diff --git a/docs/release-notes.md b/docs/release-notes.md index 13735e76..fca18bd2 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -4,8 +4,8 @@ ## Upcoming release * For players: - * SMAPI now prevents mods from crashing the game with invalid schedule data. - * SMAPI now prevents load crashes due to invalid building types. + * SMAPI now prevents crashes due to mods adding invalid schedule data. + * SMAPI now prevents crashes due to invalid building types. * Added support for persistent `smapi-internal/config.json` overrides (see info in the file). * Updated minimum game version (1.4 → 1.4.1). * Fixed 'collection was modified' error when returning to title in rare cases. @@ -24,11 +24,13 @@ * For modders: * Added support for loading `.tmx` map files. * Added JSON converter for `Vector2` values, so they work consistently crossplatform. - * Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves). * Reworked the order that asset editors/loaders are called between multiple mods to support some framework mods like Content Patcher and Json Assets. Note that the order is undefined and should not be depended on. * Removed invalid-schedule validation which had false positives. - * Fixed `helper.Data.Read/WriteGlobalData` using the `Saves` folder. The installer will move existing folders to the appdata folder. + * Fixed asset propagation not updating other players' sprites. + * Fixed asset propagation for player sprites not updating recolor maps (e.g. sleeves). + * Fixed `helper.Data.Read/WriteGlobalData` using the `Saves` folder instead of the game's appdata folder. The installer will move existing folders automatically. * Fixed dialogue asset changes not correctly propagated until the next day. + * Fixed dialogue asset propagation for marriage dialogue. * Fixed issue where a mod which implemented `IAssetEditor`/`IAssetLoader` on its entry class could then remove itself from the editor/loader list. * For SMAPI/tool developers: @@ -39,7 +41,7 @@ * Dropped API support for the pre-3.0 update-check format. ## 3.1 -Released 05 January 2019 for Stardew Valley 1.4 or later. +Released 05 January 2019 for Stardew Valley 1.4.1 or later. * For players: * Added separate group in 'skipped mods' list for broken dependencies, so it's easier to see what to fix first.