let players override SMAPI incompatible-code detection if needed

This commit is contained in:
Jesse Plamondon-Willard 2017-03-14 20:48:02 -04:00
parent 33df1e8c94
commit 104aa31412
9 changed files with 111 additions and 63 deletions

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@ -142,7 +142,7 @@ field | purpose
----- | -------
`DeveloperMode` | Default `false` (except in _SMAPI for developers_ releases). Whether to enable features intended for mod developers. Currently this only makes `TRACE`-level messages appear in the console.
`CheckForUpdates` | Default `true`. Whether SMAPI should check for a newer version when you load the game. If a new version is available, a small message will appear in the console. This doesn't affect the load time even if your connection is offline or slow, because it happens in the background.
`IncompatibleMods` | A list of mod versions SMAPI considers incompatible and will refuse to load. Changing this field is not recommended.
`ModCompatibility` | A list of mod versions SMAPI should consider compatible or broken regardless of whether it detects incompatible code. Each record can be set to `AssumeCompatible` or `AssumeBroken`. Changing this field is not recommended and may destabilise your game.
### Command-line arguments
SMAPI recognises the following command-line arguments. These are intended for internal use and may

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@ -54,9 +54,10 @@ namespace StardewModdingAPI.Framework
/// <summary>Preprocess and load an assembly.</summary>
/// <param name="assemblyPath">The assembly file path.</param>
/// <param name="assumeCompatible">Assume the mod is compatible, even if incompatible code is detected.</param>
/// <returns>Returns the rewrite metadata for the preprocessed assembly.</returns>
/// <exception cref="IncompatibleInstructionException">An incompatible CIL instruction was found while rewriting the assembly.</exception>
public Assembly Load(string assemblyPath)
public Assembly Load(string assemblyPath, bool assumeCompatible)
{
// get referenced local assemblies
AssemblyParseResult[] assemblies;
@ -73,7 +74,7 @@ namespace StardewModdingAPI.Framework
Assembly lastAssembly = null;
foreach (AssemblyParseResult assembly in assemblies)
{
bool changed = this.RewriteAssembly(assembly.Definition);
bool changed = this.RewriteAssembly(assembly.Definition, assumeCompatible);
if (changed)
{
this.Monitor.Log($"Loading {assembly.File.Name} (rewritten in memory)...", LogLevel.Trace);
@ -159,12 +160,13 @@ namespace StardewModdingAPI.Framework
****/
/// <summary>Rewrite the types referenced by an assembly.</summary>
/// <param name="assembly">The assembly to rewrite.</param>
/// <param name="assumeCompatible">Assume the mod is compatible, even if incompatible code is detected.</param>
/// <returns>Returns whether the assembly was modified.</returns>
/// <exception cref="IncompatibleInstructionException">An incompatible CIL instruction was found while rewriting the assembly.</exception>
private bool RewriteAssembly(AssemblyDefinition assembly)
private bool RewriteAssembly(AssemblyDefinition assembly, bool assumeCompatible)
{
ModuleDefinition module = assembly.MainModule;
HashSet<string> loggedRewrites = new HashSet<string>();
HashSet<string> loggedMessages = new HashSet<string>();
// swap assembly references if needed (e.g. XNA => MonoGame)
bool platformChanged = false;
@ -173,7 +175,7 @@ namespace StardewModdingAPI.Framework
// remove old assembly reference
if (this.AssemblyMap.RemoveNames.Any(name => module.AssemblyReferences[i].Name == name))
{
this.LogOnce(this.Monitor, loggedRewrites, $"Rewriting {assembly.Name.Name} for OS...");
this.LogOnce(this.Monitor, loggedMessages, $"Rewriting {assembly.Name.Name} for OS...");
platformChanged = true;
module.AssemblyReferences.RemoveAt(i);
i--;
@ -203,13 +205,17 @@ namespace StardewModdingAPI.Framework
