support mapping fields to a different type in FieldReplaceRewriter
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@ -25,6 +25,10 @@
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* For SMAPI developers:
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* The web API now returns an update alert in two new cases: any newer unofficial update (previously only shown if the mod was incompatible), and a newer prerelease version if the installed non-prerelease version is broken (previously only shown if the installed version was prerelease).
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* Internal refactoring to simplify game updates:
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* Reorganised SMAPI core to reduce coupling to `Game1` and make it easier to navigate.
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* `FieldToPropertyRewriter` now auto-rewrites broken field references into properties if possible, so we no longer need to map fields manually.
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* `FieldReplaceRewriter` now supports mapping to a different target type.
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* Internal refactoring to simplify future game updates.
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## 3.6.2
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@ -25,18 +25,28 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
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/*********
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** Public methods
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*********/
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/// <summary>Construct an instance.</summary>
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/// <param name="fromType">The type whose field to rewrite.</param>
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/// <param name="fromFieldName">The field name to rewrite.</param>
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/// <param name="toType">The new type which will have the field.</param>
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/// <param name="toFieldName">The new field name to reference.</param>
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public FieldReplaceRewriter(Type fromType, string fromFieldName, Type toType, string toFieldName)
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: base(defaultPhrase: $"{fromType.FullName}.{fromFieldName} field")
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{
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this.Type = fromType;
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this.FromFieldName = fromFieldName;
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this.ToField = toType.GetField(toFieldName);
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if (this.ToField == null)
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throw new InvalidOperationException($"The {toType.FullName} class doesn't have a {toFieldName} field.");
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}
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/// <summary>Construct an instance.</summary>
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/// <param name="type">The type whose field to rewrite.</param>
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/// <param name="fromFieldName">The field name to rewrite.</param>
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/// <param name="toFieldName">The new field name to reference.</param>
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public FieldReplaceRewriter(Type type, string fromFieldName, string toFieldName)
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: base(defaultPhrase: $"{type.FullName}.{fromFieldName} field")
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: this(type, fromFieldName, type, toFieldName)
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{
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this.Type = type;
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this.FromFieldName = fromFieldName;
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this.ToField = type.GetField(toFieldName);
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if (this.ToField == null)
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throw new InvalidOperationException($"The {type.FullName} class doesn't have a {toFieldName} field.");
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}
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/// <summary>Rewrite a CIL instruction reference if needed.</summary>
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