Quick fixes
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@ -77,7 +77,6 @@ namespace StardewModdingAPI
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{
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Console.Title = _consoleTitle;
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Console.Title += " - Version " + Version.VersionString;
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#if DEBUG
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Console.Title += " - DEBUG IS NOT FALSE, AUTHOUR NEEDS TO REUPLOAD THIS VERSION";
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#endif
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@ -107,8 +106,6 @@ namespace StardewModdingAPI
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StardewModdingAPI.Log.Initialize(LogPath);
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StardewModdingAPI.Log.Verbose(LogPath);
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if (!File.Exists(ExecutionPath + "\\Stardew Valley.exe"))
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{
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throw new FileNotFoundException(string.Format("Could not found: {0}\\Stardew Valley.exe", ExecutionPath));
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@ -271,7 +268,7 @@ namespace StardewModdingAPI
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StardewModdingAPI.Log.Verbose("Game Loaded");
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Events.GameEvents.InvokeGameLoaded();
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StardewModdingAPI.Log.Comment(ConsoleColor.Cyan, "Type 'help' for help, or 'help <cmd>' for a command's usage");
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StardewModdingAPI.Log.Comment("Type 'help' for help, or 'help <cmd>' for a command's usage");
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//Begin listening to input
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consoleInputThread.Start();
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