Update References to new GameVersion, Revert InputStatus.cs Location
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@ -42,10 +42,10 @@
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<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Google.Android.Vending.Expansion.Downloader">
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\Google.Android.Vending.Expansion.Downloader.dll</HintPath>
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\Google.Android.Vending.Expansion.Downloader.dll</HintPath>
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</Reference>
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<Reference Include="Google.Android.Vending.Licensing">
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\Google.Android.Vending.Licensing.dll</HintPath>
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\Google.Android.Vending.Licensing.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="Mono.Android" />
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@ -53,7 +53,7 @@
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<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\Mono.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\MonoGame.Framework.dll</HintPath>
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="MonoMod.RuntimeDetour">
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<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\MonoMod.RuntimeDetour.dll</HintPath>
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@ -68,10 +68,10 @@
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<HintPath>..\SMAPI.Toolkit\bin\Debug\net4.5\SMAPI.Toolkit.dll</HintPath>
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</Reference>
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<Reference Include="StardewValley">
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\StardewValley.dll</HintPath>
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\StardewValley.dll</HintPath>
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</Reference>
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<Reference Include="StardewValley.GameData">
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\StardewValley.GameData.dll</HintPath>
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\StardewValley.GameData.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -182,6 +182,7 @@
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<Compile Include="Framework\IModMetadata.cs" />
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<Compile Include="Framework\Input\GamePadStateBuilder.cs" />
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<Compile Include="Framework\Input\SInputState.cs" />
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<Compile Include="Framework\Input\InputStatus.cs" />
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<Compile Include="Framework\InternalExtensions.cs" />
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<Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" />
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<Compile Include="Framework\Logging\InterceptingTextWriter.cs" />
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@ -340,7 +341,6 @@
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<Compile Include="IMultiplayerHelper.cs" />
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<Compile Include="IMultiplayerPeer.cs" />
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<Compile Include="IMultiplayerPeerMod.cs" />
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<Compile Include="InputStatus.cs" />
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<Compile Include="IReflectedField.cs" />
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<Compile Include="IReflectedMethod.cs" />
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<Compile Include="IReflectedProperty.cs" />
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