2017-06-06 03:02:40 +08:00
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## Release notes
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2017-06-06 04:01:08 +08:00
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### 1.6
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2017-06-06 03:24:53 +08:00
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* Added support for deploying mod files into `Mods` automatically.
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2017-06-06 04:01:08 +08:00
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* Added a build error if a game folder is found, but doesn't contain Stardew Valley or SMAPI.
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2017-06-06 03:02:40 +08:00
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### 1.5
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* Added support for setting a custom game path globally.
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* Added default GOG path on Mac.
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### 1.4
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* Fixed detection of non-default game paths on 32-bit Windows.
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* Removed support for SilVerPLuM (discontinued).
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* Removed support for overriding the target platform (no longer needed since SMAPI crossplatforms mods automatically).
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### 1.3
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* Added support for non-default game paths on Windows.
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### 1.2
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* Exclude game binaries from mod build output.
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### 1.1
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* Added support for overriding the target platform.
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### 1.0
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* Initial release.
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* Added support for detecting the game path automatically.
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* Added support for injecting XNA/MonoGame references automatically based on the OS.
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2017-06-06 04:01:08 +08:00
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* Added support for mod builders like SilVerPLuM.
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