fix error when no symbols are found
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@ -13,7 +13,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols
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** Fields
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*********/
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/// <summary>The underlying symbol reader provider.</summary>
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private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider();
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private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider(throwIfNoSymbol: false);
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/// <summary>The symbol data loaded by absolute assembly path.</summary>
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private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new Dictionary<string, Stream>(StringComparer.OrdinalIgnoreCase);
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