// throw exception if instruction is incompatible but can't be rewritten
IInstructionFinder finder = finders.FirstOrDefault(p => p.IsMatch(instruction, platformChanged));
if (finder != null)
throw new IncompatibleInstructionException(finder.NounPhrase, $"Found an incompatible CIL instruction ({finder.NounPhrase}) while loading assembly {assembly.Name.Name}.");
{
if (!assumeCompatible)
throw new IncompatibleInstructionException(finder.NounPhrase, $"Found an incompatible CIL instruction ({finder.NounPhrase}) while loading assembly {assembly.Name.Name}.");
this.LogOnce(this.Monitor, loggedMessages, $"Found an incompatible CIL instruction ({finder.NounPhrase}) while loading assembly {assembly.Name.Name}, but SMAPI is configured to allow it anyway. The mod may crash or behave unexpectedly.", LogLevel.Warn);
}
// rewrite instruction if needed
IInstructionRewriter rewriter = rewriters.FirstOrDefault(p => p.IsMatch(instruction, platformChanged));
if (rewriter != null)
{
this.LogOnce(this.Monitor, loggedRewrites, $"Rewriting {assembly.Name.Name} to fix {rewriter.NounPhrase}...");
this.LogOnce(this.Monitor, loggedMessages, $"Rewriting {assembly.Name.Name} to fix {rewriter.NounPhrase}...");
rewriter.Rewrite(module, cil, instruction, this.AssemblyMap);
anyRewritten = true;
}

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@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using StardewModdingAPI.Framework.Models;
namespace StardewModdingAPI.Framework
@ -20,18 +19,18 @@ namespace StardewModdingAPI.Framework
/// <summary>The friendly mod names treated as deprecation warning sources (assembly full name => mod name).</summary>
private readonly IDictionary<string, string> ModNamesByAssembly = new Dictionary<string, string>();
/// <summary>The mod versions which should be disabled due to incompatibility.</summary>
private readonly IncompatibleMod[] IncompatibleMods;
/// <summary>Metadata about mods that SMAPI should assume is compatible or broken, regardless of whether it detects incompatible code.</summary>
private readonly ModCompatibility[] CompatibilityRecords;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="incompatibleMods">The mod versions which should be disabled due to incompatibility.</param>
public ModRegistry(IEnumerable<IncompatibleMod> incompatibleMods)
/// <param name="compatibilityRecords">Metadata about mods that SMAPI should assume is compatible or broken, regardless of whether it detects incompatible code.</param>
public ModRegistry(IEnumerable<ModCompatibility> compatibilityRecords)
{
this.IncompatibleMods = incompatibleMods.ToArray();
this.CompatibilityRecords = compatibilityRecords.ToArray();
}
@ -127,21 +126,20 @@ namespace StardewModdingAPI.Framework
return null;
}
/// <summary>Get a record indicating why a mod is incompatible (if applicable).</summary>
/// <summary>Get metadata that indicates whether SMAPI should assume the mod is compatible or broken, regardless of whether it detects incompatible code.</summary>
/// <param name="manifest">The mod manifest.</param>
/// <returns>Returns the incompatibility record if applicable, else <c>null</c>.</returns>
internal IncompatibleMod GetIncompatibilityRecord(IManifest manifest)
internal ModCompatibility GetCompatibilityRecord(IManifest manifest)
{
string key = !string.IsNullOrWhiteSpace(manifest.UniqueID) ? manifest.UniqueID : manifest.EntryDll;
return (
from mod in this.IncompatibleMods
from mod in this.CompatibilityRecords
where
mod.ID == key
&& (mod.LowerSemanticVersion == null || !manifest.Version.IsOlderThan(mod.LowerSemanticVersion))
&& !manifest.Version.IsNewerThan(mod.UpperSemanticVersion)
&& (string.IsNullOrWhiteSpace(mod.ForceCompatibleVersion) || !Regex.IsMatch(manifest.Version.ToString(), mod.ForceCompatibleVersion, RegexOptions.IgnoreCase))
select mod
).FirstOrDefault();
}
}
}
}

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@ -3,8 +3,8 @@ using Newtonsoft.Json;
