using Newtonsoft.Json; using Newtonsoft.Json.Converters; using StardewModdingAPI; using System.Collections.Generic; using SObject = StardewValley.Object; namespace CustomCropsDecay { class CustomCropsDecayPack { public string folderName { get; set; } public string fileName { get; set; } public string baseFolder { get; set; } = "ContentPack"; internal IContentPack contentPack { get; set; } = null; public string useid { get; set; } = ""; public string author { get; set; } = "none"; public string version { get; set; } = "1.0.0"; public string name { get; set; } = "Custom Crops Decay Pack"; public List crops { get; set; } = new List(); } }