migrate to new project file format
This commit is contained in:
parent
56726073ba
commit
125bcbee56
|
@ -39,6 +39,11 @@
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<Choose>
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<When Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI' OR '$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.SaveBackup' OR '$(MSBuildProjectName)' == 'StardewModdingAPI.Tests'">
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<!-- Windows -->
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<PropertyGroup>
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<!--recognise XNA Framework DLLs in the GAC-->
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<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
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</PropertyGroup>
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<ItemGroup Condition="$(OS) == 'Windows_NT'">
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<Reference Include="Stardew Valley">
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<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
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@ -93,12 +98,12 @@
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</Choose>
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<!-- if game path is invalid, show one user-friendly error instead of a slew of reference errors -->
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<Target Name="BeforeBuild">
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<Target Name="ValidateInstallPath" AfterTargets="BeforeBuild">
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<Error Condition="!Exists('$(GamePath)')" Text="Failed to find the game install path automatically; edit the *.csproj file and manually add a <GamePath> setting with the full directory path containing the Stardew Valley executable." />
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</Target>
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<!-- copy files into game directory and enable debugging -->
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<Target Name="AfterBuild">
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<Target Name="CopySmapiFiles" AfterTargets="AfterBuild">
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<CallTarget Targets="CopySMAPI;CopyDefaultMods" />
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</Target>
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<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'">
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@ -5,20 +5,18 @@
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creates the build package in the bin\Packages folder.
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-->
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<Target Name="AfterBuild">
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<Target Name="PrepareInstaller" AfterTargets="AfterBuild">
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<PropertyGroup>
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<RootPath>$(SolutionDir)\..</RootPath>
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<CompiledRootPath>$(RootPath)\bin\$(Configuration)</CompiledRootPath>
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<CompiledSmapiPath>$(CompiledRootPath)\SMAPI</CompiledSmapiPath>
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<CompiledToolkitPath>$(CompiledRootPath)\SMAPI.Toolkit\net4.5</CompiledToolkitPath>
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<CompiledModsPath>$(CompiledRootPath)\Mods</CompiledModsPath>
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<PackagePath>$(SolutionDir)\..\bin\SMAPI installer</PackagePath>
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<PackageDevPath>$(SolutionDir)\..\bin\SMAPI installer for developers</PackageDevPath>
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<PlatformName>windows</PlatformName>
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<PlatformName Condition="$(OS) != 'Windows_NT'">unix</PlatformName>
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</PropertyGroup>
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<ItemGroup>
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<CompiledMods Include="$(SolutionDir)\..\bin\$(Configuration)\Mods\**\*.*" />
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</ItemGroup>
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<!-- reset package directory -->
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<RemoveDir Directories="$(PackagePath)" />
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@ -48,12 +46,19 @@
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<Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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<Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.pdb" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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<Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.xml" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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<Copy SourceFiles="@(CompiledMods)" DestinationFolder="$(PackagePath)\bundle\Mods\%(RecursiveDir)" />
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<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\unix-launcher.sh" DestinationFiles="$(PackagePath)\bundle\StardewModdingAPI" />
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<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(TargetDir)\windows-exe-config.xml" DestinationFiles="$(PackagePath)\bundle\StardewModdingAPI.exe.config" />
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<!--copy bundled mods-->
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<Copy SourceFiles="$(CompiledModsPath)\ConsoleCommands\ConsoleCommands.dll" DestinationFolder="$(PackagePath)\bundle\Mods\ConsoleCommands" />
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<Copy SourceFiles="$(CompiledModsPath)\ConsoleCommands\ConsoleCommands.pdb" DestinationFolder="$(PackagePath)\bundle\Mods\ConsoleCommands" />
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<Copy SourceFiles="$(CompiledModsPath)\ConsoleCommands\manifest.json" DestinationFolder="$(PackagePath)\bundle\Mods\ConsoleCommands" />
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<Copy SourceFiles="$(CompiledModsPath)\SaveBackup\SaveBackup.dll" DestinationFolder="$(PackagePath)\bundle\Mods\SaveBackup" />
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<Copy SourceFiles="$(CompiledModsPath)\SaveBackup\SaveBackup.pdb" DestinationFolder="$(PackagePath)\bundle\Mods\SaveBackup" />
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<Copy SourceFiles="$(CompiledModsPath)\SaveBackup\manifest.json" DestinationFolder="$(PackagePath)\bundle\Mods\SaveBackup" />
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<!-- fix errors on Linux/Mac (sample: https://log.smapi.io/mMdFUpgB) -->
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<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(RootPath)\build\lib\System.Numerics.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(RootPath)\build\lib\System.Runtime.Caching.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
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@ -5,7 +5,7 @@
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package files to the bin\Pathoschild.Stardew.ModBuildConfig folder.