namespace StardewModdingAPI.Framework.Models
{
/// <summary>Contains abstract metadata about an incompatible mod.</summary>
internal class IncompatibleMod
/// <summary>Metadata about a mod version that SMAPI should assume is compatible or broken, regardless of whether it detects incompatible code.</summary>
internal class ModCompatibility
{
/*********
** Accessors
@ -30,13 +30,13 @@ namespace StardewModdingAPI.Framework.Models
/// <summary>The URL the user can check for an unofficial updated version.</summary>
public string UnofficialUpdateUrl { get; set; }
/// <summary>A regular expression matching version strings to consider compatible, even if they technically precede <see cref="UpperVersion"/>.</summary>
public string ForceCompatibleVersion { get; set; }
/// <summary>The reason phrase to show in the warning, or <c>null</c> to use the default value.</summary>
/// <example>"this version is incompatible with the latest version of the game"</example>
public string ReasonPhrase { get; set; }
/// <summary>Indicates how SMAPI should consider the mod.</summary>
public ModCompatibilityType Compatibility { get; set; }
/****
** Injected

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@ -0,0 +1,12 @@
namespace StardewModdingAPI.Framework.Models
{
/// <summary>Indicates how SMAPI should consider a mod.</summary>
internal enum ModCompatibilityType
{
/// <summary>Assume the mod is not compatible, even if SMAPI doesn't detect any incompatible code.</summary>
AssumeBroken = 0,
/// <summary>Assume the mod is compatible, even if SMAPI detects incompatible code.</summary>
AssumeCompatible = 1
}
}

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@ -12,7 +12,7 @@
/// <summary>Whether to check if a newer version of SMAPI is available on startup.</summary>
public bool CheckForUpdates { get; set; } = true;
/// <summary>A list of mod versions which should be considered incompatible.</summary>
public IncompatibleMod[] IncompatibleMods { get; set; }
/// <summary>A list of mod versions which should be considered compatible or incompatible regardless of whether SMAPI detects incompatible code.</summary>
public ModCompatibility[] ModCompatibility { get; set; }
}
}

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@ -78,7 +78,7 @@ namespace StardewModdingAPI
// initialise
this.Monitor = new Monitor("SMAPI", this.ConsoleManager, this.LogFile, this.ExitGameImmediately) { WriteToConsole = writeToConsole };
this.ModRegistry = new ModRegistry(this.Settings.IncompatibleMods);
this.ModRegistry = new ModRegistry(this.Settings.ModCompatibility);
this.DeprecationManager = new DeprecationManager(this.Monitor, this.ModRegistry);
}
@ -364,8 +364,8 @@ namespace StardewModdingAPI
skippedPrefix = $"Skipped {manifest.Name}";
// validate compatibility
IncompatibleMod compatibility = this.ModRegistry.GetIncompatibilityRecord(manifest);
if (compatibility != null)
ModCompatibility compatibility = this.ModRegistry.GetCompatibilityRecord(manifest);
if (compatibility?.Compatibility == ModCompatibilityType.AssumeBroken)
{
bool hasOfficialUrl = !string.IsNullOrWhiteSpace(compatibility.UpdateUrl);
bool hasUnofficialUrl = !string.IsNullOrWhiteSpace(compatibility.UnofficialUpdateUrl);
@ -433,7 +433,7 @@ namespace StardewModdingAPI
Assembly modAssembly;
try
{
modAssembly = modAssemblyLoader.Load(assemblyPath);
modAssembly = modAssemblyLoader.Load(assemblyPath, assumeCompatible: compatibility?.Compatibility == ModCompatibilityType.AssumeCompatible);
}
catch (IncompatibleInstructionException ex)
{

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@ -9,7 +9,7 @@ generally shouldn't change this file unless necessary.
{
"DeveloperMode": true,
"CheckForUpdates": true,
"IncompatibleMods": [
"ModCompatibility": [
/* versions which crash the game */
{
"Name": "NPC Map Locations",
@ -17,7 +17,8 @@ generally shouldn't change this file unless necessary.
