100 lines
3.9 KiB
C#
100 lines
3.9 KiB
C#
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#region License
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// Copyright (c) 2007 James Newton-King
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#endregion
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using System;
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namespace Newtonsoft.Json
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{
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/// <summary>
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/// Instructs the <see cref="JsonSerializer"/> how to serialize the object.
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/// </summary>
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[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)]
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public sealed class JsonObjectAttribute : JsonContainerAttribute
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{
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private MemberSerialization _memberSerialization = MemberSerialization.OptOut;
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// yuck. can't set nullable properties on an attribute in C#
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// have to use this approach to get an unset default state
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internal Required? _itemRequired;
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internal NullValueHandling? _itemNullValueHandling;
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/// <summary>
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/// Gets or sets the member serialization.
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/// </summary>
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/// <value>The member serialization.</value>
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public MemberSerialization MemberSerialization
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{
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get => _memberSerialization;
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set => _memberSerialization = value;
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}
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/// <summary>
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/// Gets or sets how the object's properties with null values are handled during serialization and deserialization.
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/// </summary>
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/// <value>How the object's properties with null values are handled during serialization and deserialization.</value>
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public NullValueHandling ItemNullValueHandling
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{
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get => _itemNullValueHandling ?? default;
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set => _itemNullValueHandling = value;
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}
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/// <summary>
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/// Gets or sets a value that indicates whether the object's properties are required.
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/// </summary>
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/// <value>
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/// A value indicating whether the object's properties are required.
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/// </value>
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public Required ItemRequired
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{
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get => _itemRequired ?? default;
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set => _itemRequired = value;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="JsonObjectAttribute"/> class.
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/// </summary>
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public JsonObjectAttribute()
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="JsonObjectAttribute"/> class with the specified member serialization.
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/// </summary>
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/// <param name="memberSerialization">The member serialization.</param>
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public JsonObjectAttribute(MemberSerialization memberSerialization)
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{
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MemberSerialization = memberSerialization;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="JsonObjectAttribute"/> class with the specified container Id.
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/// </summary>
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/// <param name="id">The container Id.</param>
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public JsonObjectAttribute(string id)
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: base(id)
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{
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}
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}
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}
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