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-->
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<Target Name="AfterBuild">
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<Target Name="PreparePackage" AfterTargets="AfterBuild">
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<PropertyGroup>
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<PackagePath>$(SolutionDir)\..\bin\Pathoschild.Stardew.ModBuildConfig</PackagePath>
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</PropertyGroup>
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@ -1,62 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{443DDF81-6AAF-420A-A610-3459F37E5575}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>StardewModdingAPI.Installer</RootNamespace>
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<AssemblyName>StardewModdingAPI.Installer</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFramework>net45</TargetFramework>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<OutputType>Exe</OutputType>
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>$(SolutionDir)\..\bin\Debug\Installer</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>$(SolutionDir)\..\bin\Release\Installer</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<OutputPath>$(SolutionDir)\..\bin\$(Configuration)\Installer</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.IO.Compression.FileSystem" />
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<Compile Include="..\..\build\GlobalAssemblyInfo.cs" Link="Properties\GlobalAssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
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<Link>Properties\GlobalAssemblyInfo.cs</Link>
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</Compile>
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<Compile Include="Enums\ScriptAction.cs" />
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<Compile Include="Framework\InstallerPaths.cs" />
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<Compile Include="InteractiveInstaller.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<ProjectReference Include="..\SMAPI.Toolkit\StardewModdingAPI.Toolkit.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="README.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<Content Include="windows-exe-config.xml">
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<None Update="README.txt">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</None>
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<None Include="windows-exe-config.xml">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="windows-install.bat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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@ -67,14 +37,9 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj">
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<Project>{ea5cfd2e-9453-4d29-b80f-8e0ea23f4ac6}</Project>
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<Name>StardewModdingAPI.Toolkit</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\..\build\common.targets" />
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<Import Project="..\..\build\prepare-install-package.targets" />
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</Project>
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@ -1,73 +1,34 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{EA4F1E80-743F-4A1D-9757-AE66904A196A}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
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<AssemblyName>StardewModdingAPI.ModBuildConfig</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFramework>net45</TargetFramework>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<LangVersion>latest</LangVersion>
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<PlatformTarget>x86</PlatformTarget>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\SMAPI.Toolkit\StardewModdingAPI.Toolkit.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\docs\mod-build-config.md">
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<Link>mod-build-config.md</Link>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Build" />
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<Reference Include="Microsoft.Build.Framework" />
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<Reference Include="Microsoft.Build.Utilities.v4.0" />
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<Reference Include="System" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.Web.Extensions" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="DeployModTask.cs" />
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<Compile Include="Framework\UserErrorException.cs" />