"LowerVersion": "1.42",
"UpperVersion": "1.43",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/239",
"ReasonPhrase": "this version has an update check error which crashes the game"
"ReasonPhrase": "this version has an update check error which crashes the game",
"Compatibility": "AssumeBroken"
},
/* versions not compatible with Stardew Valley 1.1+ */
@ -25,7 +26,8 @@ generally shouldn't change this file unless necessary.
"Name": "Chest Label System",
"ID": "SPDChestLabel",
"UpperVersion": "1.5",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/242"
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/242",
"Compatibility": "AssumeBroken"
},
/* versions not compatible with Stardew Valley 1.2+ */
@ -35,14 +37,16 @@ generally shouldn't change this file unless necessary.
"UpperVersion": "1.1",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/257",
"UnofficialUpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/518",
"Notes": "Crashes with 'Method not found: Void StardewValley.Item.set_Name(System.String)'."
"Notes": "Crashes with 'Method not found: Void StardewValley.Item.set_Name(System.String)'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Almighty Tool",
"ID": "AlmightyTool.dll",
"UpperVersion": "1.1.1",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/439",
"Notes": "Uses obsolete StardewModdingAPI.Extensions."
"Notes": "Uses obsolete StardewModdingAPI.Extensions.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Better Sprinklers",
@ -50,189 +54,216 @@ generally shouldn't change this file unless necessary.
"UpperVersion": "2.3",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/41",
"UnofficialUpdateUrl": "http://community.playstarbound.com/threads/125031",
"Notes": "Uses obsolete StardewModdingAPI.Extensions."
"Notes": "Uses obsolete StardewModdingAPI.Extensions.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Casks Anywhere",
"ID": "CasksAnywhere",
"UpperVersion": "1.1",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/878",
"Notes": "Uses obsolete StardewModdingAPI.Inheritance.ItemStackChange."
"Notes": "Uses obsolete StardewModdingAPI.Inheritance.ItemStackChange.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Chests Anywhere",
"ID": "ChestsAnywhere",
"UpperVersion": "1.8.2",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/518",
"Notes": "Crashes with 'Method not found: Void StardewValley.Menus.TextBox.set_Highlighted(Boolean)'."
"Notes": "Crashes with 'Method not found: Void StardewValley.Menus.TextBox.set_Highlighted(Boolean)'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Chests Anywhere",
"ID": "Pathoschild.ChestsAnywhere",
"UpperVersion": "1.9-beta",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/518",
"Notes": "ID changed in 1.9. Crashes with InvalidOperationException: 'The menu doesn't seem to have a player inventory'."
"Notes": "ID changed in 1.9. Crashes with InvalidOperationException: 'The menu doesn't seem to have a player inventory'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "CJB Automation",
"ID": "CJBAutomation",
"UpperVersion": "1.4",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/211",
"Notes": "Crashes with 'Method not found: Void StardewValley.Item.set_Name(System.String)'."
"Notes": "Crashes with 'Method not found: Void StardewValley.Item.set_Name(System.String)'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "CJB Cheats Menu",
"ID": "CJBCheatsMenu",
"UpperVersion": "1.13",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/4",
"Notes": "Uses removed Game1.borderFont."
"Notes": "Uses removed Game1.borderFont.",
"Compatibility": "AssumeBroken"
},
{
"Name": "CJB Item Spawner",
"ID": "CJBItemSpawner",
"UpperVersion": "1.6",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/93",
"Notes": "Uses removed Game1.borderFont."
"Notes": "Uses removed Game1.borderFont.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Cooking Skill",
"ID": "CookingSkill",
"UpperVersion": "1.0.3",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/522",
"Notes": "Crashes with 'Method not found: Void StardewValley.Buff..ctor(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, System.String)'."
"Notes": "Crashes with 'Method not found: Void StardewValley.Buff..ctor(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, System.String)'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Enemy Health Bars",
"ID": "SPDHealthBar",
"UpperVersion": "1.7",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/193",
"Notes": "Uses obsolete GraphicsEvents.DrawTick."
