From 2022836b819241842acae1d20c61895025bf364b Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 6 Sep 2020 20:59:19 -0400 Subject: [PATCH] prepare for release --- build/common.targets | 2 +- docs/release-notes.md | 8 +++++--- docs/technical/mod-package.md | 4 +++- src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj | 2 +- src/SMAPI.ModBuildConfig/package.nuspec | 8 ++++---- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- src/SMAPI.Mods.SaveBackup/manifest.json | 4 ++-- src/SMAPI/Constants.cs | 2 +- 8 files changed, 19 insertions(+), 15 deletions(-) diff --git a/build/common.targets b/build/common.targets index 43bbcba5..021e1fe6 100644 --- a/build/common.targets +++ b/build/common.targets @@ -4,7 +4,7 @@ - 3.6.2 + 3.7.0 SMAPI latest diff --git a/docs/release-notes.md b/docs/release-notes.md index b43489d3..3b8b0f8b 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,11 +7,13 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> -## Upcoming release +## 3.7 +Released 07 September 2020 for Stardew Valley 1.4.1 or later. + * For players: * Added heuristic compatibility rewrites. (This improves mod compatibility with Android and future game updates.) * Tweaked the rules for showing update alerts (see _for SMAPI developers_ below for details). - * Simplified error shown for duplicate mods. + * Simplified the error shown for duplicate mods. * Fixed crossplatform compatibility for mods which use the `[HarmonyPatch(type)]` attribute (thanks to spacechase0!). * Fixed map tile rotation broken when you return to the title screen and reload a save. * Fixed broken URL in update alerts for unofficial versions. @@ -31,7 +33,7 @@ * For SMAPI developers: * The web API now returns an update alert in two new cases: any newer unofficial update (previously only shown if the mod was incompatible), and a newer prerelease version if the installed non-prerelease version is broken (previously only shown if the installed version was prerelease). - * Reorganised SMAPI core to reduce coupling to `Game1`, make it easier to navigate, and simplify future game updates. + * Reorganised the SMAPI core to reduce coupling to game types like `Game1`, make it easier to navigate, and simplify future game updates. * SMAPI now automatically fixes code broken by these changes in game code, so manual rewriters are no longer needed: * reference to a method with new optional parameters; * reference to a field replaced by a property; diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 0547b3ff..26ef019f 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -356,7 +356,9 @@ That will create a `Pathoschild.Stardew.ModBuildConfig-.nupkg` file in which can be uploaded to NuGet or referenced directly. ## Release notes -### Upcoming release +### 3.2 +Released 07 September 2020. + * Added option to change `Mods` folder path. * Rewrote documentation to make it easier to read. diff --git a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj index 5061b01b..5e35b7e9 100644 --- a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj +++ b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj @@ -1,7 +1,7 @@  StardewModdingAPI.ModBuildConfig - 3.1.0 + 3.2.0 net45 x86 false diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec index afb03cec..c0b0799a 100644 --- a/src/SMAPI.ModBuildConfig/package.nuspec +++ b/src/SMAPI.ModBuildConfig/package.nuspec @@ -2,7 +2,7 @@ Pathoschild.Stardew.ModBuildConfig - 3.1.0 + 3.2.0 Build package for SMAPI mods Pathoschild Pathoschild @@ -14,9 +14,9 @@ https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later. - 3.1.0: - - Added support for semantic versioning 2.0. - - 0Harmony.dll is now ignored if the mod references it directly (it's bundled with SMAPI). + 3.2.0: + - Added option to change `Mods` folder path. + - Rewrote documentation to make it easier to read. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 1be55776..368f470c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.6.2", + "Version": "3.7.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.6.2" + "MinimumApiVersion": "3.7.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index c57ac162..8a95a78f 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.6.2", + "Version": "3.7.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.6.2" + "MinimumApiVersion": "3.7.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 485e35fa..858e832f 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -51,7 +51,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.6.2"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.0"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");