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<Compile Include="Framework\ModFileManager.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="assets\nuget-icon.pdn" />
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<None Include="build\smapi.targets">
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<SubType>Designer</SubType>
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</None>
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<None Include="package.nuspec">
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<SubType>Designer</SubType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Content Include="assets\nuget-icon.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj">
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<Project>{d5cfd923-37f1-4bc3-9be8-e506e202ac28}</Project>
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<Name>StardewModdingAPI.Toolkit.CoreInterfaces</Name>
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</ProjectReference>
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<ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj">
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<Project>{ea5cfd2e-9453-4d29-b80f-8e0ea23f4ac6}</Project>
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<Name>StardewModdingAPI.Toolkit</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\..\build\common.targets" />
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<Import Project="..\..\build\prepare-nuget-package.targets" />
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</Project>
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@ -1,93 +1,35 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{28480467-1A48-46A7-99F8-236D95225359}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>StardewModdingAPI.Mods.ConsoleCommands</RootNamespace>
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<AssemblyName>ConsoleCommands</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFramework>net45</TargetFramework>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>$(SolutionDir)\..\bin\Debug\Mods\ConsoleCommands\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<Prefer32Bit>false</Prefer32Bit>
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<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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||||
<OutputPath>$(SolutionDir)\..\bin\Release\Mods\ConsoleCommands\</OutputPath>
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||||
<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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<OutputPath>$(SolutionDir)\..\bin\$(Configuration)\Mods\ConsoleCommands</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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||||
<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
|
||||
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
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<Private>False</Private>
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</ProjectReference>
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||||
</ItemGroup>
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||||
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||||
<ItemGroup>
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||||
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
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||||
<Link>Properties\GlobalAssemblyInfo.cs</Link>
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||||
</Compile>
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||||
<Compile Include="Framework\Commands\ArgumentParser.cs" />
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||||
<Compile Include="Framework\Commands\Other\ShowDataFilesCommand.cs" />
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<Compile Include="Framework\Commands\Other\ShowGameFilesCommand.cs" />
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<Compile Include="Framework\Commands\Other\DebugCommand.cs" />
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||||
<Compile Include="Framework\Commands\Player\ListItemTypesCommand.cs" />
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<Compile Include="Framework\Commands\Player\ListItemsCommand.cs" />
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<Compile Include="Framework\Commands\Player\AddCommand.cs" />
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||||
<Compile Include="Framework\Commands\Player\SetStyleCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetColorCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetMaxHealthCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetMaxStaminaCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetHealthCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetImmunityCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetStaminaCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetNameCommand.cs" />
