prepare for release

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Jesse Plamondon-Willard 2022-06-16 22:14:09 -04:00
parent 525351e905
commit 011aa4c9d0
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6 changed files with 11 additions and 11 deletions

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@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
<Version>3.14.7</Version>
<Version>3.15.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

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← [README](README.md)
# Release notes
## Upcoming release
See [release highlights](https://www.patreon.com/posts/66986798).
## 3.15.0
Released 17 June 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/67877219).
* For players:
* Optimized mod image file loading.
@ -10,7 +10,7 @@ See [release highlights](https://www.patreon.com/posts/66986798).
* Updated compatibility list.
* For mod authors:
* Added a [new `IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), so mods can avoid creating full `Texture2D` instances in many cases.
* Added an [`IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), to avoid creating full `Texture2D` instances in many cases.
* In `smapi-internal/config.json`, you can now enable verbose logging for specific mods (instead of all or nothing).
* Updated dependencies:
* Harmony 2.2.1 (see changes in [2.2.0](https://github.com/pardeike/Harmony/releases/tag/v2.2.0.0) and [2.2.1](https://github.com/pardeike/Harmony/releases/tag/v2.2.1.0));

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{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "3.14.7",
"Version": "3.15.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.14.7"
"MinimumApiVersion": "3.15.0"
}

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{
"Name": "Error Handler",
"Author": "SMAPI",
"Version": "3.14.7",
"Version": "3.15.0",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.14.7"
"MinimumApiVersion": "3.15.0"
}

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{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "3.14.7",
"Version": "3.15.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.14.7"
"MinimumApiVersion": "3.15.0"
}

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@ -50,7 +50,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.14.7";
internal static string RawApiVersion = "3.15.0";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>