"Notes": "Uses obsolete GraphicsEvents.DrawTick.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Entoarox Framework",
"ID": "eacdb74b-4080-4452-b16b-93773cda5cf9",
"UpperVersion": "1.6.5",
"UpdateUrl": "http://community.playstarbound.com/resources/4228",
"Notes": "Uses obsolete StardewModdingAPI.Inheritance.SObject until 1.6.1; then crashes until 1.6.4 ('Entoarox Framework requested an immediate game shutdown: Fatal error attempting to update player tick properties System.NullReferenceException: Object reference not set to an instance of an object. at Entoarox.Framework.PlayerHelper.Update(Object s, EventArgs e)')."
"Notes": "Uses obsolete StardewModdingAPI.Inheritance.SObject until 1.6.1; then crashes until 1.6.4 ('Entoarox Framework requested an immediate game shutdown: Fatal error attempting to update player tick properties System.NullReferenceException: Object reference not set to an instance of an object. at Entoarox.Framework.PlayerHelper.Update(Object s, EventArgs e)').",
"Compatibility": "AssumeBroken"
},
{
"Name": "Extended Fridge",
"ID": "Mystra007ExtendedFridge",
"UpperVersion": "1.0",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/485",
"Notes": "Actual upper version is 0.94, but mod incorrectly sets it to 1.0 in the manifest. Crashes with 'Field not found: StardewValley.Game1.mouseCursorTransparency'."
"Notes": "Actual upper version is 0.94, but mod incorrectly sets it to 1.0 in the manifest. Crashes with 'Field not found: StardewValley.Game1.mouseCursorTransparency'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Get Dressed",
"ID": "GetDressed.dll",
"UpperVersion": "3.2",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/331",
"Notes": "Crashes with NullReferenceException in GameEvents.UpdateTick."
"Notes": "Crashes with NullReferenceException in GameEvents.UpdateTick.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Lookup Anything",
"ID": "LookupAnything",
"UpperVersion": "1.10",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/541",
"Notes": "Crashes with FormatException when looking up NPCs."
"Notes": "Crashes with FormatException when looking up NPCs.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Lookup Anything",
"ID": "Pathoschild.LookupAnything",
"UpperVersion": "1.10.1",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/541",
"Notes": "ID changed in 1.10.1. Crashes with FormatException when looking up NPCs."
"Notes": "ID changed in 1.10.1. Crashes with FormatException when looking up NPCs.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Makeshift Multiplayer",
"ID": "StardewValleyMP",
"UpperVersion": "0.2.10",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/501",
"Notes": "Uses obsolete GraphicsEvents.OnPreRenderHudEventNoCheck."
"Notes": "Uses obsolete GraphicsEvents.OnPreRenderHudEventNoCheck.",
"Compatibility": "AssumeBroken"
},
{
"Name": "NoSoilDecay",
"ID": "289dee03-5f38-4d8e-8ffc-e440198e8610",
"UpperVersion": "0.5",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/237",
"Notes": "Uses Assembly.GetExecutingAssembly().Location."
"Notes": "Uses Assembly.GetExecutingAssembly().Location.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Point-and-Plant",
"ID": "PointAndPlant.dll",
"UpperVersion": "1.0.2",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/572",
"Notes": "Uses obsolete StardewModdingAPI.Extensions."
"Notes": "Uses obsolete StardewModdingAPI.Extensions.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Reusable Wallpapers",
"ID": "dae1b553-2e39-43e7-8400-c7c5c836134b",
"UpperVersion": "1.5",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/356",
"Notes": "Uses obsolete StardewModdingAPI.Inheritance.ItemStackChange."
"Notes": "Uses obsolete StardewModdingAPI.Inheritance.ItemStackChange.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Save Anywhere",
"ID": "SaveAnywhere",
"UpperVersion": "2.0",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/444",
"Notes": "Depends on StarDustCore."