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<Compile Include="Framework\Commands\Player\SetMoneyCommand.cs" />
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<Compile Include="Framework\Commands\TrainerCommand.cs" />
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<Compile Include="Framework\Commands\World\SetMineLevelCommand.cs" />
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<Compile Include="Framework\Commands\World\DownMineLevelCommand.cs" />
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<Compile Include="Framework\Commands\World\ClearCommand.cs" />
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<Compile Include="Framework\Commands\World\SetYearCommand.cs" />
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<Compile Include="Framework\Commands\World\SetSeasonCommand.cs" />
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<Compile Include="Framework\Commands\World\SetDayCommand.cs" />
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||||
<Compile Include="Framework\Commands\World\SetTimeCommand.cs" />
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<Compile Include="Framework\Commands\World\FreezeTimeCommand.cs" />
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<Compile Include="Framework\ItemData\ItemType.cs" />
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<Compile Include="Framework\Commands\ITrainerCommand.cs" />
|
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<Compile Include="Framework\ItemData\SearchableItem.cs" />
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<Compile Include="Framework\ItemRepository.cs" />
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<Compile Include="ModEntry.cs" />
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||||
<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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||||
|
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<ItemGroup>
|
||||
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
|
||||
<Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
|
||||
<Name>StardewModdingAPI</Name>
|
||||
<Private>False</Private>
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||||
</ProjectReference>
|
||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<None Include="manifest.json">
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||||
<None Update="manifest.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
||||
<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
|
||||
<Import Project="..\..\build\common.targets" />
|
||||
|
||||
</Project>
|
|
@ -1,62 +1,35 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||
<Project Sdk="Microsoft.NET.Sdk">
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||||
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||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProjectGuid>{E272EB5D-8C57-417E-8E60-C1079D3F53C4}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StardewModdingAPI.Mods.SaveBackup</RootNamespace>
|
||||
<AssemblyName>SaveBackup</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFramework>net45</TargetFramework>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<OutputPath>$(SolutionDir)\..\bin\$(Configuration)\Mods\SaveBackup</OutputPath>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>$(SolutionDir)\..\bin\Debug\Mods\SaveBackup\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>$(SolutionDir)\..\bin\Release\Mods\SaveBackup\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
|
||||
<Link>Properties\GlobalAssemblyInfo.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="ModEntry.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="manifest.json">
|
||||
<None Update="manifest.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
|
||||
<Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
|
||||
<Name>StardewModdingAPI</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj">
|
||||
<Project>{d5cfd923-37f1-4bc3-9be8-e506e202ac28}</Project>
|
||||
<Name>StardewModdingAPI.Toolkit.CoreInterfaces</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
||||
<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
|
||||
<Import Project="..\..\build\common.targets" />
|
||||
|
||||
</Project>
|
|
@ -1,35 +1,20 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProjectGuid>{36CCB19E-92EB-48C7-9615-98EEFD45109B}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StardewModdingAPI.Tests</RootNamespace>
|
||||
<AssemblyName>StardewModdingAPI.Tests</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFramework>net45</TargetFramework>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SMAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj" />
