34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using StardewValley.Menus;
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namespace StardewModdingAPI.Inheritance.Menus
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{
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public class SBobberBar : BobberBar
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{
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public static FieldInfo[] PrivateFields { get { return GetPrivateFields(); } }
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/// <summary>
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/// DO NOT CONSTRUCT THIS CLASS
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/// This class ONLY provides functionality to access the base BobberBar class fields.
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/// </summary>
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/// <param name="whichFish"></param>
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/// <param name="fishSize"></param>
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/// <param name="treasure"></param>
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/// <param name="bobber"></param>
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public SBobberBar(int whichFish, float fishSize, bool treasure, int bobber) : base(whichFish, fishSize, treasure, bobber)
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{
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}
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public static FieldInfo[] GetPrivateFields()
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{
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return typeof (BobberBar).GetFields(BindingFlags.Instance | BindingFlags.NonPublic);
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}
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}
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}
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