diff --git a/docs/release-notes.md b/docs/release-notes.md
index 228160c9..e7ec77fb 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -5,7 +5,8 @@ These changes have not been released yet.
* For players:
* Updated game version check for the upcoming Stardew Valley 1.4.
* Updated compatibility list.
- * Fixed `world_clear debris` console command removing chests edited to have a debris name.
+ * Added crops option to `world_clear` console command.
+ * Fixed `world_clear` console command removing chests edited to have a debris name.
* For the web UI:
* The log parser now hides some messages by default, like the mod list.
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs
index bd6c7952..e9545575 100644
--- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs
+++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs
@@ -16,7 +16,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
** Fields
*********/
/// The valid types that can be cleared.
- private readonly string[] ValidTypes = { "debris", "fruit-trees", "grass", "trees", "everything" };
+ private readonly string[] ValidTypes = { "crops", "debris", "fruit-trees", "grass", "trees", "everything" };
/// The resource clump IDs to consider debris.
private readonly int[] DebrisClumps = { ResourceClump.stumpIndex, ResourceClump.hollowLogIndex, ResourceClump.meteoriteIndex, ResourceClump.boulderIndex };
@@ -32,7 +32,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
description: "Clears in-game entities in a given location.\n\n"
+ "Usage: world_clear