Remove extraneous debug output

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E. Behar 2018-07-07 16:50:01 -07:00 committed by GitHub
parent a30794894b
commit 1a3810d722
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@ -183,7 +183,6 @@ namespace StardewModdingAPI.Framework.ModLoading
/// <returns>true if the symbols match, false if not.</returns>
private static bool SymbolsMatch(SymbolLocation symbolA, SymbolLocation symbolB, Dictionary<string, string> placeholderMap)
{
System.Console.Write($"comparing {symbolA.symbol} at depth {symbolA.depth} to {symbolB.symbol} at {symbolB.depth}");
if (symbolA.depth != symbolB.depth)
return false;