|
||||
<ProjectReference Include="..\SMAPI.Toolkit\StardewModdingAPI.Toolkit.csproj" />
|
||||
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Castle.Core" Version="4.3.1" />
|
||||
<PackageReference Include="Moq" Version="4.10.0" />
|
||||
|
@ -39,42 +24,17 @@
|
|||
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.1" />
|
||||
<PackageReference Include="System.ValueTuple" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Configuration" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
|
||||
<Link>Properties\GlobalAssemblyInfo.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="Toolkit\PathUtilitiesTests.cs" />
|
||||
<Compile Include="Utilities\SemanticVersionTests.cs" />
|
||||
<Compile Include="Utilities\SDateTests.cs" />
|
||||
<Compile Include="Core\TranslationTests.cs" />
|
||||
<Compile Include="Core\ModResolverTests.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Sample.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="app.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
|
||||
<Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
|
||||
<Name>StardewModdingAPI</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj">
|
||||
<Project>{d5cfd923-37f1-4bc3-9be8-e506e202ac28}</Project>
|
||||
<Name>StardewModdingAPI.Toolkit.CoreInterfaces</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj">
|
||||
<Project>{ea5cfd2e-9453-4d29-b80f-8e0ea23f4ac6}</Project>
|
||||
<Name>StardewModdingAPI.Toolkit</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
||||
<Import Project="..\..\build\common.targets" />
|
||||
|
||||
</Project>
|
|
@ -1,4 +1,4 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net4.5;netstandard2.0</TargetFrameworks>
|
||||
|
@ -6,6 +6,7 @@
|
|||
<OutputPath>..\..\bin\$(Configuration)\SMAPI.Toolkit</OutputPath>
|
||||
<DocumentationFile>..\..\bin\$(Configuration)\SMAPI.Toolkit\$(TargetFramework)\StardewModdingAPI.Toolkit.xml</DocumentationFile>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<PlatformTarget Condition="'$(TargetFramework)' == 'net4.5'">x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -19,7 +20,7 @@
|
|||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj" />
|
||||
<ProjectReference Include="..\SMAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\..\build\common.targets" />
|
|
@ -29,7 +29,7 @@
|
|||
</ItemGroup>
|
||||
<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj" />
|
||||
<ProjectReference Include="..\SMAPI.Toolkit\StardewModdingAPI.Toolkit.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Update="Views\Index\Privacy.cshtml">
|
||||
|
|
|
@ -1,14 +1,9 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27130.2036
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28729.10
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.Mods.ConsoleCommands", "SMAPI.Mods.ConsoleCommands\StardewModdingAPI.Mods.ConsoleCommands.csproj", "{28480467-1A48-46A7-99F8-236D95225359}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI", "SMAPI\StardewModdingAPI.csproj", "{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{80AD8528-AA49-4731-B4A6-C691845815A1} = {80AD8528-AA49-4731-B4A6-C691845815A1}
|
||||
EndProjectSection
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SMAPI", "SMAPI\StardewModdingAPI.csproj", "{1298F2B2-57BD-4647-AF70-1FCBBEE500B6}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".root", ".root", "{86C452BE-D2D8-45B4-B63F-E329EB06CEDA}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
|
@ -18,14 +13,14 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".root", ".root", "{86C452BE
|
|||
..\LICENSE.txt = ..\LICENSE.txt
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.Installer", "SMAPI.Installer\StardewModdingAPI.Installer.csproj", "{443DDF81-6AAF-420A-A610-3459F37E5575}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Installer", "SMAPI.Installer\StardewModdingAPI.Installer.csproj", "{0ED5EAD8-5D85-420D-8101-6D8CCCE29C9B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E272EB5D-8C57-417E-8E60-C1079D3F53C4} = {E272EB5D-8C57-417E-8E60-C1079D3F53C4}
|
||||
{28480467-1A48-46A7-99F8-236D95225359} = {28480467-1A48-46A7-99F8-236D95225359}
|
||||
{F1A573B0-F436-472C-AE29-0B91EA6B9F8F} = {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}
|
||||
{E4113F3E-3CAA-4288-9378-39A77BA625DB} = {E4113F3E-3CAA-4288-9378-39A77BA625DB}
|
||||
{8C2CA4AB-BA8A-446A-B59E-9D6502E145F7} = {8C2CA4AB-BA8A-446A-B59E-9D6502E145F7}
|
||||
