prepare for release
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<!--set general build properties -->
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<!--set general build properties -->
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<Version>3.12.0</Version>
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<Version>3.12.1</Version>
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<Product>SMAPI</Product>
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<Product>SMAPI</Product>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
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<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
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← [README](README.md)
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← [README](README.md)
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# Release notes
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# Release notes
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## Upcoming release
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## 3.12.1
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Released 03 August 2021 for Stardew Valley 1.5.4 or later.
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* For players:
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* For players:
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* The software conflict message added in SMAPI 3.11.0 now appears as a warning to simplify troubleshooting.
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* The software conflict message is now shown as a warning to simplify troubleshooting.
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* Fixed error loading older Harmony mods for some players who launch the unofficial 64-bit Stardew Valley through Steam.
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* Fixed error loading older Harmony mods for some Windows players using unofficial 64-bit Stardew Valley.
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* Updated compatibility list.
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* Updated compatibility list.
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* For mod authors:
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* For mod authors:
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{
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{
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"Name": "Console Commands",
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"Name": "Console Commands",
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"Author": "SMAPI",
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"Author": "SMAPI",
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"Version": "3.12.0",
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"Version": "3.12.1",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"UniqueID": "SMAPI.ConsoleCommands",
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"UniqueID": "SMAPI.ConsoleCommands",
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"EntryDll": "ConsoleCommands.dll",
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"EntryDll": "ConsoleCommands.dll",
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"MinimumApiVersion": "3.12.0"
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"MinimumApiVersion": "3.12.1"
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}
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}
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{
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{
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"Name": "Error Handler",
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"Name": "Error Handler",
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"Author": "SMAPI",
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"Author": "SMAPI",
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"Version": "3.12.0",
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"Version": "3.12.1",
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"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
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"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
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"UniqueID": "SMAPI.ErrorHandler",
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"UniqueID": "SMAPI.ErrorHandler",
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"EntryDll": "ErrorHandler.dll",
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"EntryDll": "ErrorHandler.dll",
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"MinimumApiVersion": "3.12.0"
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"MinimumApiVersion": "3.12.1"
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}
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}
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{
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{
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"Name": "Save Backup",
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"Name": "Save Backup",
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"Author": "SMAPI",
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"Author": "SMAPI",
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"Version": "3.12.0",
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"Version": "3.12.1",
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"Description": "Automatically backs up all your saves once per day into its folder.",
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"Description": "Automatically backs up all your saves once per day into its folder.",
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"UniqueID": "SMAPI.SaveBackup",
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"UniqueID": "SMAPI.SaveBackup",
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"EntryDll": "SaveBackup.dll",
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"EntryDll": "SaveBackup.dll",
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"MinimumApiVersion": "3.12.0"
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"MinimumApiVersion": "3.12.1"
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}
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}
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internal static int? LogScreenId { get; set; }
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internal static int? LogScreenId { get; set; }
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/// <summary>SMAPI's current raw semantic version.</summary>
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/// <summary>SMAPI's current raw semantic version.</summary>
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internal static string RawApiVersion = "3.12.0";
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internal static string RawApiVersion = "3.12.1";
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}
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}
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/// <summary>Contains SMAPI's constants and assumptions.</summary>
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/// <summary>Contains SMAPI's constants and assumptions.</summary>
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