2016-03-04 02:50:22 +08:00
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion= "12.0" DefaultTargets= "Build" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
<Import Project= "$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition= "Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup >
<Configuration Condition= " '$(Configuration)' == '' " > Debug</Configuration>
<Platform Condition= " '$(Platform)' == '' " > AnyCPU</Platform>
<ProjectGuid > {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}</ProjectGuid>
<OutputType > Exe</OutputType>
<AppDesignerFolder > Properties</AppDesignerFolder>
<RootNamespace > StardewModdingAPI</RootNamespace>
<AssemblyName > StardewModdingAPI</AssemblyName>
<TargetFrameworkVersion > v4.5</TargetFrameworkVersion>
<FileAlignment > 512</FileAlignment>
2016-03-04 21:27:22 +08:00
<SccProjectName >
</SccProjectName>
<SccLocalPath >
</SccLocalPath>
<SccAuxPath >
</SccAuxPath>
<SccProvider >
</SccProvider>
2016-03-21 06:50:31 +08:00
<IsWebBootstrapper > false</IsWebBootstrapper>
<TargetFrameworkProfile />
2016-03-05 06:21:16 +08:00
<PublishUrl > publish\</PublishUrl>
<Install > true</Install>
<InstallFrom > Disk</InstallFrom>
<UpdateEnabled > false</UpdateEnabled>
<UpdateMode > Foreground</UpdateMode>
<UpdateInterval > 7</UpdateInterval>
<UpdateIntervalUnits > Days</UpdateIntervalUnits>
<UpdatePeriodically > false</UpdatePeriodically>
<UpdateRequired > false</UpdateRequired>
<MapFileExtensions > true</MapFileExtensions>
<ApplicationRevision > 0</ApplicationRevision>
<ApplicationVersion > 1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust > false</UseApplicationTrust>
<BootstrapperEnabled > true</BootstrapperEnabled>
2016-03-21 06:50:31 +08:00
<NuGetPackageImportStamp >
</NuGetPackageImportStamp>
2016-03-04 02:50:22 +08:00
</PropertyGroup>
2016-03-08 11:02:53 +08:00
<Choose >
2016-03-13 06:35:45 +08:00
<When Condition= "'$(SteamInstallPath)' != ''" >
<PropertyGroup >
<SteamPath > $(SteamInstallPath)</SteamPath>
2016-03-08 11:02:53 +08:00
</PropertyGroup>
2016-03-13 06:35:45 +08:00
</When>
<Otherwise >
<PropertyGroup >
2016-03-21 03:43:31 +08:00
<SteamPath > ..\</SteamPath>
2016-03-13 06:35:45 +08:00
</PropertyGroup>
</Otherwise>
2016-03-08 11:02:53 +08:00
</Choose>
2016-03-04 02:50:22 +08:00
<PropertyGroup Condition= " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " >
2016-03-05 06:21:16 +08:00
<PlatformTarget > x86</PlatformTarget>
2016-03-04 02:50:22 +08:00
<DebugSymbols > true</DebugSymbols>
<DebugType > full</DebugType>
<Optimize > false</Optimize>
<OutputPath > bin\Debug\</OutputPath>
<DefineConstants > DEBUG;TRACE</DefineConstants>
<ErrorReport > prompt</ErrorReport>
<WarningLevel > 4</WarningLevel>
2016-03-05 20:14:53 +08:00
<Prefer32Bit > false</Prefer32Bit>
2016-03-04 02:50:22 +08:00
</PropertyGroup>
<PropertyGroup Condition= " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " >
<PlatformTarget > AnyCPU</PlatformTarget>
<DebugType > pdbonly</DebugType>
<Optimize > true</Optimize>
<OutputPath > bin\Release\</OutputPath>
<DefineConstants > TRACE</DefineConstants>
<ErrorReport > prompt</ErrorReport>
<WarningLevel > 4</WarningLevel>
2016-03-05 20:14:53 +08:00
<Prefer32Bit > false</Prefer32Bit>
2016-03-04 02:50:22 +08:00
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)|$(Platform)' == 'Debug|x86'" >
<PlatformTarget > x86</PlatformTarget>
<OutputPath > bin\x86\Debug\</OutputPath>
2016-03-05 20:14:53 +08:00
<Prefer32Bit > false</Prefer32Bit>
2016-03-07 07:28:32 +08:00
<DefineConstants >
</DefineConstants>
<UseVSHostingProcess > true</UseVSHostingProcess>
2016-03-13 06:35:45 +08:00
<Optimize > true</Optimize>
2016-03-27 09:57:00 +08:00
<DocumentationFile > bin\x86\Debug\StardewModdingAPI.XML</DocumentationFile>
2016-03-04 02:50:22 +08:00
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)|$(Platform)' == 'Release|x86'" >
<PlatformTarget > x86</PlatformTarget>
<OutputPath > bin\x86\Release\</OutputPath>
2016-03-05 20:14:53 +08:00
<Prefer32Bit > false</Prefer32Bit>
2016-03-04 02:50:22 +08:00
</PropertyGroup>
<PropertyGroup >
<ApplicationIcon > icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup >
2016-03-21 04:30:44 +08:00
<Reference Include= "Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" >
<Private > False</Private>
</Reference>
<Reference Include= "Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" >
<Private > False</Private>
</Reference>
<Reference Include= "Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" >
<Private > False</Private>
</Reference>
<Reference Include= "Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" >
<Private > False</Private>
</Reference>
2016-03-21 03:43:31 +08:00
<Reference Include= "Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL" >