{1298F2B2-57BD-4647-AF70-1FCBBEE500B6} = {1298F2B2-57BD-4647-AF70-1FCBBEE500B6}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.Tests", "SMAPI.Tests\StardewModdingAPI.Tests.csproj", "{36CCB19E-92EB-48C7-9615-98EEFD45109B}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Tests", "SMAPI.Tests\StardewModdingAPI.Tests.csproj", "{E023DA12-5960-4101-80B9-A7DCE955725C}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Web", "SMAPI.Web\StardewModdingAPI.Web.csproj", "{A308F679-51A3-4006-92D5-BAEC7EBD01A1}"
|
||||
EndProject
|
||||
|
@ -47,10 +42,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "build", "build", "{09CF91E5
|
|||
..\build\prepare-nuget-package.targets = ..\build\prepare-nuget-package.targets
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.ModBuildConfig", "SMAPI.ModBuildConfig\StardewModdingAPI.ModBuildConfig.csproj", "{EA4F1E80-743F-4A1D-9757-AE66904A196A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{80AD8528-AA49-4731-B4A6-C691845815A1} = {80AD8528-AA49-4731-B4A6-C691845815A1}
|
||||
EndProjectSection
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.ModBuildConfig", "SMAPI.ModBuildConfig\StardewModdingAPI.ModBuildConfig.csproj", "{C11D0AFB-2893-41A9-AD55-D002F032D6AD}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.ModBuildConfig.Analyzer", "SMAPI.ModBuildConfig.Analyzer\StardewModdingAPI.ModBuildConfig.Analyzer.csproj", "{80AD8528-AA49-4731-B4A6-C691845815A1}"
|
||||
EndProject
|
||||
|
@ -58,11 +50,13 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SMAPI.ModBuildConfig.Analyz
|
|||
EndProject
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "StardewModdingAPI.Internal", "SMAPI.Internal\StardewModdingAPI.Internal.shproj", "{85208F8D-6FD1-4531-BE05-7142490F59FE}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.Mods.SaveBackup", "SMAPI.Mods.SaveBackup\StardewModdingAPI.Mods.SaveBackup.csproj", "{E272EB5D-8C57-417E-8E60-C1079D3F53C4}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Mods.ConsoleCommands", "SMAPI.Mods.ConsoleCommands\StardewModdingAPI.Mods.ConsoleCommands.csproj", "{8C2CA4AB-BA8A-446A-B59E-9D6502E145F7}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Toolkit", "StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj", "{EA5CFD2E-9453-4D29-B80F-8E0EA23F4AC6}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Mods.SaveBackup", "SMAPI.Mods.SaveBackup\StardewModdingAPI.Mods.SaveBackup.csproj", "{E4113F3E-3CAA-4288-9378-39A77BA625DB}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Toolkit.CoreInterfaces", "StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj", "{D5CFD923-37F1-4BC3-9BE8-E506E202AC28}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Toolkit", "SMAPI.Toolkit\StardewModdingAPI.Toolkit.csproj", "{EA5CFD2E-9453-4D29-B80F-8E0EA23F4AC6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Toolkit.CoreInterfaces", "SMAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj", "{D5CFD923-37F1-4BC3-9BE8-E506E202AC28}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".github", ".github", "{4B1CEB70-F756-4A57-AAE8-8CD78C475F25}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
|
@ -79,40 +73,33 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ISSUE_TEMPLATE", "ISSUE_TEM
|
|||
EndProject
|
||||
Global
|
||||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{443ddf81-6aaf-420a-a610-3459f37e5575}*SharedItemsImports = 4
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{85208f8d-6fd1-4531-be05-7142490f59fe}*SharedItemsImports = 13
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{ea4f1e80-743f-4a1d-9757-ae66904a196a}*SharedItemsImports = 4
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}*SharedItemsImports = 4
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{28480467-1A48-46A7-99F8-236D95225359}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{28480467-1A48-46A7-99F8-236D95225359}.Debug|Any CPU.Build.0 = Debug|x86
|
||||
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@ -121,10 +108,6 @@ Global
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@ -133,12 +116,20 @@ Global
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@ -1,69 +1,28 @@
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|
||||
<Compile Include="Framework\ModLoading\TypeReferenceComparer.cs" />
|
||||
<Compile Include="Framework\Patching\GamePatcher.cs" />
|
||||
<Compile Include="Framework\Patching\IHarmonyPatch.cs" />
|
||||
<Compile Include="Framework\Serialisation\ColorConverter.cs" />
|
||||
<Compile Include="Framework\Serialisation\PointConverter.cs" />
|
||||
<Compile Include="Framework\Serialisation\RectangleConverter.cs" />
|
||||
<Compile Include="Framework\ContentPack.cs" />
|
||||
<Compile Include="Framework\Content\ContentCache.cs" />
|
||||
<Compile Include="Framework\Input\GamePadStateBuilder.cs" />
|
||||
<Compile Include="Framework\ModHelpers\InputHelper.cs" />
|
||||
<Compile Include="Framework\SModHooks.cs" />
|
||||
<Compile Include="Framework\Singleton.cs" />
|
||||
