fix compile errors on Linux

This commit is contained in:
Jesse Plamondon-Willard 2021-10-08 19:53:43 -04:00
parent 08ba5dc520
commit 2b76309b53
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GPG Key ID: CF8B1456B3E29F49
3 changed files with 6 additions and 6 deletions

View File

@ -86,7 +86,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
// add values // add values
if (this.Add.Any()) if (this.Add.Any())
{ {
HashSet<string> curValues = new(values.Select(p => p?.Trim() ?? string.Empty), StringComparer.OrdinalIgnoreCase); HashSet<string> curValues = new HashSet<string>(values.Select(p => p?.Trim() ?? string.Empty), StringComparer.OrdinalIgnoreCase);
foreach (string add in this.Add) foreach (string add in this.Add)
{ {
if (!curValues.Contains(add)) if (!curValues.Contains(add))
@ -130,10 +130,10 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
// parse each change in the descriptor // parse each change in the descriptor
if (!string.IsNullOrWhiteSpace(descriptor)) if (!string.IsNullOrWhiteSpace(descriptor))
{ {
List<string> rawErrors = new(); List<string> rawErrors = new List<string>();
foreach (string rawEntry in descriptor.Split(',')) foreach (string rawEntry in descriptor.Split(','))
{ {
// normalzie entry // normalize entry
string entry = rawEntry.Trim(); string entry = rawEntry.Trim();
if (entry == string.Empty) if (entry == string.Empty)
continue; continue;

View File

@ -57,7 +57,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
betaVersion = null; betaVersion = null;
// parse mod data overrides // parse mod data overrides
Dictionary<string, WikiDataOverrideEntry> overrides = new(StringComparer.OrdinalIgnoreCase); Dictionary<string, WikiDataOverrideEntry> overrides = new Dictionary<string, WikiDataOverrideEntry>(StringComparer.OrdinalIgnoreCase);
{ {
HtmlNodeCollection modNodes = doc.DocumentNode.SelectNodes("//table[@id='mod-overrides-list']//tr[@class='mod']"); HtmlNodeCollection modNodes = doc.DocumentNode.SelectNodes("//table[@id='mod-overrides-list']//tr[@class='mod']");
if (modNodes == null) if (modNodes == null)

View File

@ -1232,7 +1232,7 @@ namespace StardewModdingAPI.Metadata
// yield root + child locations // yield root + child locations
foreach (GameLocation location in rootLocations) foreach (GameLocation location in rootLocations)
{ {
yield return new(location, null); yield return new LocationInfo(location, null);
if (buildingInteriors && location is BuildableGameLocation buildableLocation) if (buildingInteriors && location is BuildableGameLocation buildableLocation)
{ {
@ -1240,7 +1240,7 @@ namespace StardewModdingAPI.Metadata
{ {
GameLocation indoors = building.indoors.Value; GameLocation indoors = building.indoors.Value;
if (indoors != null) if (indoors != null)
yield return new(indoors, building); yield return new LocationInfo(indoors, building);
} }
} }
} }