2016-03-21 03:47:50 +08:00
<HintPath > ..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
2016-03-21 03:43:31 +08:00
<Private > True</Private>
</Reference>
2016-03-08 01:25:51 +08:00
<Reference Include= "Stardew Valley, Version=1.0.5905.5747, Culture=neutral, processorArchitecture=x86" >
<SpecificVersion > False</SpecificVersion>
2016-03-08 11:02:53 +08:00
<HintPath > $(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
2016-03-21 04:30:44 +08:00
<Private > False</Private>
2016-03-04 02:50:22 +08:00
</Reference>
<Reference Include= "System" />
<Reference Include= "System.Core" />
<Reference Include= "System.Drawing" />
<Reference Include= "System.Windows.Forms" />
<Reference Include= "System.Xml.Linq" />
<Reference Include= "System.Data.DataSetExtensions" />
<Reference Include= "Microsoft.CSharp" />
<Reference Include= "System.Data" />
<Reference Include= "System.Xml" />
2016-03-08 01:25:51 +08:00
<Reference Include= "xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86" >
<SpecificVersion > False</SpecificVersion>
2016-03-08 11:02:53 +08:00
<HintPath > $(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
2016-03-21 04:30:44 +08:00
<Private > False</Private>
2016-03-04 02:50:22 +08:00
</Reference>
</ItemGroup>
<ItemGroup >
<Compile Include= "Command.cs" />
2016-03-21 03:43:31 +08:00
<Compile Include= "Config.cs" />
2016-03-07 05:58:40 +08:00
<Compile Include= "Constants.cs" />
2016-03-07 07:28:32 +08:00
<Compile Include= "Entities\SCharacter.cs" />
<Compile Include= "Entities\SFarm.cs" />
<Compile Include= "Entities\SFarmAnimal.cs" />
<Compile Include= "Entities\SNpc.cs" />
<Compile Include= "Entities\SPlayer.cs" />
2016-03-04 22:05:36 +08:00
<Compile Include= "Events\Controls.cs" />
<Compile Include= "Events\EventArgs.cs" />
<Compile Include= "Events\Game.cs" />
<Compile Include= "Events\Graphics.cs" />
<Compile Include= "Events\Location.cs" />
<Compile Include= "Events\Menu.cs" />
<Compile Include= "Events\Mine.cs" />
<Compile Include= "Events\Player.cs" />
<Compile Include= "Events\Time.cs" />
2016-03-04 02:50:22 +08:00
<Compile Include= "Extensions.cs" />
2016-03-05 04:20:58 +08:00
<Compile Include= "Inheritance\ItemStackChange.cs" />
2016-03-04 02:50:22 +08:00
<Compile Include= "Inheritance\Menus\SBobberBar.cs" />
<Compile Include= "Inheritance\Menus\SGameMenu.cs" />
<Compile Include= "Inheritance\Menus\SInventoryPage.cs" />
<Compile Include= "Inheritance\Minigames\SMinigameBase.cs" />
2016-03-27 06:27:07 +08:00
<Compile Include= "Inheritance\SBareObject.cs" />
2016-03-04 02:50:22 +08:00
<Compile Include= "Inheritance\SObject.cs" />
2016-03-27 06:27:07 +08:00
<Compile Include= "JsonResolver.cs" />
2016-03-27 09:50:47 +08:00
<Compile Include= "Logger.cs" />
2016-03-21 05:19:02 +08:00
<Compile Include= "Manifest.cs" />
2016-03-04 02:50:22 +08:00
<Compile Include= "Mod.cs" />
<Compile Include= "ModItem.cs" />
<Compile Include= "Program.cs" />
<Compile Include= "Properties\AssemblyInfo.cs" />
<Compile Include= "Inheritance\SGame.cs" />
2016-03-24 01:43:11 +08:00
<Compile Include= "Version.cs" />
2016-03-04 02:50:22 +08:00
</ItemGroup>
<ItemGroup >
<None Include= "App.config" />
2016-03-21 03:43:31 +08:00
<None Include= "packages.config" />
2016-03-04 02:50:22 +08:00
</ItemGroup>
<ItemGroup >
2016-03-21 06:50:31 +08:00
<Content Include= "FodyWeavers.xml" />
2016-03-04 02:50:22 +08:00
<Content Include= "icon.ico" />
2016-03-04 21:27:22 +08:00
<Content Include= "steam_appid.txt" />
2016-03-04 02:50:22 +08:00
</ItemGroup>
2016-03-05 06:21:16 +08:00
<ItemGroup >
<BootstrapperPackage Include= ".NETFramework,Version=v4.5" >
<Visible > False</Visible>
<ProductName > Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
<Install > true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include= "Microsoft.Net.Framework.3.5.SP1" >
<Visible > False</Visible>
<ProductName > .NET Framework 3.5 SP1</ProductName>
<Install > false</Install>
</BootstrapperPackage>
</ItemGroup>
2016-03-04 02:50:22 +08:00
<Import Project= "$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup >
2016-03-04 22:05:36 +08:00
<PostBuildEvent >
2016-03-05 04:20:58 +08:00
</PostBuildEvent>
2016-03-04 02:50:22 +08:00
</PropertyGroup>
2016-03-21 06:50:31 +08:00
<Import Project= "..\packages\Fody.1.28.3\build\Fody.targets" Condition= "Exists('..\packages\Fody.1.28.3\build\Fody.targets')" />
<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition= "!Exists('..\packages\Fody.1.28.3\build\Fody.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Fody.1.28.3\build\Fody.targets'))" />
</Target>
2016-02-28 19:55:35 +08:00
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name= "BeforeBuild" >
</Target>
<Target Name= "AfterBuild" >
</Target>
2016-03-04 02:50:22 +08:00
-->
2016-02-28 19:55:35 +08:00
</Project>