prepare for release

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Jesse Plamondon-Willard 2021-11-30 21:54:29 -05:00
parent 05b06e7a9f
commit 25ebcc1ea7
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6 changed files with 11 additions and 9 deletions

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@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<!--set general build properties --> <!--set general build properties -->
<Version>3.13.0</Version> <Version>3.13.1</Version>
<Product>SMAPI</Product> <Product>SMAPI</Product>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

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@ -1,7 +1,9 @@
← [README](README.md) ← [README](README.md)
# Release notes # Release notes
## Upcoming release ## 3.13.1
Released 30 November 2021 for Stardew Valley 1.5.5 or later.
* Improved .NET 5 validation in Windows installer to better explain how to get the right version. * Improved .NET 5 validation in Windows installer to better explain how to get the right version.
* Fixed installer failing on Windows when run from the game folder. * Fixed installer failing on Windows when run from the game folder.

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@ -1,9 +1,9 @@
{ {
"Name": "Console Commands", "Name": "Console Commands",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.13.0", "Version": "3.13.1",
"Description": "Adds SMAPI console commands that let you manipulate the game.", "Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands", "UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll", "EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.13.0" "MinimumApiVersion": "3.13.1"
} }

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@ -1,9 +1,9 @@
{ {
"Name": "Error Handler", "Name": "Error Handler",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.13.0", "Version": "3.13.1",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler", "UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll", "EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.13.0" "MinimumApiVersion": "3.13.1"
} }

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@ -1,9 +1,9 @@
{ {
"Name": "Save Backup", "Name": "Save Backup",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.13.0", "Version": "3.13.1",
"Description": "Automatically backs up all your saves once per day into its folder.", "Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup", "UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll", "EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.13.0" "MinimumApiVersion": "3.13.1"
} }

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@ -49,7 +49,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; } internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary> /// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.13.0"; internal static string RawApiVersion = "3.13.1";
} }
/// <summary>Contains SMAPI's constants and assumptions.</summary> /// <summary>Contains SMAPI's constants and assumptions.</summary>