<Compile Include="Framework\StateTracking\Comparers\GenericEqualsComparer.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\ComparableListWatcher.cs" />
|
||||
<Compile Include="Framework\WatcherCore.cs" />
|
||||
<Compile Include="IContentPackHelper.cs" />
|
||||
<Compile Include="IDataHelper.cs" />
|
||||
<Compile Include="IInputHelper.cs" />
|
||||
<Compile Include="Framework\Input\SInputState.cs" />
|
||||
<Compile Include="Framework\Input\InputStatus.cs" />
|
||||
<Compile Include="Framework\ModHelpers\MultiplayerHelper.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\EventFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\FieldFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\MethodFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\PropertyFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\ReferenceToMissingMemberFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\TypeFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\IInstructionHandler.cs" />
|
||||
<Compile Include="Framework\ModLoading\IncompatibleInstructionException.cs" />
|
||||
<Compile Include="Framework\ModLoading\InstructionHandleResult.cs" />
|
||||
<Compile Include="Framework\ModLoading\PlatformAssemblyMap.cs" />
|
||||
<Compile Include="Framework\ModLoading\RewriteHelper.cs" />
|
||||
<Compile Include="Framework\ModLoading\Rewriters\FieldReplaceRewriter.cs" />
|
||||
<Compile Include="Framework\ModLoading\Rewriters\StaticFieldToConstantRewriter.cs" />
|
||||
<Compile Include="Framework\ModLoading\Rewriters\FieldToPropertyRewriter.cs" />
|
||||
<Compile Include="Framework\ModLoading\Finders\ReferenceToMemberWithUnexpectedTypeFinder.cs" />
|
||||
<Compile Include="Framework\ModLoading\Rewriters\MethodParentRewriter.cs" />
|
||||
<Compile Include="Framework\ModLoading\Rewriters\TypeReferenceRewriter.cs" />
|
||||
<Compile Include="Framework\Exceptions\SAssemblyLoadFailedException.cs" />
|
||||
<Compile Include="Framework\ModLoading\AssemblyLoadStatus.cs" />
|
||||
<Compile Include="Framework\Reflection\InterfaceProxyBuilder.cs" />
|
||||
<Compile Include="Framework\Reflection\InterfaceProxyFactory.cs" />
|
||||
<Compile Include="Framework\RewriteFacades\SpriteBatchMethods.cs" />
|
||||
<Compile Include="Framework\SMultiplayer.cs" />
|
||||
<Compile Include="Framework\StateTracking\Comparers\EquatableComparer.cs" />
|
||||
<Compile Include="Framework\StateTracking\Comparers\ObjectReferenceComparer.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\BaseDisposableWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\ComparableWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\NetDictionaryWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\NetValueWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\NetCollectionWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\ObservableCollectionWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\FieldWatchers\WatcherFactory.cs" />
|
||||
<Compile Include="Framework\StateTracking\ICollectionWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\IDictionaryWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\IValueWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\IWatcher.cs" />
|
||||
<Compile Include="Framework\StateTracking\WorldLocationsTracker.cs" />
|
||||
<Compile Include="Framework\StateTracking\LocationTracker.cs" />
|
||||
<Compile Include="Framework\StateTracking\PlayerTracker.cs" />
|
||||
<Compile Include="Framework\Utilities\ContextHash.cs" />
|
||||
<Compile Include="IContentPack.cs" />
|
||||
<Compile Include="IModInfo.cs" />
|
||||
<Compile Include="IMultiplayerHelper.cs" />
|
||||
<Compile Include="IMultiplayerPeer.cs" />
|
||||
<Compile Include="IReflectedField.cs" />
|
||||
<Compile Include="IReflectedMethod.cs" />
|
||||
<Compile Include="IReflectedProperty.cs" />
|
||||
<Compile Include="IMultiplayerPeerMod.cs" />
|
||||
<Compile Include="Metadata\CoreAssetPropagator.cs" />
|
||||
<Compile Include="ContentSource.cs" />
|
||||
<Compile Include="Framework\Content\AssetInfo.cs" />
|
||||
<Compile Include="Framework\Exceptions\SContentLoadException.cs" />
|
||||
<Compile Include="Framework\Command.cs" />
|
||||
<Compile Include="Constants.cs" />
|
||||
<Compile Include="Framework\Utilities\Countdown.cs" />
|
||||
<Compile Include="Framework\GameVersion.cs" />
|
||||
<Compile Include="Framework\IModMetadata.cs" />
|
||||
<Compile Include="Framework\ModHelpers\BaseHelper.cs" />
|
||||
<Compile Include="Framework\ModHelpers\CommandHelper.cs" />
|
||||
<Compile Include="Framework\ModHelpers\ContentHelper.cs" />
|
||||
<Compile Include="Framework\ModHelpers\ModHelper.cs" />
|
||||
<Compile Include="Framework\ModHelpers\ModRegistryHelper.cs" />
|
||||
<Compile Include="Framework\ModHelpers\ReflectionHelper.cs" />
