bump version for release
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@ -1,5 +1,5 @@
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using System.Reflection;
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[assembly: AssemblyProduct("SMAPI")]
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[assembly: AssemblyVersion("2.5.2")]
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[assembly: AssemblyFileVersion("2.5.2")]
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[assembly: AssemblyVersion("2.5.3")]
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[assembly: AssemblyFileVersion("2.5.3")]
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@ -1,7 +1,7 @@
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{
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"Name": "Console Commands",
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"Author": "SMAPI",
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"Version": "2.5.2",
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"Version": "2.5.3",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"UniqueID": "SMAPI.ConsoleCommands",
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"EntryDll": "ConsoleCommands.dll"
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@ -37,7 +37,7 @@ namespace StardewModdingAPI
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** Public
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****/
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/// <summary>SMAPI's current semantic version.</summary>
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public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.5.2");
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public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.5.3");
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/// <summary>The minimum supported version of Stardew Valley.</summary>
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public static ISemanticVersion MinimumGameVersion { get; } = new SemanticVersion("1.2.30");
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