drop update checks for Stardew64Installer

This commit is contained in:
Jesse Plamondon-Willard 2022-04-06 18:34:58 -04:00
parent 077d8e4f40
commit 215a863945
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GPG Key ID: CF8B1456B3E29F49
5 changed files with 1 additions and 56 deletions

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@ -9,6 +9,7 @@
* Added `--use-current-shell` to avoid opening a separate terminal window.
* Fixed `--no-terminal` still opening a terminal window, even if nothing is logged to it (thanks to Ryhon0!).
* SMAPI now fixes many case-sensitive mod file path issues automatically.
* Dropped update checks for the unofficial 64-bit patcher (obsolete since SMAPI 3.12.6).
* Improved translations. Thanks to ChulkyBow (updated Ukrainian)!
* For the Console Commands mod:

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@ -291,21 +291,6 @@ namespace StardewModdingAPI
return new PlatformAssemblyMap(targetPlatform, removeAssemblyReferences.ToArray(), targetAssemblies.ToArray());
}
/// <summary>Get whether the game assembly was patched by Stardew64Installer.</summary>
/// <param name="version">The version of Stardew64Installer which was applied to the game assembly, if any.</param>
internal static bool IsPatchedByStardew64Installer(out ISemanticVersion version)
{
PropertyInfo property = typeof(Game1).GetProperty("Stardew64InstallerVersion");
if (property == null)
{
version = null;
return false;
}
version = new SemanticVersion((string)property.GetValue(null));
return true;
}
/*********
** Private methods

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@ -52,9 +52,6 @@ namespace StardewModdingAPI.Framework.Models
/// <summary>SMAPI's GitHub project name, used to perform update checks.</summary>
public string GitHubProjectName { get; set; }
/// <summary>Stardew64Installer's GitHub project name, used to perform update checks.</summary>
public string Stardew64InstallerGitHubProjectName { get; set; }
/// <summary>The base URL for SMAPI's web API, used to perform update checks.</summary>
public string WebApiBaseUrl { get; set; }

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@ -1450,39 +1450,6 @@ namespace StardewModdingAPI.Framework
this.LogManager.WriteUpdateMarker(updateFound.ToString(), updateUrl);
}
// check Stardew64Installer version
if (Constants.IsPatchedByStardew64Installer(out ISemanticVersion patchedByVersion))
{
try
{
// fetch update check
ModEntryModel response = client.GetModInfo(new[] { new ModSearchEntryModel("Steviegt6.Stardew64Installer", patchedByVersion, new[] { $"GitHub:{this.Settings.Stardew64InstallerGitHubProjectName}" }) }, apiVersion: Constants.ApiVersion, gameVersion: Constants.GameVersion, platform: Constants.Platform).Single().Value;
ISemanticVersion updateFound = response.SuggestedUpdate?.Version;
string updateUrl = response.SuggestedUpdate?.Url ?? Constants.HomePageUrl;
// log message
if (updateFound != null)
this.Monitor.Log($"You can update Stardew64Installer to {updateFound}: {updateUrl}", LogLevel.Alert);
else
this.Monitor.Log(" Stardew64Installer okay.");
// show errors
if (response.Errors.Any())
{
this.Monitor.Log("Couldn't check for a new version of Stardew64Installer. This won't affect your game, but you may not be notified of new versions if this keeps happening.", LogLevel.Warn);
this.Monitor.Log($"Error: {string.Join("\n", response.Errors)}");
}
}
catch (Exception ex)
{
this.Monitor.Log("Couldn't check for a new version of Stardew64Installer. This won't affect your game, but you won't be notified of new versions if this keeps happening.", LogLevel.Warn);
this.Monitor.Log(ex is WebException && ex.InnerException == null
? $"Error: {ex.Message}"
: $"Error: {ex.GetLogSummary()}"
);
}
}
// check mod versions
if (mods.Any())
{

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@ -69,11 +69,6 @@ copy all the settings, or you may cause bugs due to overridden changes in future
*/
"GitHubProjectName": "Pathoschild/SMAPI",
/**
* Stardew64Installer's GitHub project name, used to perform update checks.
*/
"Stardew64InstallerGitHubProjectName": "Steviegt6/Stardew64Installer",
/**
* The base URL for SMAPI's web API, used to perform update checks.
*/