SMAPI/StardewModdingAPI/Config.cs

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/*
Copyright 2016 Zoey (Zoryn)
*/
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace StardewModdingAPI
{
public partial class Config
{
[JsonIgnore]
public virtual string ConfigLocation { get; protected internal set; }
[JsonIgnore]
public virtual string ConfigDir => Path.GetDirectoryName(ConfigLocation);
public virtual Config Instance<T>() where T : Config => Activator.CreateInstance<T>();
/// <summary>
/// Should never be used for anything.
/// </summary>
public Config()
{
}
/// <summary>
/// Loads the config from the json blob on disk, updating and re-writing to the disk if needed.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
internal virtual T LoadConfig<T>() where T : Config
{
if (string.IsNullOrEmpty(ConfigLocation))
{
Log.Error("A config tried to load without specifying a location on the disk.");
return null;
}
T ret = null;
if (!File.Exists(ConfigLocation))
{
//no config exists, generate default values
var c = this.GenerateBaseConfig<T>();
c.ConfigLocation = ConfigLocation;
ret = c;
}
else
{
try
{
//try to load the config from a json blob on disk
T c = JsonConvert.DeserializeObject<T>(File.ReadAllText(ConfigLocation));
c.ConfigLocation = ConfigLocation;
//update the config with default values if needed
ret = c.UpdateConfig<T>();
c = null;
}
catch (Exception ex)
{
Log.Error("Invalid JSON Config: {0} \n{1}", ConfigLocation, ex);
return GenerateBaseConfig<T>();
}
}
ret.WriteConfig();
return ret;
}
/// <summary>
/// MUST be implemented in inheriting class!
/// </summary>
internal virtual T GenerateBaseConfig<T>() where T : Config
{
return null;
}
/// <summary>
/// Merges a default-value config with the user-config on disk.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
internal virtual T UpdateConfig<T>() where T : Config
{
try
{
//default config
var b = JObject.FromObject(Instance<T>().GenerateBaseConfig<T>());
//user config
var u = JObject.FromObject(this);
//overwrite default values with user values
b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace});
//cast json object to config
T c = b.ToObject<T>();
//re-write the location on disk to the object
c.ConfigLocation = ConfigLocation;
return c;
}
catch (Exception ex)
{
Log.Error("An error occured when updating a config: " + ex);
return this as T;
}
}
}
public static class ConfigExtensions
{
/// <summary>
/// Initializes an instance of any class that inherits from Config.
/// This method performs the loading, saving, and merging of the config on the disk and in memory at a default state.
/// This method should not be used to re-load or to re-save a config.
/// </summary>
public static T InitializeConfig<T>(this T baseConfig, string configLocation) where T : Config
{
if (baseConfig == null)
{
baseConfig = Activator.CreateInstance<T>();
/*
Log.Error("A config tried to initialize whilst being null.");
return null;
*/
}
if (string.IsNullOrEmpty(configLocation))
{
Log.Error("A config tried to initialize without specifying a location on the disk.");
return null;
}
baseConfig.ConfigLocation = configLocation;
T c = baseConfig.LoadConfig<T>();
return c;
}
/// <summary>
/// Writes a config to a json blob on the disk specified in the config's properties.
/// </summary>
public static void WriteConfig<T>(this T baseConfig) where T : Config
{
if (string.IsNullOrEmpty(baseConfig?.ConfigLocation) || string.IsNullOrEmpty(baseConfig.ConfigDir))
{
Log.Error("A config attempted to save when it itself or it's location were null.");
return;
}
string s = JsonConvert.SerializeObject(baseConfig, typeof (T), Formatting.Indented, new JsonSerializerSettings());
if (!Directory.Exists(baseConfig.ConfigDir))
Directory.CreateDirectory(baseConfig.ConfigDir);
if (!File.Exists(baseConfig.ConfigLocation) || !File.ReadAllText(baseConfig.ConfigLocation).SequenceEqual(s))
File.WriteAllText(baseConfig.ConfigLocation, s);
}
/// <summary>
/// Re-reads the json blob on the disk and merges its values with a default config
/// </summary>
public static T ReloadConfig<T>(this T baseConfig) where T : Config
{
return baseConfig.UpdateConfig<T>();
}
[Obsolete]
public static void WriteConfig(this Config baseConfig)
{
Log.Error("A config has been written through an obsolete way.\n\tThis method of writing configs will not be supported in future versions.");
WriteConfig<Config>(baseConfig);
}
[Obsolete]
public static Config ReloadConfig(this Config baseConfig)
{
Log.Error("A config has been reloaded through an obsolete way.\n\tThis method of loading configs will not be supported in future versions.");
return baseConfig.ReloadConfig<Config>();
}
}
[Obsolete]
public partial class Config
{
[JsonIgnore]
[Obsolete]
public virtual JObject JObject { get; protected set; }
[Obsolete]
public static Config InitializeConfig(string configLocation, Config baseConfig)
{
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if (string.IsNullOrEmpty(configLocation))
{
Log.Verbose("The location to save the config to must not be empty.");
return null;
}
if (baseConfig == null)
{
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Log.Verbose("A config must be instantiated before being passed to Initialize.\n\t" + configLocation);
return null;
}
baseConfig.ConfigLocation = configLocation;
return baseConfig.LoadConfig(baseConfig);
}
[Obsolete]
public virtual Config GenerateBaseConfig(Config baseConfig)
{
//Must be implemented in sub-class
return null;
}
[Obsolete]
public virtual Config LoadConfig(Config baseConfig)
{
if (!File.Exists(baseConfig.ConfigLocation))
{
var v = (Config) baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] {baseConfig});
v.WriteConfig();
}
else
{
var p = baseConfig.ConfigLocation;
try
{
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var j = JObject.Parse(File.ReadAllText(baseConfig.ConfigLocation));
baseConfig = (Config) j.ToObject(baseConfig.GetType());
baseConfig.ConfigLocation = p;
baseConfig.JObject = j;
baseConfig = UpdateConfig(baseConfig);
baseConfig.ConfigLocation = p;
baseConfig.JObject = j;
baseConfig.WriteConfig();
}
catch
{
Log.Verbose("Invalid JSON: " + p);
}
}
return baseConfig;
}
[Obsolete]
public virtual Config UpdateConfig(Config baseConfig)
{
try
{
//default config with all standard values
var b = JObject.FromObject(baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] {baseConfig}));
//user config with their values
var u = baseConfig.JObject;
b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace});
return (Config) b.ToObject(baseConfig.GetType());
}
catch (Exception ex)
{
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Log.Error(ex.ToString());
}
return baseConfig;
}
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/// <summary>
/// NOTICE: THIS IS OBSOLETE AND WILL BE REMOVED IN THE FUTURE. 'BaseConfigPath' IS NOW A PROPERTY IN A MOD
/// </summary>
/// <param name="theMod"></param>
/// <returns></returns>
[Obsolete]
public static string GetBasePath(Mod theMod)
{
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return theMod.BaseConfigPath;
}
}
}