Merge pull request #884 from atravita-mods/develop
AssetName.StartsWith - fix yet another case with the trailing slash
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commit
1894cd831e
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@ -265,6 +265,25 @@ namespace SMAPI.Tests.Core
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return name.StartsWith(otherAssetName, allowPartialWord: true, allowSubfolder: allowSubfolder);
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}
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// The enumerator strips the trailing path separator, so each of these cases has to be handled on each branch.
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[TestCase("Mods/SomeMod", "Mods/", false, ExpectedResult = true)]
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[TestCase("Mods/SomeMod", "Mods", false, ExpectedResult = false)]
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[TestCase("Mods/Jasper/Data", "Mods/Jas/", false, ExpectedResult = false)]
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[TestCase("Mods/Jasper/Data", "Mods/Jas", false, ExpectedResult = false)]
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[TestCase("Mods/Jas", "Mods/Jas/", false, ExpectedResult = false)]
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[TestCase("Mods/Jas", "Mods/Jas", false, ExpectedResult = true)]
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public bool StartsWith_PrefixHasSeparator(string mainAssetName, string otherAssetName, bool allowSubfolder)
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{
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// arrange
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mainAssetName = PathUtilities.NormalizeAssetName(mainAssetName);
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// act
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AssetName name = AssetName.Parse(mainAssetName, _ => null);
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// assert value
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return name.StartsWith(otherAssetName, allowPartialWord: true, allowSubfolder: allowSubfolder);
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}
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/****
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** GetHashCode
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@ -162,8 +162,14 @@ namespace StardewModdingAPI.Framework.Content
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if (prefixHasMore)
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return false;
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// match if subfolder paths are fine (e.g. prefix 'Data/Events' with target 'Data/Events/Beach')
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return allowSubfolder;
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// match: every segment in the prefix matched and subfolders are allowed (e.g. prefix 'Data/Events' with target 'Data/Events/Beach')
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if (allowSubfolder)
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return true;
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// Special case: the prefix ends with a path separator, but subfolders aren't allowed. This case
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// matches if there's no further path separator in the asset name *after* the current separator.
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// For example, the prefix 'A/B/' matches 'A/B/C' but not 'A/B/C/D'.
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return pathSeparators.Contains(trimmedPrefix[^1]) && curParts.Remainder.Length == 0;
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}
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// previous segments matched exactly and both reached the end
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