttonWidth, buttonHeight),
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locale.Name, null));
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if ((int)(CurrentLanguageCode) == locale.CodeEnum)
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{
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ModEntry.Reflection.GetField<string>(__instance, "languageCodeName").SetValue(locale.Name);
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}
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}
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}
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}
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public class ReleaseLeftClickRewrite
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{
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public static bool Prefix(object __instance, int x, int y)
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{
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object scrollArea = ModEntry.Reflection.GetField<object>(__instance, "scrollArea").GetValue();
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if (scrollArea == null || !ModEntry.Reflection.GetField<bool>(scrollArea, "havePanelScrolled").GetValue())
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{
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List<ClickableComponent> languages = ModEntry.Reflection.GetField<List<ClickableComponent>>(__instance, "languages").GetValue();
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foreach (ClickableComponent language in languages)
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{
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if (language.containsPoint(x, y))
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{
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ModEntry.Reflection.GetField<bool>(__instance, "languageChosen").SetValue(true);
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Game1.playSound("select");
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switch (language.name)
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{
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case "English":
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CurrentLanguageCode = LanguageCode.en;
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break;
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case "French":
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CurrentLanguageCode = LanguageCode.fr;
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break;
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case "German":
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CurrentLanguageCode = LanguageCode.de;
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break;
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case "Hungarian":
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CurrentLanguageCode = LanguageCode.hu;
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break;
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case "Italian":
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CurrentLanguageCode = LanguageCode.it;
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break;
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case "Japanese":
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CurrentLanguageCode = LanguageCode.ja;
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break;
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case "Korean":
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CurrentLanguageCode = LanguageCode.ko;
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break;
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case "Portuguese":
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CurrentLanguageCode = LanguageCode.pt;
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break;
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case "Russian":
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CurrentLanguageCode = LanguageCode.ru;
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break;
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case "Spanish":
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CurrentLanguageCode = LanguageCode.es;
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break;
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case "Turkish":
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CurrentLanguageCode = LanguageCode.tr;
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break;
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default:
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ModConfig.Locale locale = ModEntry.ModConfig.GetByName(language.name);
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if(locale != null)
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{
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CurrentLanguageCode = (LocalizedContentManager.LanguageCode)locale.CodeEnum;
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break;
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}
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else
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{
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CurrentLanguageCode = LanguageCode.en;
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}
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break;
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}
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ModEntry.Reflection.GetMethod(__instance, "exitThisMenu").Invoke(true);
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}
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}
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}
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if (scrollArea == null)
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return false;
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ModEntry.Reflection.GetMethod(scrollArea, "releaseLeftClick").Invoke(x, y);
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return false;
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}
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}
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public class DrawRewrite
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{
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public static bool Prefix(object __instance, SpriteBatch b)
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{
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int width = ModEntry.Reflection.GetField<int>(__instance, "width").GetValue();
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int height = ModEntry.Reflection.GetField<int>(__instance, "height").GetValue();
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Utility.getTopLeftPositionForCenteringOnScreen(width, height - 100, 0, 0);
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SpriteBatch spriteBatch = b;
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Texture2D fadeToBlackRect = Game1.fadeToBlackRect;
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Viewport viewport = Game1.graphics.GraphicsDevice.Viewport;
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Rectangle bounds = viewport.Bounds;
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Color color = Color.Multiply(Color.Black, 0.6f);
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spriteBatch.Draw(fadeToBlackRect, bounds, color);
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Rectangle mainBox = (Rectangle)__instance.GetType().GetField("mainBox", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
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IClickableMenu.drawTextureBox(b, (int)mainBox.X, (int)mainBox.Y, (int)mainBox.Width, (int)mainBox.Height, Color.White);
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object scrollArea = ModEntry.Reflection.GetField<object>(__instance, "scrollArea").GetValue();
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if (scrollArea != null)
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{
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object newScrollbar = ModEntry.Reflection.GetField<object>(__instance, "newScrollbar").GetValue();
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ModEntry.Reflection.GetMethod(newScrollbar, "draw").Invoke(b);
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ModEntry.Reflection.GetMethod(scrollArea, "setUpForScrollBoxDrawing").Invoke(b, 1f);
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}
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List<ClickableComponent> languages = ModEntry.Reflection.GetField<List<ClickableComponent>>(__instance, "languages").GetValue();
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foreach (ClickableComponent language in languages)
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{
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int num1 = -1;
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switch (language.name)
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{
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case "English":
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num1 = 0;
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break;
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case "Spanish":
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num1 = 1;
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break;
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case "Portuguese":
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num1 = 2;
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break;
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case "Russian":
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num1 = 3;
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break;
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case "Chinese":
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num1 = 4;
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break;
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case "Japanese":
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num1 = 5;
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break;
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case "German":
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num1 = 6;
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break;
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case "French":
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num1 = 7;
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break;
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case "Korean":
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num1 = 8;
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break;
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case "Turkish":
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num1 = 9;
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break;
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case "Italian":
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num1 = 10;
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break;
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case "Hungarian":
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num1 = 11;
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break;
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}
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if(num1 >= 0)
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{
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int num2 = (num1 <= 6 ? num1 * 78 : (num1 - 7) * 78) + (language.label != null ? 39 : 0);
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int num3 = num1 > 6 ? 174 : 0;
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Texture2D texture = (Texture2D)__instance.GetType().GetField("texture", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
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b.Draw(texture, language.bounds, new Rectangle?(new Rectangle(num3, num2, 174, 40)), Color.White, 0.0f, new Vector2(0.0f, 0.0f), (SpriteEffects)0, 0.0f);
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}
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else
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{
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Texture2D texture = (Texture2D)__instance.GetType().GetField("texture", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
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b.Draw(texture, language.bounds, new Rectangle?(new Rectangle(0, language.label != null ? 39 : 0, 174, 40)), Color.White, 0.0f, new Vector2(0.0f, 0.0f), 0, 0.0f);
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int xOffset = 18 * language.bounds.Width / 174;
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int yOffset = 8 * language.bounds.Height / 40;
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b.Draw(texture, new Rectangle(language.bounds.X + xOffset, language.bounds.Y + yOffset, language.bounds.Width - xOffset * 2, language.bounds.Height - yOffset * 2), new Rectangle(18, language.label != null ? 47 : 8, 14, 24), Color.White, 0.0f, new Vector2(0.0f, 0.0f), 0, 0.0f);
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ModConfig.Locale locale = ModEntry.ModConfig.GetByName(language.name);
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Vector2 measureSize = Game1.dialogueFont.MeasureString(locale.DisplayName);
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b.DrawString(Game1.dialogueFont, locale.DisplayName, new Vector2(language.bounds.X + (language.bounds.Width - measureSize.X) / 2, language.bounds.Y + (language.bounds.Height - measureSize.Y) / 2), new Color(206, 82, 82));
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}
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}
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if (scrollArea != null)
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ModEntry.Reflection.GetMethod(scrollArea, "finishScrollBoxDrawing").Invoke(b, 1f);
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ClickableTextureComponent upperRightCloseButton = ModEntry.Reflection.GetField<ClickableTextureComponent>(__instance, "upperRightCloseButton").GetValue();
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if (upperRightCloseButton != null && ModEntry.Reflection.GetMethod(__instance, "shouldDrawCloseButton").Invoke<bool>())
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{
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upperRightCloseButton.draw(b);
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}
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return false;
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}
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}
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}
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}
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