SMAPI/StardewModdingAPI/Inheritance/SObject.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewValley;
using StardewValley.Locations;
namespace StardewModdingAPI.Inheritance
{
public class SObject : StardewValley.Object
{
public override String Name { get; set; }
public String Description { get; set; }
public Texture2D Texture { get; set; }
public String CategoryName { get; set; }
public Color CategoryColour { get; set; }
public Boolean IsPassable { get; set; }
public Boolean IsPlaceable { get; set; }
public Boolean HasBeenRegistered { get; set; }
public Int32 RegisteredId { get; set; }
public Int32 MaxStackSize { get; set; }
public Boolean WallMounted { get; set; }
public Vector2 DrawPosition { get; set; }
public Boolean FlaggedForPickup { get; set; }
public SObject()
{
Name = "Modded Item Name";
Description = "Modded Item Description";
CategoryName = "Modded Item Category";
Category = 4163;
CategoryColour = Color.White;
IsPassable = false;
IsPlaceable = false;
boundingBox = new Rectangle(0, 0, 64, 64);
}
public override string getDescription()
{
return Description;
}
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1)
{
if (Texture != null)
spriteBatch.Draw(Texture, new Vector2(x, y), new Color(255, 255, 255, 255f * alpha));
}
public override void draw(SpriteBatch spriteBatch, int xNonTile, int yNonTile, float layerDepth, float alpha = 1)
{
try
{
if (Texture != null)
{
int targSize = 64;
int midX = (int) ((xNonTile) + 32);
int midY = (int) ((yNonTile) + 32);
int targX = midX - targSize / 2;
int targY = midY - targSize / 2;
Rectangle targ = new Rectangle(targX, targY, targSize, targSize);
spriteBatch.Draw(Texture, targ, null, new Color(255, 255, 255, 255f * alpha), 0, Vector2.Zero, SpriteEffects.None, layerDepth);
spriteBatch.Draw(Program.DebugPixel, targ, null, Color.Red, 0, Vector2.Zero, SpriteEffects.None, layerDepth);
spriteBatch.DrawString(Game1.dialogueFont, "TARG: " + targ, new Vector2(128, 0), Color.Red);
spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX * 0.5f, targY), Color.Orange);
spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX, targY), Color.Red);
spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX * 1.5f, targY), Color.Yellow);
spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX * 2f, targY), Color.Green);
}
}
catch (Exception ex)
{
Program.LogError(ex.ToString());
Console.ReadKey();
}
}
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
{
if (this.isRecipe)
{
transparency = 0.5f;
scaleSize *= 0.75f;
}
if (Texture != null)
{
int targSize = (int) (64 * scaleSize * 0.9f);
int midX = (int) ((location.X) + 32);
int midY = (int) ((location.Y) + 32);
int targX = midX - targSize / 2;
int targY = midY - targSize / 2;
spriteBatch.Draw(Texture, new Rectangle(targX, targY, targSize, targSize), null, new Color(255, 255, 255, transparency), 0, Vector2.Zero, SpriteEffects.None, layerDepth);
}
if (drawStackNumber)
{
float scale = 0.5f + scaleSize;
Game1.drawWithBorder(string.Concat(this.stack), Color.Black, Color.White, location + new Vector2((float) Game1.tileSize - Game1.tinyFont.MeasureString(string.Concat(this.stack)).X * scale, (float) Game1.tileSize - (float) ((double) Game1.tinyFont.MeasureString(string.Concat(this.stack)).Y * 3.0f / 4.0f) * scale), 0.0f, scale, 1f, true);
}
}
public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, Farmer f)
{
if (Texture != null)
{
int targSize = 64;
int midX = (int) ((objectPosition.X) + 32);
int midY = (int) ((objectPosition.Y) + 32);
int targX = midX - targSize / 2;
int targY = midY - targSize / 2;
spriteBatch.Draw(Texture, new Rectangle(targX, targY, targSize, targSize), null, Color.White, 0, Vector2.Zero, SpriteEffects.None, (f.getStandingY() + 2) / 10000f);
}
}
public override Color getCategoryColor()
{
return CategoryColour;
}
public override string getCategoryName()
{
if (string.IsNullOrEmpty(CategoryName))
return "Modded Item";
return CategoryName;
}
public override bool isPassable()
{
return IsPassable;
}
public override bool isPlaceable()
{
return IsPlaceable;
}
public override int maximumStackSize()
{
return MaxStackSize;
}
public SObject Clone()
{
SObject toRet = new SObject();
toRet.Name = this.Name;
toRet.CategoryName = this.CategoryName;
toRet.Description = this.Description;
toRet.Texture = this.Texture;
toRet.IsPassable = this.IsPassable;
toRet.IsPlaceable = this.IsPlaceable;
toRet.quality = this.quality;
toRet.scale = this.scale;
toRet.isSpawnedObject = this.isSpawnedObject;
toRet.isRecipe = this.isRecipe;
toRet.questItem = this.questItem;
toRet.stack = 1;
toRet.HasBeenRegistered = this.HasBeenRegistered;
toRet.RegisteredId = this.RegisteredId;
return toRet;
}
public override Item getOne()
{
return this.Clone();
}
public override bool placementAction(GameLocation location, int x, int y, Farmer who = null)
{
SGameLocation s = SGame.GetLocationFromName(location.name);
if (s.GetHashCode() != SGame.CurrentLocation.GetHashCode())
{
Program.LogError("HASH DIFFERENCE: " + s.GetHashCode() + " | " + SGame.ModLocations[SGame.ModLocations.IndexOf(SGame.ModLocations.First(z => z.name == location.name))].GetHashCode() + " | " + SGame.CurrentLocation.GetHashCode());
Console.ReadKey();
}
Console.Title = (this.GetHashCode() + " PLACEMENT");
if (s != null)
{
Vector2 index1 = new Vector2(x - (Game1.tileSize / 2), y - (Game1.tileSize / 2));
if (!s.ModObjects.ContainsKey(index1))
{
s.ModObjects.Add(index1, this);
Game1.player.position = index1;
return true;
}
}
else
{
Program.LogError("No SGameLocation could be found for the supplied GameLocation!");
return false;
}
return false;
}
}
}