Update References to new GameVersion, Revert InputStatus.cs Location

This commit is contained in:
Chris 2020-02-13 17:29:07 -05:00
parent a8eecd0a87
commit 1a5e980b4d
1 changed files with 6 additions and 6 deletions

View File

@ -42,10 +42,10 @@
<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Google.Android.Vending.Expansion.Downloader">
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\Google.Android.Vending.Expansion.Downloader.dll</HintPath>
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\Google.Android.Vending.Expansion.Downloader.dll</HintPath>
</Reference>
<Reference Include="Google.Android.Vending.Licensing">
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\Google.Android.Vending.Licensing.dll</HintPath>
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\Google.Android.Vending.Licensing.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="Mono.Android" />
@ -53,7 +53,7 @@
<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="MonoGame.Framework">
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\MonoGame.Framework.dll</HintPath>
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="MonoMod.RuntimeDetour">
<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\MonoMod.RuntimeDetour.dll</HintPath>
@ -68,10 +68,10 @@
<HintPath>..\SMAPI.Toolkit\bin\Debug\net4.5\SMAPI.Toolkit.dll</HintPath>
</Reference>
<Reference Include="StardewValley">
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\StardewValley.dll</HintPath>
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\StardewValley.dll</HintPath>
</Reference>
<Reference Include="StardewValley.GameData">
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.131\assemblies\StardewValley.GameData.dll</HintPath>
<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.5.136\assemblies\StardewValley.GameData.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@ -182,6 +182,7 @@
<Compile Include="Framework\IModMetadata.cs" />
<Compile Include="Framework\Input\GamePadStateBuilder.cs" />
<Compile Include="Framework\Input\SInputState.cs" />
<Compile Include="Framework\Input\InputStatus.cs" />
<Compile Include="Framework\InternalExtensions.cs" />
<Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" />
<Compile Include="Framework\Logging\InterceptingTextWriter.cs" />
@ -340,7 +341,6 @@
<Compile Include="IMultiplayerHelper.cs" />
<Compile Include="IMultiplayerPeer.cs" />
<Compile Include="IMultiplayerPeerMod.cs" />
<Compile Include="InputStatus.cs" />
<Compile Include="IReflectedField.cs" />
<Compile Include="IReflectedMethod.cs" />
<Compile Include="IReflectedProperty.cs" />