|
||||
<Compile Include="Framework\ModHelpers\TranslationHelper.cs" />
|
||||
<Compile Include="Framework\ModLoading\InvalidModStateException.cs" />
|
||||
<Compile Include="Framework\ModLoading\ModDependencyStatus.cs" />
|
||||
<Compile Include="Framework\ModLoading\ModMetadataStatus.cs" />
|
||||
<Compile Include="Framework\ModLoading\ModResolver.cs" />
|
||||
<Compile Include="Framework\ModLoading\AssemblyDefinitionResolver.cs" />
|
||||
<Compile Include="Framework\ModLoading\AssemblyParseResult.cs" />
|
||||
<Compile Include="Framework\CommandManager.cs" />
|
||||
<Compile Include="Framework\Content\AssetData.cs" />
|
||||
<Compile Include="Framework\Content\AssetDataForObject.cs" />
|
||||
<Compile Include="Framework\Content\AssetDataForDictionary.cs" />
|
||||
<Compile Include="Framework\Content\AssetDataForImage.cs" />
|
||||
<Compile Include="Context.cs" />
|
||||
<Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" />
|
||||
<Compile Include="Framework\Logging\InterceptingTextWriter.cs" />
|
||||
<Compile Include="Framework\Models\SConfig.cs" />
|
||||
<Compile Include="Framework\ModLoading\ModMetadata.cs" />
|
||||
<Compile Include="Framework\Reflection\ReflectedProperty.cs" />
|
||||
<Compile Include="Framework\RequestExitDelegate.cs" />
|
||||
<Compile Include="Framework\ContentCoordinator.cs" />
|
||||
<Compile Include="IAssetEditor.cs" />
|
||||
<Compile Include="IAssetInfo.cs" />
|
||||
<Compile Include="IAssetLoader.cs" />
|
||||
<Compile Include="ICommandHelper.cs" />
|
||||
<Compile Include="IAssetData.cs" />
|
||||
<Compile Include="IAssetDataForDictionary.cs" />
|
||||
<Compile Include="IAssetDataForImage.cs" />
|
||||
<Compile Include="IContentHelper.cs" />
|
||||
<Compile Include="IModRegistry.cs" />
|
||||
<Compile Include="Framework\DeprecationLevel.cs" />
|
||||
<Compile Include="Framework\DeprecationManager.cs" />
|
||||
<Compile Include="Framework\InternalExtensions.cs" />
|
||||
<Compile Include="Framework\ModLoading\AssemblyLoader.cs" />
|
||||
<Compile Include="Framework\Reflection\CacheEntry.cs" />
|
||||
<Compile Include="Framework\Reflection\ReflectedField.cs" />
|
||||
<Compile Include="Framework\Reflection\ReflectedMethod.cs" />
|
||||
<Compile Include="Framework\Reflection\Reflector.cs" />
|
||||
<Compile Include="IMod.cs" />
|
||||
<Compile Include="IModHelper.cs" />
|
||||
<Compile Include="IModLinked.cs" />
|
||||
<Compile Include="Framework\Logging\LogFileManager.cs" />
|
||||
<Compile Include="ITranslationHelper.cs" />
|
||||
<Compile Include="LogLevel.cs" />
|
||||
<Compile Include="Framework\ModRegistry.cs" />
|
||||
<Compile Include="IMonitor.cs" />
|
||||
<Compile Include="Framework\Monitor.cs" />
|
||||
<Compile Include="Metadata\InstructionMetadata.cs" />
|
||||
<Compile Include="Mod.cs" />
|
||||
<Compile Include="Patches\DialogueErrorPatch.cs" />
|
||||
<Compile Include="Patches\EventErrorPatch.cs" />
|
||||
<Compile Include="Patches\LoadContextPatch.cs" />
|
||||
<Compile Include="Patches\ObjectErrorPatch.cs" />
|
||||
<Compile Include="PatchMode.cs" />
|
||||
<Compile Include="GamePlatform.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Framework\SGame.cs" />
|
||||
<Compile Include="IReflectionHelper.cs" />
|
||||
<Compile Include="SemanticVersion.cs" />
|
||||
<Compile Include="Translation.cs" />
|
||||
<Compile Include="ICursorPosition.cs" />
|
||||
<Compile Include="Utilities\SDate.cs" />
|
||||
<Compile Include="SButton.cs" />
|
||||
<Compile Include="Framework\CursorPosition.cs" />
|
||||
<ProjectReference Include="..\SMAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj" />
|
||||
<ProjectReference Include="..\SMAPI.Toolkit\StardewModdingAPI.Toolkit.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\build\GlobalAssemblyInfo.cs" Link="Properties\GlobalAssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="StardewModdingAPI.config.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
|
@ -355,39 +49,12 @@
|
|||
<Link>StardewModdingAPI.metadata.json</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="icon.ico" />
|
||||
<Content Include="steam_appid.txt">
|
||||
<None Update="steam_appid.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="..\SMAPI.ModBuildConfig.Analyzer\bin\netstandard1.3\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj">
|
||||
<Project>{d5cfd923-37f1-4bc3-9be8-e506e202ac28}</Project>
|
||||
<Name>StardewModdingAPI.Toolkit.CoreInterfaces</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj">
|
||||
<Project>{ea5cfd2e-9453-4d29-b80f-8e0ea23f4ac6}</Project>
|
||||
<Name>StardewModdingAPI.Toolkit</Name>
|
||||
</ProjectReference>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\..\build\common.targets" />
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue