fix compile errors on Linux

This commit is contained in:
Jesse Plamondon-Willard 2021-10-08 19:53:43 -04:00
parent 08ba5dc520
commit 2b76309b53
No known key found for this signature in database
GPG Key ID: CF8B1456B3E29F49
3 changed files with 6 additions and 6 deletions

View File

@ -86,7 +86,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
// add values
if (this.Add.Any())
{
HashSet<string> curValues = new(values.Select(p => p?.Trim() ?? string.Empty), StringComparer.OrdinalIgnoreCase);
HashSet<string> curValues = new HashSet<string>(values.Select(p => p?.Trim() ?? string.Empty), StringComparer.OrdinalIgnoreCase);
foreach (string add in this.Add)
{
if (!curValues.Contains(add))
@ -130,10 +130,10 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
// parse each change in the descriptor
if (!string.IsNullOrWhiteSpace(descriptor))
{
List<string> rawErrors = new();
List<string> rawErrors = new List<string>();
foreach (string rawEntry in descriptor.Split(','))
{
// normalzie entry
// normalize entry
string entry = rawEntry.Trim();
if (entry == string.Empty)
continue;

View File

@ -57,7 +57,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
betaVersion = null;
// parse mod data overrides
Dictionary<string, WikiDataOverrideEntry> overrides = new(StringComparer.OrdinalIgnoreCase);
Dictionary<string, WikiDataOverrideEntry> overrides = new Dictionary<string, WikiDataOverrideEntry>(StringComparer.OrdinalIgnoreCase);
{
HtmlNodeCollection modNodes = doc.DocumentNode.SelectNodes("//table[@id='mod-overrides-list']//tr[@class='mod']");
if (modNodes == null)

View File

@ -1232,7 +1232,7 @@ namespace StardewModdingAPI.Metadata
// yield root + child locations
foreach (GameLocation location in rootLocations)
{
yield return new(location, null);
yield return new LocationInfo(location, null);
if (buildingInteriors && location is BuildableGameLocation buildableLocation)
{
@ -1240,7 +1240,7 @@ namespace StardewModdingAPI.Metadata
{
GameLocation indoors = building.indoors.Value;
if (indoors != null)
yield return new(indoors, building);
yield return new LocationInfo(indoors, building);
}
}
}