"Notes": "Depends on StarDustCore.",
"Compatibility": "AssumeBroken"
},
{
"Name": "StackSplitX",
"ID": "StackSplitX.dll",
"UpperVersion": "1.0",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/798",
"Notes": "Uses SMAPI's internal SGame class."
"Notes": "Uses SMAPI's internal SGame class.",
"Compatibility": "AssumeBroken"
},
{
"Name": "StarDustCore",
"ID": "StarDustCore",
"UpperVersion": "1.0",
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/683",
"Notes": "Crashes with 'Method not found: Void StardewModdingAPI.Command.CallCommand(System.String)'."
"Notes": "Crashes with 'Method not found: Void StardewModdingAPI.Command.CallCommand(System.String)'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Teleporter",
"ID": "Teleporter",
"UpperVersion": "1.0.2",
"UpdateUrl": "http://community.playstarbound.com/resources/4374",
"Notes": "Crashes with 'InvalidOperationException: The StardewValley.Menus.MapPage object doesn't have a private 'points' instance field'."
"Notes": "Crashes with 'InvalidOperationException: The StardewValley.Menus.MapPage object doesn't have a private 'points' instance field'.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Zoryn's Better RNG",
"ID": "76b6d1e1-f7ba-4d72-8c32-5a1e6d2716f6",
"UpperVersion": "1.5",
"UpdateUrl": "http://community.playstarbound.com/threads/108756",
"Notes": "Uses SMAPI's internal SGame class."
"Notes": "Uses SMAPI's internal SGame class.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Zoryn's Calendar Anywhere",
"ID": "a41c01cd-0437-43eb-944f-78cb5a53002a",
"UpperVersion": "1.5",
"UpdateUrl": "http://community.playstarbound.com/threads/108756",
"Notes": "Uses SMAPI's internal SGame class."
"Notes": "Uses SMAPI's internal SGame class.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Zoryn's Health Bars",
"ID": "HealthBars.dll",
"UpperVersion": "1.5",
"UpdateUrl": "http://community.playstarbound.com/threads/108756",
"Notes": "Uses SMAPI's internal SGame class."
"Notes": "Uses SMAPI's internal SGame class.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Zoryn's Movement Mod",
"ID": "8a632929-8335-484f-87dd-c29d2ba3215d",
"UpperVersion": "1.5",
"UpdateUrl": "http://community.playstarbound.com/threads/108756",
"Notes": "Uses SMAPI's internal SGame class."
"Notes": "Uses SMAPI's internal SGame class.",
"Compatibility": "AssumeBroken"
},
{
"Name": "Zoryn's Regen Mod",
"ID": "dfac4383-1b6b-4f33-ae4e-37fc23e5252e",
"UpperVersion": "1.5",
"UpdateUrl": "http://community.playstarbound.com/threads/108756",
"Notes": "Uses SMAPI's internal SGame class."
"Notes": "Uses SMAPI's internal SGame class.",
"Compatibility": "AssumeBroken"
}
]
}

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@ -154,6 +154,7 @@
<Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" />
<Compile Include="Framework\Logging\InterceptingTextWriter.cs" />
<Compile Include="Framework\CommandHelper.cs" />
<Compile Include="Framework\Models\ModCompatibilityType.cs" />
<Compile Include="Framework\Models\SConfig.cs" />
<Compile Include="Framework\Reflection\PrivateProperty.cs" />
<Compile Include="Framework\RequestExitDelegate.cs" />
@ -176,7 +177,7 @@
<Compile Include="Framework\DeprecationLevel.cs" />
<Compile Include="Framework\DeprecationManager.cs" />
<Compile Include="Framework\InternalExtensions.cs" />
<Compile Include="Framework\Models\IncompatibleMod.cs" />
<Compile Include="Framework\Models\ModCompatibility.cs" />
<Compile Include="Framework\AssemblyLoader.cs" />
<Compile Include="Framework\Reflection\CacheEntry.cs" />
<Compile Include="Framework\Reflection\PrivateField.cs" />