Fix permissions bug and added overrided methods that in MainActivity
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7206a8707a
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@ -91,11 +91,6 @@ namespace StardewModdingAPI
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public void OnCreatePartTwo()
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{
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//typeof(MainActivity).GetMethod("SetZoomScaleAndMenuButtonScale", BindingFlags.Instance | BindingFlags.NonPublic)?.Invoke(this, null);
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//typeof(MainActivity).GetMethod("SetSavesPath", BindingFlags.Instance | BindingFlags.NonPublic)?.Invoke(this, null);
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//this.SetPaddingForMenus();
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//Toast.MakeText(context: this, "Initializing SMAPI", ToastLength.Long).Show();
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new SGameConsole();
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Program.Main(null);
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@ -106,7 +101,6 @@ namespace StardewModdingAPI
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typeof(MainActivity).GetField("_game1", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(this, this.core.GameInstance);
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this.SetContentView((View)this.core.GameInstance.Services.GetService(typeof(View)));
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//this.core.GameInstance.Run();
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this.CheckUsingServerManagedPolicy();
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}
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@ -115,7 +109,8 @@ namespace StardewModdingAPI
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{
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if (!this.HasPermissions)
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this.PromptForPermissions();
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this.OnCreatePartTwo();
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else
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this.OnCreatePartTwo();
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}
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public new void PromptForPermissions()
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@ -125,41 +120,9 @@ namespace StardewModdingAPI
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public override void OnRequestPermissionsResult(int requestCode, string[] permissions, Permission[] grantResults)
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{
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if (permissions.Length == 0)
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{
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return;
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}
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string languageCode = Locale.Default.Language.Substring(0, 2);
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int num = 0;
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if (requestCode == 0)
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{
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for (int i = 0; i < grantResults.Length; i++)
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{
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if (grantResults[i] == Permission.Granted)
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{
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num++;
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}
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else if (grantResults[i] == Permission.Denied)
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{
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try
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{
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if (ActivityCompat.ShouldShowRequestPermissionRationale(this, permissions[i]))
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{
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this.PromptForPermissions();
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}
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}
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catch (IllegalArgumentException exception)
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{
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this.Finish();
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}
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return;
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}
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}
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}
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if (num == permissions.Length)
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{
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base.OnRequestPermissionsResult(requestCode, permissions, grantResults);
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if (this.HasPermissions)
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this.OnCreatePartTwo();
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}
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}
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@ -208,5 +171,25 @@ namespace StardewModdingAPI
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break;
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}
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}
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protected override void OnResume()
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{
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base.OnResume();
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}
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protected override void OnPause()
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{
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base.OnPause();
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}
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protected override void OnStop()
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{
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base.OnStop();
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}
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public override void OnWindowFocusChanged(bool hasFocus)
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{
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base.OnWindowFocusChanged(hasFocus);
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}
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}
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}
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