Bump Version to 0.9.0
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@ -23,7 +23,7 @@ namespace StardewModdingAPI
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public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.2");
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/// <summary>Android SMAPI's current semantic version.</summary>
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public static ISemanticVersion AndroidApiVersion { get; } = new Toolkit.SemanticVersion("0.9.0-beta");
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public static ISemanticVersion AndroidApiVersion { get; } = new Toolkit.SemanticVersion("0.9.0");
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/// <summary>The minimum supported version of Stardew Valley.</summary>
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public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");
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@ -36,11 +36,13 @@
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Downloads\Stardew-Valley-v1-25_mod\unknown\assemblies\Mono.Android.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<HintPath>..\..\..\..\..\Downloads\Stardew-Valley-v1-25_mod\unknown\assemblies\MonoGame.Framework.dll</HintPath>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Downloads\com.chucklefish.stardewvalley_1.322\assemblies\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="StardewValley">
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<HintPath>..\..\..\..\..\Downloads\Stardew-Valley-v1-25_mod\unknown\assemblies\StardewValley.dll</HintPath>
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<Reference Include="StardewValley, Version=1.3.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Downloads\com.chucklefish.stardewvalley_1.322\assemblies\StardewValley.dll</HintPath>
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</Reference>
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<Reference Include="System">
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<Private>True</Private>
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