diff --git a/build/common.targets b/build/common.targets index ca9a1d12..8b17c45a 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ - 3.14.7 + 3.15.0 SMAPI latest $(AssemblySearchPaths);{GAC} diff --git a/docs/release-notes.md b/docs/release-notes.md index 14658340..496d016a 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,8 +1,8 @@ ← [README](README.md) # Release notes -## Upcoming release -See [release highlights](https://www.patreon.com/posts/66986798). +## 3.15.0 +Released 17 June 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/67877219). * For players: * Optimized mod image file loading. @@ -10,7 +10,7 @@ See [release highlights](https://www.patreon.com/posts/66986798). * Updated compatibility list. * For mod authors: - * Added a [new `IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), so mods can avoid creating full `Texture2D` instances in many cases. + * Added an [`IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), to avoid creating full `Texture2D` instances in many cases. * In `smapi-internal/config.json`, you can now enable verbose logging for specific mods (instead of all or nothing). * Updated dependencies: * Harmony 2.2.1 (see changes in [2.2.0](https://github.com/pardeike/Harmony/releases/tag/v2.2.0.0) and [2.2.1](https://github.com/pardeike/Harmony/releases/tag/v2.2.1.0)); diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 564e480e..300de9d2 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.14.7", + "Version": "3.15.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.14.7" + "MinimumApiVersion": "3.15.0" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index 39d22b5f..15a1e0f3 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.14.7", + "Version": "3.15.0", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.14.7" + "MinimumApiVersion": "3.15.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 8eaf2475..1a11742c 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.14.7", + "Version": "3.15.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.14.7" + "MinimumApiVersion": "3.15.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index c63324e3..db88563e 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -50,7 +50,7 @@ namespace StardewModdingAPI internal static int? LogScreenId { get; set; } /// SMAPI's current raw semantic version. - internal static string RawApiVersion = "3.14.7"; + internal static string RawApiVersion = "3.15.0"; } /// Contains SMAPI's constants and assumptions.